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Difference between revisions of "Template:Installation"
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− | *Installation type. This gives {{PAGENAME}} the following changes: | + | *Installation type. This gives <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> the following changes: |
− | :* Torpedo salvo cannot target {{PAGENAME}}, with the exception of torpedo bombers. | + | :* Torpedo salvo cannot target <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>, with the exception of torpedo bombers. |
− | :* During night battle, attacks against {{PAGENAME}} ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against {{PAGENAME}}. | + | :* During night battle, attacks against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>. |
:* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo) | :* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo) | ||
− | :* Carriers with dive bombers cannot choose {{PAGENAME}} as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack {{PAGENAME}} as normal. | + | :* Carriers with dive bombers cannot choose <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as normal. |
:* Damage text is different from others: | :* Damage text is different from others: | ||
::* Slightly damaged(小破) → Confused(混乱) | ::* Slightly damaged(小破) → Confused(混乱) | ||
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::* Heavily damaged(大破) → Broken(損壊) | ::* Heavily damaged(大破) → Broken(損壊) | ||
::* Sunken(撃沈) → Destroyed(破壊) | ::* Sunken(撃沈) → Destroyed(破壊) | ||
− | ::* | + | ::* Cannot attack during daytime shelling at Damaged or worse. |
− | :* Cannot attack during | + | :* Cannot attack during daytime shelling if all carried planes are shot down. |
− | :* Attacks at night | + | :* Attacks at night if not Broken or Destroyed. |
− | :* | + | :* Enables 2nd round of daytime shelling. |
+ | :* Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night) | ||
:* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]]. | :* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]]. | ||
:* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage. | :* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage. |
Revision as of 03:43, 13 June 2015
- Installation type. This gives {{PAGENAME}} the following changes:
- Torpedo salvo cannot target {{PAGENAME}}, with the exception of torpedo bombers.
- During night battle, attacks against {{PAGENAME}} ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against {{PAGENAME}}.
- Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
- Carriers with dive bombers cannot choose {{PAGENAME}} as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack {{PAGENAME}} as normal.
- Damage text is different from others:
- Slightly damaged(小破) → Confused(混乱)
- Moderately damaged(中破) → Damaged(損害)
- Heavily damaged(大破) → Broken(損壊)
- Sunken(撃沈) → Destroyed(破壊)
- Cannot attack during daytime shelling at Damaged or worse.
- Cannot attack during daytime shelling if all carried planes are shot down.
- Attacks at night if not Broken or Destroyed.
- Enables 2nd round of daytime shelling.
- Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night)
- Takes increased damage from ships equipped with Type 3 Shells and WG42 (Wurfgerät 42).
- During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.
Usage
Format: {{Installation|1= (optional)|2= (optional)}}:
- Variable 1= replaces the first instance of the page name to something else you indicate. For example, {{Installation|1=Test}} would begin with the text Test is a plane-using installation-type enemy ... regardless of where you put the template.
- Variable 2= should either be her or its (it's meant to be a possessive pronoun). It is also used to put either the pronoun "She" or the pagename in other sentences. Note that the text is case-sensitive.
Use on any Installation-type Abyssal ships that utilize planes.
For those who don't, use {{PlanelessInstallation}} instead. For those that can be either depending on equipment setup, use {{HybridInstallation}}.
Note that a switch template exist as different equipment are effective against different enemies (add in switch statements in cases where it's not the usual Type 3+WG42).
The inclusion of this template automatically adds Category:Abyssal Land Bases to the page.