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Difference between revisions of "Template:Installation"

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*Installation type. This gives {{PAGENAME}} the following changes:
+
*Installation type. This gives <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> the following changes:
:* Torpedo salvo cannot target {{PAGENAME}}, with the exception of torpedo bombers.
+
:* Torpedo salvo cannot target <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>, with the exception of torpedo bombers.
:* During night battle, attacks against {{PAGENAME}} ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against {{PAGENAME}}.
+
:* During night battle, attacks against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>.
 
:* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
 
:* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
:* Carriers with dive bombers cannot choose {{PAGENAME}} as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack {{PAGENAME}} as normal.
+
:* Carriers with dive bombers cannot choose <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as normal.
 
:* Damage text is different from others:
 
:* Damage text is different from others:
 
::* Slightly damaged(小破) → Confused(混乱)  
 
::* Slightly damaged(小破) → Confused(混乱)  
Line 9: Line 9:
 
::* Heavily damaged(大破) → Broken(損壊)
 
::* Heavily damaged(大破) → Broken(損壊)
 
::* Sunken(撃沈) → Destroyed(破壊)
 
::* Sunken(撃沈) → Destroyed(破壊)
::* At Damaged or worse, {{PAGENAME}} no longer attacks during daytime shelling.
+
::* Cannot attack during daytime shelling at Damaged or worse.
:* Cannot attack during day if all carried planes are shot down.
+
:* Cannot attack during daytime shelling if all carried planes are shot down.
:* Attacks at night (if not Broken or Destroyed)
+
:* Attacks at night if not Broken or Destroyed.
:* Behaves similar to a BBV: enables 2nd round of shelling and prioritizes attacking submarines during daytime shelling.
+
:* Enables 2nd round of daytime shelling.
 +
:* Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night)
 
:* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]].
 
:* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]].
 
:* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.
 
:* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.

Revision as of 03:43, 13 June 2015

  • Installation type. This gives {{PAGENAME}} the following changes:
  • Torpedo salvo cannot target {{PAGENAME}}, with the exception of torpedo bombers.
  • During night battle, attacks against {{PAGENAME}} ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against {{PAGENAME}}.
  • Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
  • Carriers with dive bombers cannot choose {{PAGENAME}} as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack {{PAGENAME}} as normal.
  • Damage text is different from others:
  • Slightly damaged(小破) → Confused(混乱)
  • Moderately damaged(中破) → Damaged(損害)
  • Heavily damaged(大破) → Broken(損壊)
  • Sunken(撃沈) → Destroyed(破壊)
  • Cannot attack during daytime shelling at Damaged or worse.
  • Cannot attack during daytime shelling if all carried planes are shot down.
  • Attacks at night if not Broken or Destroyed.
  • Enables 2nd round of daytime shelling.
  • Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night)
  • Takes increased damage from ships equipped with Type 3 Shells and WG42 (Wurfgerät 42).
  • During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.

Template-info.png Template documentation [view] [edit] [history] [purge]

Usage

Format: {{Installation|1= (optional)|2= (optional)}}:

  • Variable 1= replaces the first instance of the page name to something else you indicate. For example, {{Installation|1=Test}} would begin with the text Test is a plane-using installation-type enemy ... regardless of where you put the template.
  • Variable 2= should either be her or its (it's meant to be a possessive pronoun). It is also used to put either the pronoun "She" or the pagename in other sentences. Note that the text is case-sensitive.

Use on any Installation-type Abyssal ships that utilize planes.
For those who don't, use {{PlanelessInstallation}} instead. For those that can be either depending on equipment setup, use {{HybridInstallation}}.
Note that a switch template exist as different equipment are effective against different enemies (add in switch statements in cases where it's not the usual Type 3+WG42).
The inclusion of this template automatically adds Category:Abyssal Land Bases to the page.