Line 722: |
Line 722: |
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| |tips = <br /> | | |tips = <br /> |
− | *To ensure the quickest and safest passage to the boss node, you'll need to form a combined fleet consisting of ships from the '''Malaya Historical Fleet''', i.e. [[Kongou]], [[Haruna]], [[Choukai]], [[Mogami]], [[Mikuma]], [[Suzuya]], [[Kumano]], [[Yura]], [[Kinu]], [[Fubuki]], [[Shirayuki]], and [[Hatsuyuki]]
| + | {{{!}} |
| + | {{!}}- style="vertical-align: top;" |
| + | {{!}}{{AirControlSystem |
| + | | Map =2016 Summer E3 Hard |
| + | | AS =246 |
| + | | Fleet =CTF/STF |
| + | | Notes =Final form boss rises to 276/552 for AS/AS+ |
| + | }} |
| + | {{!}}{{AirControlSystem |
| + | | Map =2016 Summer E3 MED |
| + | | AS =189 |
| + | | Fleet =CTF/STF |
| + | | Notes =Final form boss rises to 215/429 for AS/AS+ |
| + | }} |
| + | {{!}}{{AirControlSystem |
| + | | Map =2016 Summer E3 EASY |
| + | | AS =162 |
| + | | Fleet =CTF/STF |
| + | | Notes =Boss final form rises to 153 FP for AS, but 162FP is required for G node in any case |
| + | }} |
| + | {{!}}} |
| + | |
| + | *Favorable branching options are available by using ships from the '''Malaya Historical Fleet''', i.e. [[Kongou]], [[Haruna]], [[Choukai]], [[Mogami]], [[Mikuma]], [[Suzuya]], [[Kumano]], [[Yura]], [[Kinu]], [[Fubuki]], [[Shirayuki]], and [[Hatsuyuki]] |
| **Information regarding the use of this composition can be found here. <ref>https://twitter.com/cal_aty/status/764265760046710784</ref> | | **Information regarding the use of this composition can be found here. <ref>https://twitter.com/cal_aty/status/764265760046710784</ref> |
| :It's hypothesized that having at least three of each of the above in each fleet is required for superior routing, with at least seven of the named ships in the combined fleet as a whole. | | :It's hypothesized that having at least three of each of the above in each fleet is required for superior routing, with at least seven of the named ships in the combined fleet as a whole. |
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Line 755: |
| ** Recommended [[LBAS]] comp for boss node attack: | | ** Recommended [[LBAS]] comp for boss node attack: |
| ** 2 fighters with a distance of 5 minimum and Land Attackers for both squadrons. (for concentrated damaged on installation damage) | | ** 2 fighters with a distance of 5 minimum and Land Attackers for both squadrons. (for concentrated damaged on installation damage) |
− | ** Otherwise, if you lack in Land Based Attackers, use 1-2 fighters and Torpedo Bombers (which while isn't nearly as effective, will still help) | + | ** If you lack in Land Based Attackers, use 1-2 fighters and Torpedo Bombers (which aren't as effective, but still strong) |
− | **Boss Support is recommended especially on the final kill | + | ** Using 1 fighter and 3 bombers is an option for the third airbase, if you choose to use it for attack |
− | *150 Air power secures Air Superiority at the boss node.
| + | **Boss Support is useful, especially on the final kill, but not required |
| *There is a method to do [[Armor Reduction]] against the Z Force Fleet of Node H, which while isn't required, will make things easier for admirals. In order to complete this process you need to do the following: | | *There is a method to do [[Armor Reduction]] against the Z Force Fleet of Node H, which while isn't required, will make things easier for admirals. In order to complete this process you need to do the following: |
− | **Score an S-rank at node A (Surface Task Force is required, speed must be slow) | + | **Score an S-rank at node A |
− | **Score an S-Rank at Node D (Carrier Task Force is required, need 4 CV/CVL) | + | ***This requires using under 3 historical ships in ''either'' fleet, a Surface Task Force, at least one slow ship, and no AVs. |
− | **Successfully completely intercept an Air Raid against your Land Base. ('''Take no damage from the Air Raid to your Land bases''') | + | **Score an S-Rank at Node D, routing here can be accomplished in two ways: |
− | :Completing this step result in a "ding" sound that will be heard upon returning to base, this indicates you have successfully completed the debuff and the Z Force Fleet of Node H will become easier to defeat now. | + | ***Using either under 2 historical ships in ''each'' fleet |
− | *As a small trivia piece, Force Z (Node H) is named after the historical [https://en.wikipedia.org/wiki/Force_Z Force Z], which comprised the Prince of Wales, Repulse, and four escorting destroyers. | + | ***Not using Kongou and Haruna in the first fleet (which routes to E) '''and''' using under 5 historical ships total (which routes to E). One such way is to create a CTF using 3CV and one CVL |
| + | **Successfully '''completely''' intercept an Air Raid against your Land Base. (Take '''ZERO''' damage from the Air Raid to your Land bases) |
| + | :Completing this step result in a quest completion "ding" sound that will be heard upon returning to base, this indicates you have successfully completed the debuff and the Z Force Fleet of Node H will become easier to defeat now. |
| + | *As a small trivia piece, Force Z (Node H) is named and designed after the historical [https://en.wikipedia.org/wiki/Force_Z Force Z], which comprised the Prince of Wales, Repulse, and four escorting destroyers. |
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