Line 22: |
Line 22: |
| | | |
| =Basic Attack Power Formulas= | | =Basic Attack Power Formulas= |
| + | The following formulas only apply to single fleets. Please see [[Combined Fleet#Basic Attack Power|Combined Fleet]], [[Land-Based Air Squadron#Bombing Power|Land-Based Air Squadron]] and [[Expeditions#Support Expeditions|Support Expeditions]] for more details. |
| + | |
| + | '''Important Notes''' |
| + | * Please see [https://akashi-list.me/ Akashi List] for upgrade bonus values. |
| + | * <math>\text{FP}</math> is the firepower of the ship. |
| + | * <math>\text{TRP}</math> is the torpedo power of the ship or plane. |
| + | * <math>\text{ASW}</math> is the anti-submarine power of the ship or equipment. |
| + | * <math>\text{DB}</math> is the dive bombing power of the plane. |
| + | * <math>\bigstar</math> is the upgrade bonus of the equipment. |
| + | |
| ==Bombing== | | ==Bombing== |
| + | This applies to both [[Combat#Jet Assault|jet assaults]] and [[Aerial Combat#Bombing|airstrikes]]. |
| + | |
| + | <math>\text{Bombing Power} = \text{Type} \times \left[ \left[ \left[ \text{DB}\ OR\ \text{TRP} + \bigstar \right] \times \sqrt{\text{Count}_\text{Plane}}\right] + 25\right]</math> |
| + | |
| + | * <math>\text{Type}</math> is a multiplier based on the type of the plane. See below for details. |
| + | * <math>\text{Count}_\text{Plane}</math> is the number of planes performing the attack. |
| + | |
| + | {| class="wikitable" |
| + | |- |
| + | ! style="text-align:center; width:64px;"|Type |
| + | ! style="text-align:center; width:32px;"|Multiplier |
| + | ! style="text-align:center; width:128px;"|Notes |
| + | |- |
| + | |style="text-align:center;"|Torpedo Bombers |
| + | |style="text-align:center;"|0.8x or 1.5x |
| + | |The multiplier is chosen randomly. The chance is roughly 50%. |
| + | |- |
| + | |style="text-align:center;"|Dive Bombers<br> |
| + | Seaplane Bombers<br> |
| + | Fighter Bombers |
| + | |style="text-align:center;"|1.0x |
| + | | |
| + | |- |
| + | |style="text-align:center;"|Jets<br> |
| + | (During jet assault) |
| + | |style="text-align:center;"|1.0x |
| + | | |
| + | |- |
| + | |style="text-align:center;"|Jets<br> |
| + | (During normal bombing) |
| + | |style="text-align:center;"|0.7071x |
| + | | |
| + | |- |
| + | |} |
| + | |
| + | '''Important Notes''' |
| + | * Bombing power is calculated independently for each equipment slot on the carrier. |
| + | * The firepower of the carrier does not affect bombing power. |
| + | * The power is calculated '''after''' the air combat and anti-air fire phases which means bombers getting shot down will affect the final calculation. |
| + | * It is not affected by [[Damage Calculations#Engagement|engagement]], [[Damage Calculations#Formation|formation]] or [[Damage Calculations#Damage State|damage states]]. |
| + | * It is affected by [[Damage Calculations#Aerial Contact|contact]]. |
| + | |
| ==Surface Shelling== | | ==Surface Shelling== |
| + | * <math>\text{}</math> |
| ==Carrier Attacks== | | ==Carrier Attacks== |
| + | * <math>\text{}</math> |
| ==Torpedo Attacks== | | ==Torpedo Attacks== |
| + | * <math>\text{}</math> |
| ==Anti-Submarine Warfare== | | ==Anti-Submarine Warfare== |
| + | * <math>\text{}</math> |
| ==Surface Night Battle== | | ==Surface Night Battle== |
| + | * <math>\text{}</math> |
| ==Carrier Night Attacks== | | ==Carrier Night Attacks== |
| + | * <math>\text{}</math> |
| ==Anti-Installation Attacks== | | ==Anti-Installation Attacks== |
| + | * <math>\text{}</math> |
| + | |
| =Attack Power Corrections= | | =Attack Power Corrections= |
| ==Attack Power Cap== | | ==Attack Power Cap== |