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Difference between revisions of "Module:Data/Map/2-4"
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(Created page with "--Categories: --Category:Map modules return { -- api_id = 24, -- world_id = 2, -- map_id = 4, id = "2-4", name = "沖ノ島海域", name_en = nil,...") |
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Line 8: | Line 8: | ||
id = "2-4", | id = "2-4", | ||
name = "沖ノ島海域", | name = "沖ノ島海域", | ||
− | name_en = | + | name_en = "Okinoshima Island", |
strategy_name = "あ号艦隊決戦", | strategy_name = "あ号艦隊決戦", | ||
− | strategy_name_en = | + | strategy_name_en = "Operation A-Go: The Fleet's Decisive Battle", |
strategy_info = "沖ノ島海域に襲来した、<br>有力な敵機動部隊を迎撃、<br>全力出撃で、これを撃滅せよ!", | strategy_info = "沖ノ島海域に襲来した、<br>有力な敵機動部隊を迎撃、<br>全力出撃で、これを撃滅せよ!", | ||
− | strategy_info_en = | + | strategy_info_en = "A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them!", |
stars = 6, | stars = 6, | ||
hp = false, | hp = false, | ||
kills_required = false, | kills_required = false, | ||
− | ship_exp = | + | ship_exp = 300, |
− | hq_non_boss_exp = | + | hq_non_boss_exp = 100, |
− | hq_boss_exp = | + | hq_boss_exp = 1200, |
eo = false, | eo = false, | ||
items = { bucket = true, devmat = true, fuel = true, ammo = true }, | items = { bucket = true, devmat = true, fuel = true, ammo = true }, | ||
-- sally_flag = { 1, 0 }, | -- sally_flag = { 1, 0 }, | ||
} | } |
Revision as of 04:27, 16 October 2016
Documentation for this module may be created at Module:Data/Map/2-4/doc
--Categories:
--[[Category:Map modules]]
return {
-- api_id = 24,
-- world_id = 2,
-- map_id = 4,
id = "2-4",
name = "沖ノ島海域",
name_en = "Okinoshima Island",
strategy_name = "あ号艦隊決戦",
strategy_name_en = "Operation A-Go: The Fleet's Decisive Battle",
strategy_info = "沖ノ島海域に襲来した、<br>有力な敵機動部隊を迎撃、<br>全力出撃で、これを撃滅せよ!",
strategy_info_en = "A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them!",
stars = 6,
hp = false,
kills_required = false,
ship_exp = 300,
hq_non_boss_exp = 100,
hq_boss_exp = 1200,
eo = false,
items = { bucket = true, devmat = true, fuel = true, ammo = true },
-- sally_flag = { 1, 0 },
}