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However you choose to tackle the map careufully plan out method of attack prior to taking on the map.
 
However you choose to tackle the map careufully plan out method of attack prior to taking on the map.
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'''Phase 1: Take Down the [[Supply Depot Princess]]'''
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'''Part 1: Take Down the [[Supply Depot Princess]]'''
    
Below is a tab which will cover three of the most recommended fleet comps that can be used on this map. These comps can be used across the whole map.
 
Below is a tab which will cover three of the most recommended fleet comps that can be used on this map. These comps can be used across the whole map.
    
'''Recommended Fleet'''
 
'''Recommended Fleet'''
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Total ships needed: 4-6 ships (depending on what you have and can use
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<tabber>
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|-|1CL ,4 DD Comp=
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*Route: '''B-C-E-F-H'''
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* You will only face off against one enemy fleet consisting of 3-4 DDs prior to the boss.
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*This comp is techincally the strongest, most effective way to play the map and can be used to pass through the majority of the map without.
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*This comp is good if you have at least 2 DD that can be anti-installation nukes while the other ships can take on the role of taking out PT imps.
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|-|4 DD Comp=
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*Route: '''B-C-E-F-H'''
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* You will only face off against one enemy fleet consisting of 3-4 DDs prior to the boss.
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*This comp should only be considered if your aiming to conserve from using a CL on the map. It will however make the map more difficult.
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*This comp is good if you have at least 2 DD that can be anti-installation nukes while the other ships can take on the role of taking out PT imps.
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|-|1-3CA, 3-5DD=
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*Route: '''A-C-E-F-H''' (Easy or Less)
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*Route: '''A-C-D-F-H''' (Normal or Higher)
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* This comp is recommended only to players who are realtively new and lack in small ship based anti-installation equipment.
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* CAs are to weild [[Type 3 Shell]] to fight the [[Supply Depot Princess]]. DDs will take up the role to dispatch PT Imps.
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* You will take the same route on Easy or lower, but on higher difficulties, you will face off against aa sub fleet and a fleet conssiting of heavy ships that can possibly send you back home fast.
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*This comp should only be considered '''if you do not have a way to make anti-installation equipment for you DDs and CL.''' and for anyone who trys to use this comp in higher difficulties, be aware that it will be difficult to pass due to the CAs that you'll encounter in Node D along with your possible fuel penalty.
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*Using this comp on Easy or lower should not present any issue for your fleet.
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|-|
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</tabber>
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The [[Supply Depot Princess]] very easy to defeat if you follow the mentioned steps above. Bringing in historical ships can make the map even eaiser, just be careful '''how many you bring in because they can possibly be relavent in later maps.'''
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Once defeated you can process to fight off the enemy fleet counter attack in the new path that has opened.
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'''Part 2: Defeat the Counter Attack Fleet with the [[Light Cruiser He-Class]]'''
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*Route: '''A-C-E-F-I-J-K''' (Easy or Less) if using 1 CL, 4 DD or 4 DD comp
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*Route: '''A-C-D-F-I-J-K''' (Normal or Higher) if using CA based comp
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With the [[Supply Depot Princess]] Defeated, enemy fleets will now ramp up thier fleets slightly in some node but otherwise, the same exact fleet you used form Part 1 for Part 2. This however, you will focus on surface combat equipment and arm more of your DDs with 2 guns + Radar and take the path to node K.
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Enemy along the route will be mostly the same. But in node J you will face off against a fleet consisting of a He-class CL with late model DDs. If neesary, consider vanguard formation for this node.
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The boss node itself will consist of 1 He-class along with another CL and some DDs. Most difficulties below Hard will have you face off against a normal He-class CL, but on hard mode, you will be facing off against the new Kai Flagship version.
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Overall, the He-class isn't much different in it's combat abilities althought it is much stronger. It's main strength will it's high H{ and that it can double attack in night battle. Simply take out enemy ships along hopefully have the He-class as your last surviving ship. Then at night battle hit the boss with a ship and it should go down.
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Having a historical ship can also give you a better edge in this fight, so you can consider bringing them. But remember to carefully consider who you bring.
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While a support fleet can be helpful here for both inroute and boss, with enough persistance it will hardly be nessary.
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