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Difference between revisions of "User:Zel-melon/Drum Sparkle Project"

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>Zel-melon
>Zel-melon
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<p style="text-align:center;">'''<u>Test 1: Exp#21</u>'''</p>
 
<p style="text-align:center;">'''<u>Test 1: Exp#21</u>'''</p>
  
''Condition Present'': The minimum condition will be used. In this case; the minimum is 3 drums and 5 ships. However, a 6th ship might be added to test for 6 sparkles in the future.
+
''Condition Present'': The minimum condition will be used. In this case; the minimum is 3 drums (3 carriers) and 5 ships. However, a 6th ship might be added to test for 6 sparkles in the future.
  
 
''Control: ''Drum #, Drum carrier, Ship #, 
 
''Control: ''Drum #, Drum carrier, Ship #, 
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*GSc Rate is calculated by [# of Success Run / # of GSc run]
 
*GSc Rate is calculated by [# of Success Run / # of GSc run]
 
''Test: ''Each test will be done in total of 24 runs each unless more is required.
 
''Test: ''Each test will be done in total of 24 runs each unless more is required.
 +
 
'''Test 1.1: 1 Sparkle'''
 
'''Test 1.1: 1 Sparkle'''
  
Minor Condition: Due to possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up".
+
Minor Condition: Due to the possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up" or another 12 runs will be done.
  
 
'''''FS Level, Combined Level: Lvl 29 Yuubari, 161'''''
 
'''''FS Level, Combined Level: Lvl 29 Yuubari, 161'''''
 +
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 +
! scope="row" style="text-align:center;"|Result
 +
| style="text-align:center;"|Total
 +
| style="text-align:center;"| Ratio
 +
|-
 +
! scope="row"|Sucess
 +
| style="text-align:center;"|
 +
| rowspan="2" style="text-align:center;"|
 +
|-
 +
! scope="row"|GSc
 +
| style="text-align:center;"|
 +
|}
 +
<p style="text-align:center;"></p>
 +
<p style="text-align:center;">'''<u>Test 2: Exp#37</u>'''</p>
 +
 +
''Condition Present'': The minimum condition will be used. In this case; the minimum is 4 drums (4 carrier) and 6 ships. 
 +
 +
''Control: ''Drum #, Drum carrier, Ship #, 
 +
*Minor-Control: Flagship Lvl and Combined Fleet level
 +
*This is due to possiblity of ship lvling halfway through the experiment.
 +
Independent: Sparkling ship #
 +
 +
Dependent: Great Success (GSc) Rate
 +
*GSc Rate is calculated by [# of Success Run / # of GSc run]
 +
''Test: ''Each test will be done in total of 24 runs each unless more is required. 
 +
'''Test 1.1: 1 Sparkle'''
 +
 +
Minor Condition: Due to the possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up" or another 12 runs will be done.
 +
 +
'''''FS Level, Combined Level:'''''
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
! scope="row" style="text-align:center;"|Result
 
! scope="row" style="text-align:center;"|Result

Revision as of 11:38, 21 January 2015

Test 1: Exp#21

Condition Present: The minimum condition will be used. In this case; the minimum is 3 drums (3 carriers) and 5 ships. However, a 6th ship might be added to test for 6 sparkles in the future.

Control: Drum #, Drum carrier, Ship #, 

  • Minor-Control: Flagship Lvl and Combined Fleet level
  • This is due to possiblity of ship lvling halfway through the experiment.

Independent: Sparkling ship #

Dependent: Great Success (GSc) Rate

  • GSc Rate is calculated by [# of Success Run / # of GSc run]

Test: Each test will be done in total of 24 runs each unless more is required.

Test 1.1: 1 Sparkle

Minor Condition: Due to the possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up" or another 12 runs will be done.

FS Level, Combined Level: Lvl 29 Yuubari, 161

Result Total Ratio
Sucess
GSc

Test 2: Exp#37

Condition Present: The minimum condition will be used. In this case; the minimum is 4 drums (4 carrier) and 6 ships. 

Control: Drum #, Drum carrier, Ship #, 

  • Minor-Control: Flagship Lvl and Combined Fleet level
  • This is due to possiblity of ship lvling halfway through the experiment.

Independent: Sparkling ship #

Dependent: Great Success (GSc) Rate

  • GSc Rate is calculated by [# of Success Run / # of GSc run]

Test: Each test will be done in total of 24 runs each unless more is required.  Test 1.1: 1 Sparkle

Minor Condition: Due to the possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up" or another 12 runs will be done.

FS Level, Combined Level:

Result Total Ratio
Sucess
GSc