Line 765: |
Line 765: |
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| Branching rules: | | Branching rules: |
− | * '''The following ship types are not allowed on this map: (F)BB, CV, CLT, SS(V)''' | + | * The following ship types are not allowed on this map: (F)BB, CV, CLT, SS(V) |
− | ** You may only use BBV, CA(V), CVL, AV, CL, DD, [[Akitsumaru]], [[Katori]], [[Kashima]], [[Akashi]], and [[Taigei]].
| + | * You may only use BBV, CA(V), CVL, AV, CL, DD, [[Akitsumaru]], [[Katori]], [[Kashima]], [[Akashi]], and [[Taigei]]. |
− | ***Using BBV, CA, CVL will take you to node C which leads to a route with harder enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appears at node I (3 out of 6 patterns).
| + | **Using BBV, CA, CVL will take you to node C which leads to a route with harder enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appears at node I (3 out of 6 patterns). |
− | ****Generally speaking, the route through C is only taken if a player wishes to brute-force the map.
| + | ***Generally speaking, the route through C is only taken if a player wishes to brute-force the map. |
− | ***The other route (A -> E -> G -> F -> B -> N) has 3 battles total.
| + | **The other route (A -> E -> G -> F -> B -> N) has 3 battles total. |
− | ****Node E is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
| + | ***Node E is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required. |
− | ****Node F is an Air Battle node only.
| + | ***Node F is an Air Battle node only. |
− | ****Having a ship with Anti-Air Cut-In equipment setup is highly recommended to reduce damage taken at node F.
| + | ***Having a ship with Anti-Air Cut-In equipment setup is highly recommended to reduce damage taken at node F. |
− | *****This node creates a dilemma for players as most fleets coming through this way have no air attack and so must take a defeat unless night battle is undertaken here (which consumes ammo and can be risky).
| + | ****This node creates a dilemma for players as most fleets coming through this way have no air attack and so must take a defeat unless night battle is undertaken here (which consumes ammo and can be risky). |
− | ****You can bring either 2 AV or Akitsu Maru + CAV to have a chance at avoiding defeat at Node F, but this fleet can go from G to K which is hard for a light fleet.
| + | ***You can bring either 2 AV or Akitsu Maru + CAV to have a chance at avoiding defeat at Node F, but this fleet can go from G to K which is hard for a light fleet. |
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| === Tips === | | === Tips === |