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→‎Shelling damage calculation: use correct math syntax (LaTeX markup)
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Ship's damage is dependent on firepower stats. However, CVs and CVLs are calculated differently using the following equation: Firepower (FP), Torpedo (TP), Divebomb (DB)
 
Ship's damage is dependent on firepower stats. However, CVs and CVLs are calculated differently using the following equation: Firepower (FP), Torpedo (TP), Divebomb (DB)
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<div align="center" style="margin:20px;"><span style="border:1px red solid;padding:10px;"><math>Damage= 55 + (1.5 * FP) + (1.5 * \sum(TP)) + (2.0 * \sum(DB)) </math></span></div>
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<div align="center" style="margin:20px;"><span style="border:1px red solid;padding:10px;"><math>Damage= 55 + (1.5 \times FP) + (1.5 \times \sum(TP)) + (2.0 \times \sum(DB)) </math></span></div>
    
For example; a fully modernized [[Kaga| Kaga Kai]] with 4 slots of [[Suisei Model 12A]], which provide a total sum of 40 dive bombing power (10 dive-bomb for each Suisei Model 12A):
 
For example; a fully modernized [[Kaga| Kaga Kai]] with 4 slots of [[Suisei Model 12A]], which provide a total sum of 40 dive bombing power (10 dive-bomb for each Suisei Model 12A):
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<div align="center" style="margin:20px;"><span style="border:1px red solid;padding:10px;"><math>Damage = 55 + (1.5 * 49) + (1.5 * 0) + (2.0 * (10 + 10 + 10 + 10)) = 208 </math></span></div>
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<div align="center" style="margin:20px;"><span style="border:1px red solid;padding:10px;"><math>Damage = 55 + (1.5 \times 49) + (1.5 \times 0) + (2.0 \times (10 + 10 + 10 + 10)) = 208 </math></span></div>
    
Accuracy, [[overweight penalty]] and [[Type 91 Armor-Piercing (AP) Shell|AP Shells]] do affect support expeditions' performance. Therefore, it is reccomended to sparkle your fleet or equip accuracy equipment (i.e. radar) into your fleet.
 
Accuracy, [[overweight penalty]] and [[Type 91 Armor-Piercing (AP) Shell|AP Shells]] do affect support expeditions' performance. Therefore, it is reccomended to sparkle your fleet or equip accuracy equipment (i.e. radar) into your fleet.
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