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Added EO, hopefully nothing broke
Line 2,152: Line 2,152:  
| I_SS =  
 
| I_SS =  
 
| I_AV = [[Commandant Teste]]
 
| I_AV = [[Commandant Teste]]
 +
| I_AUX =
 +
}}
 +
}}
 +
===E-5===
 +
[[File:OoyodoE-5Summer2017.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2017E-5Banner.png]]
 +
|map_image = [[File:Summer2017E-5Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
*Boss:
 +
 +
'''Boss:'''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|order = E, A
 +
 +
|E/empty -> B =
 +
|E/empty -> F =
 +
 +
|A -> C/empty =
 +
|A -> D =
 +
 +
|F -> G/empty =
 +
|F -> H =
 +
 +
 +
|H/empty ->
 +
|J -> K =
 +
|J -> L =
 +
 +
|K -> L =
 +
|K -> M =
 +
 +
|L -> M =
 +
|L -> N =
 +
}}
 +
Branching compositions were reported  over the course of the event.
 +
 +
|tips =
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_SS =
 +
| I_AV =
 +
| I_AUX =
 +
}}
 +
}}
 +
===E-6===
 +
[[File:OoyodoE-6Summer2017.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2017E-6Banner.png]]
 +
|map_image = [[File:Summer2017E-6Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
*Boss:
 +
 +
'''Boss:'''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|order = E, A
 +
 +
|E/empty -> B =
 +
|E/empty -> F =
 +
 +
|A -> C/empty =
 +
|A -> D =
 +
 +
|F -> G/empty =
 +
|F -> H =
 +
 +
 +
|H/empty ->
 +
|J -> K =
 +
|J -> L =
 +
 +
|K -> L =
 +
|K -> M =
 +
 +
|L -> M =
 +
|L -> N =
 +
}}
 +
Branching compositions were reported  over the course of the event.
 +
 +
|tips =
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_SS =
 +
| I_AV =
 +
| I_AUX =
 +
}}
 +
}}
 +
===E-7===
 +
[[File:OoyodoE-7Summer2017.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2017E-7Banner.png]]
 +
|map_image = [[File:Summer2017E-7Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
*Boss:
 +
 +
'''Boss:'''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|order = E, A
 +
 +
|E/empty -> B =
 +
|E/empty -> F =
 +
 +
|A -> C/empty =
 +
|A -> D =
 +
 +
|F -> G/empty =
 +
|F -> H =
 +
 +
 +
|H/empty ->
 +
|J -> K =
 +
|J -> L =
 +
 +
|K -> L =
 +
|K -> M =
 +
 +
|L -> M =
 +
|L -> N =
 +
}}
 +
Branching compositions were reported  over the course of the event.
 +
 +
|tips =
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label =
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A1_enemy_air_power =
 +
|
 +
|B_label =
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B1_enemy_air_power =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D1_enemy_air_power =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D2_enemy_air_power =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F1_enemy_air_power =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F2_enemy_air_power =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|F3_enemy_air_power =
 +
|F4_node_info =
 +
|F4_form =
 +
|F4_xp =
 +
|F4_enemy_air_power =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_form =
 +
|I1_xp =
 +
|I1_enemy_air_power =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I2_enemy_air_power =
 +
|I3_node_info =
 +
|I3_form =
 +
|I3_xp =
 +
|I3_enemy_air_power =
 +
|I4_node_info =
 +
|I4_form =
 +
|I4_xp =
 +
|I4_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J1_enemy_air_power =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|K1_enemy_air_power =
 +
|K2_node_info =
 +
|K2_form =
 +
|K2_xp =
 +
|K2_enemy_air_power =
 +
|K3_node_info =
 +
|K3_form =
 +
|K3_xp =
 +
|K3_enemy_air_power =
 +
|K4_node_info =
 +
|K4_form =
 +
|K4_xp =
 +
|K4_enemy_air_power =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|L1_enemy_air_power =
 +
|L2_node_info =
 +
|L2_form = echelon
 +
|L2_xp =
 +
|L2_enemy_air_power =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|M1_enemy_air_power =
 +
|M2_node_info =
 +
|M2_form =
 +
|M2_xp =
 +
|M2_enemy_air_power =
 +
|M3_node_info =
 +
|M3_form =
 +
|M3_xp =
 +
|M3_enemy_air_power =
 +
|M4_node_info =
 +
|M4_form =
 +
|M4_xp =
 +
|M4_enemy_air_power =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_SS =
 +
| I_AV =
 
| I_AUX =
 
| I_AUX =
 
}}
 
}}
 
}}
 
}}
561

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