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Difference between revisions of "Module:Data/Equipment/Type 0 Fighter Model 32 (Skilled)"
< Module:Data | Equipment
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com>Ckwng m |
com>Ckwng |
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_type = 6, | _type = 6, | ||
_icon = 6, | _icon = 6, | ||
− | _rarity = | + | _rarity = 3, |
_firepower = false, | _firepower = false, | ||
_bombing = false, | _bombing = false, | ||
_torpedo = false, | _torpedo = false, | ||
− | _aa = | + | _aa = 8, |
_armor = false, | _armor = false, | ||
_asw = false, | _asw = false, | ||
− | _shelling_accuracy = | + | _shelling_accuracy = 1, |
_torpedo_accuracy = false, | _torpedo_accuracy = false, | ||
− | _evasion = | + | _evasion = 4, |
− | _los = | + | _los = false, |
_speed = false, | _speed = false, | ||
_luck = false, | _luck = false, | ||
_range = false, | _range = false, | ||
− | _flight_cost = | + | _flight_cost = 4, |
− | _flight_range = | + | _flight_range = 5, |
_special = false, | _special = false, | ||
− | _scrap_fuel = | + | _scrap_fuel = 1, |
− | _scrap_ammo = | + | _scrap_ammo = 2, |
_scrap_steel = false, | _scrap_steel = false, | ||
− | _scrap_bauxite = | + | _scrap_bauxite = 2, |
_buildable = false, | _buildable = false, | ||
− | + | _improvements = false, | |
} | } | ||
return Type_0_Fighter_Model_32_Skilled | return Type_0_Fighter_Model_32_Skilled |
Revision as of 09:56, 30 June 2016
Documentation for this module may be created at Module:Data/Equipment/Type 0 Fighter Model 32 (Skilled)/doc
--Categories:
--[[Category:Equipment modules]]
local Type_0_Fighter_Model_32_Skilled = {
_name = "Type 0 Fighter Model 32 (Skilled)",
_page = false,
_id = 182,
_japanese_name = "零式艦戦32型(熟練)",
_reading = "れいしきかんせん32がた(じゅくれん)",
_type = 6,
_icon = 6,
_rarity = 3,
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = 8,
_armor = false,
_asw = false,
_shelling_accuracy = 1,
_torpedo_accuracy = false,
_evasion = 4,
_los = false,
_speed = false,
_luck = false,
_range = false,
_flight_cost = 4,
_flight_range = 5,
_special = false,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = false,
_scrap_bauxite = 2,
_buildable = false,
_improvements = false,
}
return Type_0_Fighter_Model_32_Skilled