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Difference between revisions of "Module:Data/Enemy/Abyssal Jellyfish Princess"
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com>Battlecruiser m |
com>Battlecruiser m |
||
Line 83: | Line 83: | ||
_speed = 10, | _speed = 10, | ||
_los = nil, | _los = nil, | ||
− | _range = | + | _range = 4, |
_luck = nil, | _luck = nil, | ||
_night_bombing = true, | _night_bombing = true, |
Revision as of 09:48, 21 November 2016
Documentation for this module may be created at Module:Data/Enemy/Abyssal Jellyfish Princess/doc
--Categories:
--[[Category: Enemy boss ship modules]]
return {
[""] = {
_name = "Abyssal Jellyfish Princess",
_rarity = 8,
_back = -11,
_api_id = 711,
_id = 711,
_japanese_name = "深海海月姫",
_reading = "しんかいくらげひめ",
_type = 11,
_hp = nil,
_firepower = nil,
_armor = nil,
_torpedo = nil,
_evasion = nil,
_aa = nil,
_asw = nil,
_speed = 10,
_los = nil,
_range = nil,
_luck = nil,
_night_bombing = true,
_equipment = {
{equipment = nil, size = nil, estimation = true},
{equipment = nil, size = nil, estimation = true},
{equipment = nil, size = nil, estimation = true},
{equipment = nil, size = nil, estimation = true},
},
},
["II"] = {
_name = "Abyssal Jellyfish Princess",
_suffix = "II",
_rarity = 8,
_back = -11,
_api_id = 712,
_id = 712,
_japanese_name = "深海海月姫",
_reading = "しんかいくらげひめ",
_cg_reference = "/",
_battle_card_reference = "/",
_type = 11,
_hp = nil,
_firepower = nil,
_armor = nil,
_torpedo = nil,
_evasion = nil,
_aa = nil,
_asw = nil,
_speed = 10,
_los = nil,
_range = nil,
_luck = nil,
_night_bombing = true,
_equipment = {
{equipment = nil, size = nil, estimation = true},
{equipment = nil, size = nil, estimation = true},
{equipment = nil, size = nil, estimation = true},
{equipment = nil, size = nil, estimation = true},
},
},
["III"] = {
_name = "Abyssal Jellyfish Princess",
_suffix = "III",
_rarity = 8,
_back = -11,
_api_id = 713,
_id = 713,
_japanese_name = "深海海月姫",
_reading = "しんかいくらげひめ",
_cg_reference = "/",
_battle_card_reference = "/",
_type = 11,
_hp = 800,
_firepower = 240,
_armor = 190,
_torpedo = 0,
_evasion = nil,
_aa = 140,
_asw = 0,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_night_bombing = true,
_equipment = {
{equipment = "Abyssal Bearcat Fighter", size = 45, estimation = true},
{equipment = "Abyssal Hell Dive Bomber Kai", size = 45, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber Kai", size = 45, estimation = true},
{equipment = "Abyssal Bearcat Fighter", size = 45, estimation = true},
},
},
}