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Difference between revisions of "Module:EnemyEquipmentInfoKai"
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com>Battlecruiser m (support for Abyssal land-based attack aircraft) |
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Line 2: | Line 2: | ||
local EquipmentInfoKai = require('Module:EquipmentInfoKai') | local EquipmentInfoKai = require('Module:EquipmentInfoKai') | ||
local Tabber = require('Module:Tabber') | local Tabber = require('Module:Tabber') | ||
+ | local Equipment = require('Module:Equipment') | ||
local EnemyEquipmentInfoKai = EquipmentInfoKai{ | local EnemyEquipmentInfoKai = EquipmentInfoKai{ | ||
Line 32: | Line 33: | ||
_abyssal_equipment_label = "''Abyssal Equipment''", | _abyssal_equipment_label = "''Abyssal Equipment''", | ||
} | } | ||
+ | |||
+ | function EnemyEquipmentInfoKai:get_module() | ||
+ | self._equipment_data_module = Equipment:get_module(self._args.name or self._args[1], 'EnemyEquipment') | ||
+ | end | ||
function EnemyEquipmentInfoKai:image() | function EnemyEquipmentInfoKai:image() |
Revision as of 16:59, 27 June 2020
Documentation for this module may be created at Module:EnemyEquipmentInfoKai/doc
local EquipmentGraphicKai = require('Module:EquipmentGraphicKai')
local EquipmentInfoKai = require('Module:EquipmentInfoKai')
local Tabber = require('Module:Tabber')
local Equipment = require('Module:Equipment')
local EnemyEquipmentInfoKai = EquipmentInfoKai{
_template = [[{|class="${table_class}" id="${table_id}" style="border: 1px solid darkgray; width: 380px; background-color: #fafafa;${float}"
|-
| colspan="2" style="position: relative; padding: 1px 40px; text-align: center; background-color: ${back};${extra_style};" title="${rarity}" | <div style="position: absolute; right: 5px;">${edit_link}</div>
<p style="font-size: 20px;">'''${name}'''</p>${localized_name}
<p>'''No.${id} ${japanese_name}'''</p>
|-
| colspan="2" style="text-align: center; background-color: whitesmoke;" |
<div>${icon} <b>${eq_type}</b></div>
<p><b>Effects: ${effects}</b></p>
<div>${buildable}</div>${alternative_names}
|-
| colspan="2" style="text-align: center;" | ${card}
|-
| colspan="2" style="text-align: center; background-color: LightSkyBlue;" | '''Refittable Class'''
${compatibility_details}
|}]],
_plane_types = {
[6] = true,
[7] = true,
[8] = true,
[9] = true, -- LBAS only
[10] = true, -- LBAS only
[11] = true,
[41] = true, -- LBAS only
[47] = true,
},
_abyssal_equipment_label = "''Abyssal Equipment''",
}
function EnemyEquipmentInfoKai:get_module()
self._equipment_data_module = Equipment:get_module(self._args.name or self._args[1], 'EnemyEquipment')
end
function EnemyEquipmentInfoKai:image()
self._vars.card = EquipmentGraphicKai:get{equip = self._equipment}
if self._plane_types[self._equipment:type()] then
local tabber = Tabber()
tabber:add_tab("Equipment", self._vars.card)
tabber:add_tab("Flying", EquipmentGraphicKai:get{equip = self._equipment, flying = true})
self._vars.card = tostring(tabber)
end
end
function EnemyEquipmentInfoKai:crafting()
self._vars.buildable = self._abyssal_equipment_label
end
return EnemyEquipmentInfoKai