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*Fleet with 3 SS or more will take you to node F, where there are enemy CLs and DDs with ASW.
 
*Fleet with 3 SS or more will take you to node F, where there are enemy CLs and DDs with ASW.
 
*Fleet with only fast ships will take you to node D. It is possible to bring slow ships if the fleet has 2 CV and 1 CVL. Other compositions will take you to node C, where you will meet 6 enemy SS in night battle.
 
*Fleet with only fast ships will take you to node D. It is possible to bring slow ships if the fleet has 2 CV and 1 CVL. Other compositions will take you to node C, where you will meet 6 enemy SS in night battle.
*Contrary to popular belief that a Red-T will help you avoid being damaged, a Red-T might work against you by preventing [Combat#Player_Damage_Taken|overkill protection] on ships.
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*Contrary to popular belief that a Red-T will help you avoid being damaged, a Red-T might work against you by preventing [[Combat#Player_Damage_Taken|overkill protection]] on ships.
*The recommended fleet composition is '''2FBB 4CV or 1FBB 5CV''' for maximum firepower and survivability.
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:*As such, bringing a Saiun may be helpful in allowing you to down the Re-Elite quickly.
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*The classical compositions are '''2FBB 4CV''',  '''1FBB 5CV''', and '''2CV 1CVL 2BB''', travelling to the boss via A-D-E-N
 
*Bringing your best possible maxed torpedo bombers and fighters is highly recommended.
 
*Bringing your best possible maxed torpedo bombers and fighters is highly recommended.
 
*There is a sub at the boss node. Getting S rank at the boss [http://www.nicovideo.jp/watch/sm23141876 is possible], but '''not''' recommended. It is advisable to ignore the sub and just settle for an A or B rank.
 
*There is a sub at the boss node. Getting S rank at the boss [http://www.nicovideo.jp/watch/sm23141876 is possible], but '''not''' recommended. It is advisable to ignore the sub and just settle for an A or B rank.
*Using submarines in the map ('''3 BB 3 SS''') taking you to A-F-G-N is possible. 3+ SS gets you to node F but more than 3 SS gets you to node H instead of N.
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*The alternate route to the boss via '''A-F-G-N''' is also possible, and requires exactly three submarines (more than three subs offroutes to H). [[Ro]], [[Shioi]], and [[Goya]] (all remodelled) are all highly recommended here for their night-battle CI capability.
:*A fleet of '''3SS+BB+2CV''' is also possible, allowing
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:*This system offers guaranteed routing (compared to the random offroute chance of A-D-E-N), reduced repair costs (Re-Classes target submarines), and a greater chance of surviving Re-Elite's torpedo (by forcing it to shoot at only the heaviest ships available)
*This map is one of the more difficult extra operation, therefore full-fleet sparkling and both support expeditions are nearly mandatory.
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:*On the other hand, it can struggle to kill the boss, and often requires node support.
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:*The '''3BB+3SS''' fleet is an older composition, using the heaviest battleships available.
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:*Fighter proficiency now allows a '''3SS+BB+2CV(B)''' fleet to take AS, but virtually requires both Cranes
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*This map is one of the more difficult extra operations, fleet sparkling is highly recommended, as are support expeditions
    
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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