Line 1: |
Line 1: |
| local Stat = require("Module:Stat") | | local Stat = require("Module:Stat") |
| + | local Combat = require("Module:CalcCombat") |
| | | |
| return { | | return { |
| | | |
− | hit = function(context) | + | hit = function(ship) |
− | return Stat.rate({ args = { context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%" | + | return Stat.rate({ args = { ship.cl1 + ship.cl2, ship.cl0 + ship.cl1 + ship.cl2 } }) .. "%" |
| end, | | end, |
| | | |
− | crit = function(context) | + | crit = function(ship) |
− | return Stat.rate({ args = { context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%" | + | return Stat.rate({ args = { ship.cl2, ship.cl0 + ship.cl1 + ship.cl2 } }) .. "%" |
| end, | | end, |
| | | |
− | error = function(context) | + | error = function(ship) |
− | return Stat.error({ args = { context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%" | + | return Stat.error({ args = { ship.cl1 + ship.cl2, ship.cl0 + ship.cl1 + ship.cl2 } }) .. "%" |
| end, | | end, |
| | | |
− | difference = function(context) | + | difference = function(ship) |
− | return "nil" | + | if ship.hit_rate then |
| + | local diff = 100 * (ship.cl1 + ship.cl2) / (ship.cl0 + ship.cl1 + ship.cl2) - ship.hit_rate |
| + | return string.format("%.2f%%", diff) |
| + | else |
| + | return "nil" |
| + | end |
| + | end, |
| + | |
| + | critical_difference = function(ship) |
| + | if ship.critical_hit_rate then |
| + | local diff = 100 * (ship.cl2) / (ship.cl0 + ship.cl1 + ship.cl2) - ship.critical_hit_rate |
| + | return string.format("%.2f%%", diff) |
| + | else |
| + | return "nil" |
| + | end |
| + | end, |
| + | |
| + | accuracy_value = function(ship, target) |
| + | local accuracy_value_1, _, accuracy_value_3 = Combat.accuracy_value(ship, target) |
| + | if accuracy_value_1 and accuracy_value_3 then |
| + | return string.format('<span class="explain" title="Before fit: %.2f%%">%d%%</span>', accuracy_value_1, math.floor(accuracy_value_3)) |
| + | else |
| + | return "nil" |
| + | end |
| + | end, |
| + | |
| + | fit = function(ship, target) |
| + | local context = {} |
| + | context._ng = ship._ng |
| + | context._ci, context._hit_rate = Stat.error_(ship.cl1 + ship.cl2, ship.cl0 + ship.cl1 + ship.cl2) |
| + | local fit, min_fit, max_fit = Combat.find_fit(ship, target, context) |
| + | if fit and min_fit and max_fit and ship._ng then |
| + | return string.format('<span class="explain" title="%d ~ %d">%d</span>', min_fit, max_fit, fit) |
| + | else |
| + | return "nil" |
| + | end |
| end, | | end, |
| | | |
| } | | } |