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| **You will arrive at the boss node with heavy ammo penalty, may need to put 2 Underway Replenishment on AO to fix the overall damage at the boss node | | **You will arrive at the boss node with heavy ammo penalty, may need to put 2 Underway Replenishment on AO to fix the overall damage at the boss node |
| *'''LBAS for all comps : 1F 3B + 1F 3B, all sent to boss''' | | *'''LBAS for all comps : 1F 3B + 1F 3B, all sent to boss''' |
| + | |
| + | ==E3== |
| + | <u>'''Part 1. 1st Boss'''</u> |
| + | *STF: 2FBB 2CA(V) 1CVL 1DD + 1CL 1CLT 1CA(V) 3DD going '''AFIJ''' ('''ALL FAST''') |
| + | **'''Maximum 3 (F)BB(V)+CVL, no CV(B) allowed, maximum 7 CA(V)+(F)BB(V)+CVL ?''' |
| + | **450 air power recommended |
| + | **'''LBAS''': 1 Base sent to node F with 4 Toukai, 2 bases sent to boss : 1 T2 LB Recon + 1 Fighter + 2 LBAA |
| + | ***8 Range required for boss, F node is the submarine node with loli hime, take caution |
| + | *On a side note, Anchorage Demon works like Dock Princess, '''take defeatable damage from highly-upgraded anti-installation equipment, despite not being one''' |
| + | |
| + | <u>'''Part 2. Unlocking'''</u> |
| + | *'''A rank O node twice''' |
| + | **STF: 3FBB 1CV 1CA(V) 1DD + 1CL 1CLT 1CA(V) 3DD ('''ALL FAST''') |
| + | **370 air power recommended |
| + | **'''LBAS''': 1 Base sent to node F with 4 Toukai, 2 bases sent to O : 1 T2 LB Recon + 1 Fighter + 2 LBAA |
| + | **PT Imp and multiple installation enemies stationed here, setup properly |
| + | *'''S rank K node''' |
| + | **STF: 3FBB 1CV 2CA(V) + 1CL 1CLT 1CA(V) 3DD ('''ALL FAST''') |
| + | **Double Battleship Princess awaiting, LBAS can be used here as an optional choice |
| + | *'''S rank E node''' |
| + | **3(F)BB(V) 1CA(V) 1CV 1DD |
| + | **'''LBAS''': All sent to E: 1F 3B + 0F 4B + 0F 4B |
| + | **'''Same idea like node O |
| + | *'''AS Airbase defence twice (Perfect airbase defence irrelevant)''' |
| + | **Pretty straight forward. 1431 AS needed for the hardest form |
| + | |
| + | <u>'''Part 3. Debuffing'''</u> |
| + | <br/>'''Info are very vague as of now, will update later''' |
| + | *AS Airbase defence twice (Perfect airbase defence too ?) |
| + | *AS node D and R ? |
| + | *Reach node T |
| + | *AS node N ? |
| + | *Boss HP gauge needs to be drained to a certain range ? |
| + | <u>'''Part 4. 2nd Boss'''</u> |