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Difference between revisions of "Module:ShipGraphicKai"

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m
(always hd for enemies)
Line 11: Line 11:
 
     if _.ifind(fallback, ship:unique_name()) then
 
     if _.ifind(fallback, ship:unique_name()) then
 
         hd = false
 
         hd = false
 +
    end
 +
    if ship:api_id() and ship:api_id() > 1500 then
 +
        hd = true
 
     end
 
     end
 
return args.damaged and ship:cg_damaged(hd) or ship:cg(hd)
 
return args.damaged and ship:cg_damaged(hd) or ship:cg(hd)

Revision as of 06:59, 18 September 2018

Documentation for this module may be created at Module:ShipGraphicKai/doc

local Formatting = require('Module:Formatting')
local ShipAsset = require('Module:ShipAsset')

local _ = require('Module:Core')
local fallback = require('Module:ShipGraphicKai/Fallback')

local ShipGraphicKai = ShipAsset{}

function ShipGraphicKai:get_source(ship, args)
    local hd = args.hd
    if _.ifind(fallback, ship:unique_name()) then
        hd = false
    end
    if ship:api_id() and ship:api_id() > 1500 then
        hd = true
    end
	return args.damaged and ship:cg_damaged(hd) or ship:cg(hd)
end

function ShipGraphicKai:get(ship, args, link)
	if not args then
		args = ship
		ship = args.ship
	end
	args[1] = self:get_source(ship, args)
	args.link = link
	return Formatting:format_image(args)
end

return ShipGraphicKai