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Difference between revisions of "Docking"
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(Undo revision 7939 by 218.148.92.123 (talk)) |
>Pagoda Bridge (Added the <1:00 little tidbit, plus general grammar correction) |
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− | * Docking (repair) can restore | + | * Docking (repair) can restore your ships to full health, which costs you fuel and steel. |
− | * Larger | + | * Larger ships take more time to repair. |
− | * It is possible to use fast repair | + | * Higher-level ships take more time to repair. |
− | * | + | * It is possible to use fast repair materials (buckets) to repair a ship instantly, but must still pay the resources to patch your ship back up. |
− | * Repair time = HP loss | + | * You can burn off the last minute of repair time by switching to the Docking screen when a ship has less than one minute of repair time to go. |
+ | * You start the game with two repair dock slots--you can pay gold (DMM points) to buy keys in shop and expand to 3 or 4 slots. | ||
+ | * Repair time = HP loss * repair time * ship type + 30 seconds | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
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− | * | + | *These are assumed times based on calculations and rounding. |
*Repair Cost formula (remove decimal) | *Repair Cost formula (remove decimal) | ||
− | *Steel = Base fuel cost | + | *Steel = Base fuel cost * HP loss * 0.06 |
− | *Fuel = Base fuel cost | + | *Fuel = Base fuel cost * HP loss * 0.032 |
*View [[ship list]] or [[Ship_Maximum_Status|fully upgraded ship list]] for their base fuel cost | *View [[ship list]] or [[Ship_Maximum_Status|fully upgraded ship list]] for their base fuel cost | ||
*Example : LV67 [[Kongo]] with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel | *Example : LV67 [[Kongo]] with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel | ||
*Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15 <s>bucket, please</s> | *Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15 <s>bucket, please</s> |
Revision as of 22:26, 19 October 2013
- Docking (repair) can restore your ships to full health, which costs you fuel and steel.
- Larger ships take more time to repair.
- Higher-level ships take more time to repair.
- It is possible to use fast repair materials (buckets) to repair a ship instantly, but must still pay the resources to patch your ship back up.
- You can burn off the last minute of repair time by switching to the Docking screen when a ship has less than one minute of repair time to go.
- You start the game with two repair dock slots--you can pay gold (DMM points) to buy keys in shop and expand to 3 or 4 slots.
- Repair time = HP loss * repair time * ship type + 30 seconds
Ship Type | Multiplier |
---|---|
Slow battleship, Standard Carrier | 2 |
Heavy Cruiser, Battle Cruiser(Fast BB), Light Carrier | 1.5 |
Light Cruiser, Destroyer, Aircraft Carrying Submarine | 1 |
Submarine | 0.5 |
- Battle Cruiser/Fast battleship : Kongou Class
- Aircraft Carrying Submarine : I-58 Kai (her repair time will double after remodel)
|
|
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|
- These are assumed times based on calculations and rounding.
- Repair Cost formula (remove decimal)
- Steel = Base fuel cost * HP loss * 0.06
- Fuel = Base fuel cost * HP loss * 0.032
- View ship list or fully upgraded ship list for their base fuel cost
- Example : LV67 Kongo with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel
- Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15
bucket, please