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(2/2) ughh
Line 983: Line 983:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3<br>[[File:Furniture box large.jpg|30px|link=Furniture]] x1]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3<br>[[File:Furniture box large.jpg|30px|link=Furniture]] x1]=],
     note = [=[Requires: [[#B46|B46]], [[#C7|C7]]<br>Unlocks: [[#B47|B47]]]=],
+
     note = [=[Requires: [[#C7|C7]]<br>Unlocks: [[#B47|B47]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,091: Line 1,091:  
     reward_bauxite = 300,
 
     reward_bauxite = 300,
 
     reward_other = [=[[[File:Development material.png|30px|link=Construction]] x2<br>[[Emergency Repair Personnel]] x1]=],
 
     reward_other = [=[[[File:Development material.png|30px|link=Construction]] x2<br>[[Emergency Repair Personnel]] x1]=],
     note = [=[Requires: [[#Bm7|Bm7]], [[#A60|A60]]<br>Unlocks: [[#B54|B54]], [[#F28|F28]]]=],
+
     note = [=[Requires: [[#A60|A60]], [[#Bm7|Bm7]]<br>Unlocks: [[#B54|B54]], [[#F28|F28]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,347: Line 1,347:  
     unlocks = nil,
 
     unlocks = nil,
 
   },
 
   },
  {
+
    {
 
     id = nil,
 
     id = nil,
 
     label = 'A76',
 
     label = 'A76',
Line 1,361: Line 1,361:  
     reward_bauxite = 700,
 
     reward_bauxite = 700,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x2<br>[[File:Food supply ship irako.png|30px|link=Fatigue]][[Fatigue#Food_Supply_Ship_.22Irako.22|"Irako"]] x1]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x2<br>[[File:Food supply ship irako.png|30px|link=Fatigue]][[Fatigue#Food_Supply_Ship_.22Irako.22|"Irako"]] x1]=],
     note = [=[Requires: [[#B46|B46]], [[#B95|B95]], [[#Bm7|Bm7]], [[#C2|C2]], ??]=],
+
     note = [=[Requires: [[#B46|B46]](?), [[#B95|B95]], [[#Bm7|Bm7]](?), [[#C2|C2]], ??<br>Unlocks: [[#B101|B101]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,397: Line 1,397:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x4<br>[[Emergency Repair Personnel]] x1]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x4<br>[[Emergency Repair Personnel]] x1]=],
     note = [=[Requires: [[#A54|A54]], [[#B15|B15]]<br>Unlocks: [[#B103|B103]]]=],
+
     note = [=[Requires: [[#A54|A54]], [[#B15|B15]]<br>Unlocks: [[#A84|A84]], [[#B103|B103]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,415: Line 1,415:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x2<br>[[Combat Ration]] x2]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x2<br>[[Combat Ration]] x2]=],
     note = [=[Requires: [[#B39|B39]], ??<br>Unlocks: [[#B104|B104]]]=],
+
     note = [=[Requires: [[#B39|B39]]<br>Unlocks: [[#A91|A91]], [[#B104|B104]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,433: Line 1,433:  
     reward_bauxite = 300,
 
     reward_bauxite = 300,
 
     reward_other = [=['''Choice between'''<br>[[F6F-3]] x1<br>'''or'''<br>[[F4U-1D]] x1<br>''' then choice between'''<br>[[TBF]] x1<br>'''or'''<br>[[New Model Aerial Armament Material]] x1]=],
 
     reward_other = [=['''Choice between'''<br>[[F6F-3]] x1<br>'''or'''<br>[[F4U-1D]] x1<br>''' then choice between'''<br>[[TBF]] x1<br>'''or'''<br>[[New Model Aerial Armament Material]] x1]=],
     note = [=[Requires: [[#Bd1|Bd1]], ??<br>Unlocks: [[#B105|B105]]]=],
+
     note = [=[Requires: [[#A19|A19]], [[#Bd1|Bd1]]<br>Unlocks: [[#B105|B105]], [[#F61|F61]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,451: Line 1,451:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=[[[Combat Ration]] x1<br>[[File:Food supply ship irako.png|30px|link=Fatigue]][[Fatigue#Food_Supply_Ship_.22Irako.22|"Irako"]] x1]=],
 
     reward_other = [=[[[Combat Ration]] x1<br>[[File:Food supply ship irako.png|30px|link=Fatigue]][[Fatigue#Food_Supply_Ship_.22Irako.22|"Irako"]] x1]=],
     note = [=[Requires: [[#B74|B74]], [[#B108|B108]], ??<br>]=],
+
     note = [=[Requires: [[#B74|B74]], [[#B108|B108]]<br>Unlocks: [[#B109|B109]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,502: Line 1,502:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x2<br>'''then choice between'''<br>[[Combat Ration (Special Onigiri)]] x2<br>'''or'''<br>[[File:Furniture_fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x2<br>'''then choice between'''<br>[[Combat Ration (Special Onigiri)]] x2<br>'''or'''<br>[[File:Furniture_fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
     note = [=[Requires: [[#F65|F65]]<br>Unlocks: [[#Bq6|Bq6]]]=],
+
     note = [=[Requires: [[#B20|B20]], [[#F65|F65]]<br>Unlocks: [[#Bq6|Bq6]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,520: Line 1,520:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3<br>[[Emergency Repair Goddess]] x1]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3<br>[[Emergency Repair Goddess]] x1]=],
     note = [=[Requires: [[#A78|A78]], [[#B34|B34]]]=],
+
     note = [=[Requires: [[#A78|A78]], [[#B34|B34]]<br>Unlocks: [[#B112|B112]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,538: Line 1,538:  
     reward_bauxite = 300,
 
     reward_bauxite = 300,
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3<br>[[Combat Ration]] x1]=],
 
     reward_other = [=[[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3<br>[[Combat Ration]] x1]=],
     note = [=[Requires: [[#B37|B37]]]=],
+
     note = [=[Requires: [[#B37|B37]]<br>Unlocks: [[#C17|C17]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,572: Line 1,572:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=['''Choice between'''<br>[[File:Reinforcement_expansion_064_useitem.png|30px|link=Reinforcement Expansion]][[Reinforcement Expansion]] x1<br> '''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
 
     reward_other = [=['''Choice between'''<br>[[File:Reinforcement_expansion_064_useitem.png|30px|link=Reinforcement Expansion]][[Reinforcement Expansion]] x1<br> '''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
     note = [=[Requires: [[#B59|B59]], [[#B115|B115]](?), ??]=],
+
     note = [=[Requires: [[#B58|B58]]/[[#B59|B59]](?), [[#B115|B115]](?), ??<br>Unlocks: [[#B116|B116]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,590: Line 1,590:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=['''Choice between'''<br>[[File:Medal.png|30px|link=Medal]] x1<br> '''or'''<br>[[12.7cm Twin Gun Mount Model C Kai 2]] x1]=],
 
     reward_other = [=['''Choice between'''<br>[[File:Medal.png|30px|link=Medal]] x1<br> '''or'''<br>[[12.7cm Twin Gun Mount Model C Kai 2]] x1]=],
     note = [=[Requires: [[#B109|B109]], ?? <br>Unlocks: [[#C18|C18]]]=],
+
     note = [=[Requires: [[#B109|B109]], [[#F3|F3]], ??<br>Unlocks: [[#C21|C21]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,608: Line 1,608:  
     reward_bauxite = 0,
 
     reward_bauxite = 0,
 
     reward_other = [=['''Choice between'''<br>[[File:Development material.png|30px|link=Construction]] x5<br>'''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
 
     reward_other = [=['''Choice between'''<br>[[File:Development material.png|30px|link=Construction]] x5<br>'''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
     note = [=[Requires: ??]=],
+
     note = [=[Requires: [[#B43|B43]], ??<br>Unlocks: [[#B120|B120]]]=],
 
     requires = nil,
 
     requires = nil,
 
     unlocks = nil,
 
     unlocks = nil,
Line 1,626: Line 1,626:  
       reward_bauxite = 170,
 
       reward_bauxite = 170,
 
       reward_other = [=[[[File:Food supply ship irako.png|30px|link=Fatigue]][[Fatigue#Food_Supply_Ship_.22Irako.22|"Irako"]] x1<br>'''then choice between'''<br>[[Combat Ration]] x2<br>'''or'''<br>[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3]=],
 
       reward_other = [=[[[File:Food supply ship irako.png|30px|link=Fatigue]][[Fatigue#Food_Supply_Ship_.22Irako.22|"Irako"]] x1<br>'''then choice between'''<br>[[Combat Ration]] x2<br>'''or'''<br>[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x3]=],
       note = [=[Requires: [[#A86|A86]], ??]=],
+
       note = [=[Requires: [[#A86|A86]], ??<br>Unlocks: [[#B123|B123]], [[#C27|C27]]]=],
 
       requires = nil,
 
       requires = nil,
 
       unlocks = nil,
 
       unlocks = nil,
Line 1,644: Line 1,644:  
       reward_bauxite = 0,
 
       reward_bauxite = 0,
 
       reward_other = [=[[[Combat Ration]] x1<br>'''then choice between'''<br>[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x5<br>'''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
 
       reward_other = [=[[[Combat Ration]] x1<br>'''then choice between'''<br>[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x5<br>'''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
       note = [=[Requires: [[#A79|A79]], ??]=],
+
       note = [=[Requires: [[#A79|A79]], ??<br>Unlocks: [[#B126|B126]]]=],
 
       requires = nil,
 
       requires = nil,
 
       unlocks = nil,
 
       unlocks = nil,
Line 1,662: Line 1,662:  
       reward_bauxite = 0,
 
       reward_bauxite = 0,
 
       reward_other = [=[[[Type 3 Shell Kai]] x1<br>'''then choice between'''<br>[[41cm Twin Gun Mount]] x2<br>'''or'''<br>[[New Model Gun Mount Improvement Material]] x1<br>'''or'''<br>[[File:Development material.png|30px|link=Construction]] x8]=],
 
       reward_other = [=[[[Type 3 Shell Kai]] x1<br>'''then choice between'''<br>[[41cm Twin Gun Mount]] x2<br>'''or'''<br>[[New Model Gun Mount Improvement Material]] x1<br>'''or'''<br>[[File:Development material.png|30px|link=Construction]] x8]=],
       note = [=[Requires: [[#B99|B99]], [[#Bd2|Bd2]], ??]=],
+
       note = [=[Requires: [[#B99|B99]], [[#Bd2|Bd2]], ??<br>Unlocks: [[#B129|B129]]]=],
 
       requires = nil,
 
       requires = nil,
 
       unlocks = nil,
 
       unlocks = nil,
 
   },
 
   },
 
}
 
}
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