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Note: Mertis are like a value
 
Note: Mertis are like a value
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Aerial phase has 3 stages.
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stg1 consists of planes from both sides shooting each other down.
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stg2 consists of ship AA shooting enemy planes down.
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stg3 consists of the remaining bombers attacking and dealing damage.
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stg3 has a base accuracy of 95. Contact has its own modifier unrelated to the ships.
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Evasion term is the same for any and all attacks targeting the ship.
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==Page 14-16 Info==
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Page 14-16 dump. This guy kept sticking to an old LoS formula so he included all of them. Just take the first one.
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Each ship's LoS is √(base LoS - 2) + equipment LoS - difficulty value*2
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Add all individual ship LoS to get total fleet LoS
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Each equipment's effective LoS is calculated as follows
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(√(upgrade level)*B + equipment's LoS stat)*A
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(C or D/E/E2 or K1 or K2) (6 LoS formulas total)
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Carrier-based bomber A = 0.8/3.2/2.4000000000000004
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Carrier-based recon A = 1.0/4.0/3.0
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Recon seaplane A = 1.2/4.8/3.5999999999999996
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Seaplane bomber A = 1.1/4.4/3.3000000000000003
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Other A = 0.6/2.4/1.7999999999999998
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Carrier-based recon B = 1.2
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Recon seaplane B = 1.2
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Seaplane bomber B = 1.15
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Small radar B = 1.25
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Large radar B = 1.4
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ASW patrol aircraft B = 1.0
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Searchlight B = 1.2
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Other B = 0
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Only Kai 2 ships have a difficulty value, which is exclusive to the Vita game. D/C/B/A/- have values of 1,3,6,12,18 respectively.
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There are a few functions exclusive to the Vita game.
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There are 9 commands.
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Shelling, Approach, Evade, Withdraw, Assault, Concentrated Fire, Aerial, ASW, Torpedo
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Evade increases evasion of all ships
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Approach increases hit rate but decreases evasion
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Assault is Shelling + Approach
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Concentrated Fire is increase hit rate + shelling
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If Withdraw is successful, you can avoid day battle
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For combined fleet, you can Withdraw once the first fleet finishes shelling
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If you don't pick Aerial first, you won't have opening aerial phase
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If you pick Shelling, Assault or Concentrated Fire second, only 3 ships will fire
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Yasen flagship protection: chance of proc is 45% in line ahead, 75% in ring, and 60% otherwise. Any of the other ships that can be targeted will be randomly selected to protect the flagship.
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If both sides are either line ahead or double line and the engagement is doukousen
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1st ship can only target enemy ships 1 or 2, 2nd ship can only target ships 1, 2 or 3, and so on
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Other engagement forms also have restrictions, but the restrictions are more complicated
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