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|banner = [[File:Winter 2018E-4Banner.png]]
 
|banner = [[File:Winter 2018E-4Banner.png]]
 
|map_image =[[File:Winter2018E-4Map.png|500px]]
 
|map_image =[[File:Winter2018E-4Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''': [[File:?.png]]
 +
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
 +
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-4 Branching Rules
 +
|G/empty -> D, J =
 +
|E -> I/empty =
 +
|E -> H =
 +
|J -> K =
 +
|J -> M/empty =
 +
|M/empty -> N, O =
 +
|O -> Q =
 +
|O -> R =
 +
|O -> S =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips =
 +
 +
 +
'''Recommended Composition:'''<br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| H_DE =
 +
| H_DD =
 +
| H_CL =
 +
| H_CA =
 +
| H_CVL =
 +
| H_AV =
 +
| L_DE =
 +
| L_DD =
 +
| L_CL =
 +
| L_CA =
 +
| L_CV =
 +
| L_CVL =
 +
| L_AV =
 +
| Q_DD =
 +
| Q_CL =
 +
| Q_CA =
 +
| Q_CVL =
 +
| Q_AV =
 +
| S_DE =
 +
| S_DD =
 +
| S_CL =
 +
| S_CA =
 +
| S_BB =
 +
| S_CVL =
 +
| S_AV =
 +
}}
 +
}}
 +
 +
===E-5===
 +
[[File:OoyodoE-5Winter2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Winter 2018E-5Banner.png]]
 +
|map_image =[[File:Winter2018E-5Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''': [[File:?.png]]
 +
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
 +
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-4 Branching Rules
 +
|G/empty -> D, J =
 +
|E -> I/empty =
 +
|E -> H =
 +
|J -> K =
 +
|J -> M/empty =
 +
|M/empty -> N, O =
 +
|O -> Q =
 +
|O -> R =
 +
|O -> S =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips =
 +
 +
 +
'''Recommended Composition:'''<br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| H_DE =
 +
| H_DD =
 +
| H_CL =
 +
| H_CA =
 +
| H_CVL =
 +
| H_AV =
 +
| L_DE =
 +
| L_DD =
 +
| L_CL =
 +
| L_CA =
 +
| L_CV =
 +
| L_CVL =
 +
| L_AV =
 +
| Q_DD =
 +
| Q_CL =
 +
| Q_CA =
 +
| Q_CVL =
 +
| Q_AV =
 +
| S_DE =
 +
| S_DD =
 +
| S_CL =
 +
| S_CA =
 +
| S_BB =
 +
| S_CVL =
 +
| S_AV =
 +
}}
 +
}}
 +
 +
===E-6===
 +
[[File:OoyodoE-6Winter2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Winter 2018E-6Banner.png]]
 +
|map_image =[[File:Winter2018E-6Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''': [[File:?.png]]
 +
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
 +
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-4 Branching Rules
 +
|G/empty -> D, J =
 +
|E -> I/empty =
 +
|E -> H =
 +
|J -> K =
 +
|J -> M/empty =
 +
|M/empty -> N, O =
 +
|O -> Q =
 +
|O -> R =
 +
|O -> S =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips =
 +
 +
 +
'''Recommended Composition:'''<br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form = echelon
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|E1_enemy_air_power =
 +
|E2_node_info =
 +
|E2_form =
 +
|E2_xp =
 +
|E2_enemy_air_power =
 +
|E3_node_info =
 +
|E3_form =
 +
|E3_xp =
 +
|E3_enemy_air_power =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_form =
 +
|H1_xp =
 +
|H1_enemy_air_power =
 +
|H2_node_info =
 +
|H2_form =
 +
|H2_xp =
 +
|H2_enemy_air_power =
 +
|H3_node_info =
 +
|H3_form =
 +
|H3_xp =
 +
|H3_enemy_air_power =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form =
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|L3_node_info =
 +
|L3_form =
 +
|L3_xp =
 +
|L3_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|N1_enemy_air_power =
 +
|N2_node_info =
 +
|N2_form =
 +
|N2_xp =
 +
|N2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|O1_enemy_air_power =
 +
|O2_node_info =
 +
|O2_form =
 +
|O2_xp =
 +
|O2_enemy_air_power =
 +
|O3_node_info =
 +
|O3_form =
 +
|O3_xp =
 +
|O3_enemy_air_power =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|Q1_enemy_air_power =
 +
|Q2_node_info =
 +
|Q2_form =
 +
|Q2_xp =
 +
|Q2_enemy_air_power =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|
 +
|S_label =
 +
|S1_form =
 +
|S1_xp =
 +
|S1_enemy_air_power =
 +
|S2_node_info =
 +
|S2_form =
 +
|S2_xp =
 +
|S2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| H_DE =
 +
| H_DD =
 +
| H_CL =
 +
| H_CA =
 +
| H_CVL =
 +
| H_AV =
 +
| L_DE =
 +
| L_DD =
 +
| L_CL =
 +
| L_CA =
 +
| L_CV =
 +
| L_CVL =
 +
| L_AV =
 +
| Q_DD =
 +
| Q_CL =
 +
| Q_CA =
 +
| Q_CVL =
 +
| Q_AV =
 +
| S_DE =
 +
| S_DD =
 +
| S_CL =
 +
| S_CA =
 +
| S_BB =
 +
| S_CVL =
 +
| S_AV =
 +
}}
 +
}}
 +
 +
===E-7===
 +
[[File:OoyodoE-7Winter2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Winter 2018E-7Banner.png]]
 +
|map_image =[[File:Winter2018E-7Map.png|500px]]
 
|map_name =  
 
|map_name =  
 
|map_japanese =  
 
|map_japanese =  
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