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* The main difficult part is the ordering of which the enemy fleet will attack as your escorts will go first, otherwise it's still manageable.
 
* The main difficult part is the ordering of which the enemy fleet will attack as your escorts will go first, otherwise it's still manageable.
 
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supuremacy accross all nodes.
 
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supuremacy accross all nodes.
* Can also double as a means to collect fuel (if you are willing to assemble a daihatsu fleet and not mind getting hit to moderate damage in some occasions.
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* Can also double as a means to collect fuel (if you are willing to assemble a daihatsu fleet and not mind getting damaged in some occasions.
 
|-|Akitsushima Comp=
 
|-|Akitsushima Comp=
 
* Composition: '''[[Akitsushima]] 1 CVE 4DD + 1CL 3DD 2CA(V)'''
 
* Composition: '''[[Akitsushima]] 1 CVE 4DD + 1CL 3DD 2CA(V)'''
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<tabber>
 
<tabber>
|-|2CA(V) 2DD 1CVL 1CL/CLT Comp=
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|-|Oiler Comp=
* Path: '''I-J-L-P-Q-R'''
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* Composition: ''' 1AO <2(F)BB(V)+CV(L)> 3CA(V)/CL + 1CL 4DD 1CAV/CLT'''
* Standard comp that '''DOES NOT''' go through the shortcut should you decide not to unlock it
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* Path: '''C-D-E-G-H-K-M'''
* You will encounter 2 Air Attack Nodes and 2 Surface Battle Nodes before reaching the boss
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* Shortest Path and will also allow you to bring the strongest possible comp to the boss node.
* For the Air Nods, use Diamond formation and have a CVL that's a fighter mule along with AACI DD.
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* You will encounter 1 Submarine Node and 1 Surface Battle
*If you have some of the better planes, a CVL can easily get 110 AP 1 Fighter and 1 Fighter Bomber which you only need at minimum which is considered suitable enough to susive the air attacks. You can then use the other spots for torpedo bombers.
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* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
* For the Surface Fleet, use Line Ahead or Vanguard Formation to take out or evade most of the enemies attacks and survive depending on what you bring.
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* Surface Battle will consist of CLs, CAs, and DDs.
|-|1FBB/CVL 1CLT/CA(V)/CL 4DD=
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*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supuremacy accross all nodes.
 +
|-|Akitsushima Comp=
 
*Route: '''I-J-S-P-Q-R'''
 
*Route: '''I-J-S-P-Q-R'''
 
* Ths comp will allow you to take the shortcut if you completed Step 1a's process.
 
* Ths comp will allow you to take the shortcut if you completed Step 1a's process.
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*If you have some of the better planes, a CVL can easily get 110 AP 1 Fighter and 1 Fighter Bomber which you only need at minimum which is considered suitable enough to susive the air attacks. You can then use the other spots for torpedo bombers.
 
*If you have some of the better planes, a CVL can easily get 110 AP 1 Fighter and 1 Fighter Bomber which you only need at minimum which is considered suitable enough to susive the air attacks. You can then use the other spots for torpedo bombers.
 
* For the Surface Fleet, use Line Ahead or Vanguard Formation to take out or evade most of the enemies attacks and survive depending on what you bring.
 
* For the Surface Fleet, use Line Ahead or Vanguard Formation to take out or evade most of the enemies attacks and survive depending on what you bring.
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|-|AV Comp=
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 +
|-|CVL Comp=
 
|-|
 
|-|
 
</tabber>
 
</tabber>
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