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Difference between revisions of "Module:Data/Equipment/Type 94 Depth Charge Projector"
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com>Ckwng (Update to new improvement format) |
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_scrap_bauxite = 1, | _scrap_bauxite = 1, | ||
_buildable = true, | _buildable = true, | ||
− | + | _improvements = { | |
− | + | _fuel = 10, | |
− | + | _ammo = 60, | |
− | + | _steel = 20, | |
− | + | _bauxite = 20, | |
− | + | _products = { | |
− | _development_material = 1, | + | ["Type 3 Depth Charge Projector"] = { |
− | + | _ships = { | |
− | + | [true] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false}, | |
− | + | }, | |
− | + | [0] = { | |
− | [ | + | _development_material = 1, |
+ | _development_material_x = 2, | ||
+ | _improvement_material = 1, | ||
+ | _improvement_material_x = 2, | ||
+ | _equipment = false, | ||
+ | }, | ||
+ | [6] = { | ||
+ | _development_material = 2, | ||
+ | _development_material_x = 3, | ||
+ | _improvement_material = 1, | ||
+ | _improvement_material_x = 3, | ||
+ | _equipment = {[true] = 1}, | ||
+ | }, | ||
+ | [10] = { | ||
+ | _development_material = 3, | ||
+ | _development_material_x = 6, | ||
+ | _improvement_material = 3, | ||
+ | _improvement_material_x = 8, | ||
+ | _equipment = {[true] = 2}, | ||
+ | }, | ||
+ | _stars = 3, | ||
}, | }, | ||
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}, | }, | ||
}, | }, |
Revision as of 03:44, 21 December 2015
Documentation for this module may be created at Module:Data/Equipment/Type 94 Depth Charge Projector/doc
--Categories:
--[[Category:Equipment modules]]
local Type_94_Depth_Charge_Projector = {
_name = "Type 94 Depth Charge Projector",
_page = false,
_id = 44,
_japanese_name = "九四式爆雷投射機",
_reading = "きゅうよんしきばくらいとうしゃき",
_type = 15,
_icon = 17,
_rarity = 0,
_back = 1,
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = false,
_armor = false,
_asw = 5,
_shelling_accuracy = false,
_torpedo_accuracy = false,
_evasion = false,
_los = false,
_speed = false,
_luck = false,
_range = false,
_special = false,
_scrap_fuel = false,
_scrap_ammo = 2,
_scrap_steel = 1,
_scrap_bauxite = 1,
_buildable = true,
_improvements = {
_fuel = 10,
_ammo = 60,
_steel = 20,
_bauxite = 20,
_products = {
["Type 3 Depth Charge Projector"] = {
_ships = {
[true] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false},
},
[0] = {
_development_material = 1,
_development_material_x = 2,
_improvement_material = 1,
_improvement_material_x = 2,
_equipment = false,
},
[6] = {
_development_material = 2,
_development_material_x = 3,
_improvement_material = 1,
_improvement_material_x = 3,
_equipment = {[true] = 1},
},
[10] = {
_development_material = 3,
_development_material_x = 6,
_improvement_material = 3,
_improvement_material_x = 8,
_equipment = {[true] = 2},
},
_stars = 3,
},
},
},
}
return Type_94_Depth_Charge_Projector