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m
→‎E-1: How the layout stands currently. One possibility is switching the order of Hard/Medium/Easy.
Line 139: Line 139:  
|map_japanese =
 
|map_japanese =
 
|information =  
 
|information =  
 +
*Boss:
 +
*(Kills required)
 +
 +
*Rewards upon clearance:
 +
** Clearing on Hard (甲):
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 
|branching =
 
|branching =
 +
{{#invoke:MapBranching|branchingTemplate}}
 
|tips =  
 
|tips =  
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate}}
 +
</tabber>
 
|dropsA =
 
|dropsA =
 
|dropsB =
 
|dropsB =
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