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* In Midway, you need to sortie two fleets at the same time.
 
* In Midway, you need to sortie two fleets at the same time.
 
** The first (main) fleet is your typical fleet with the number 1. You need to put in a minimum of 2 CV(up to a maximum of 4) and is allowed to put in a maximum of 2 Heavy Ships. The last 2 slots can be either Light Ships or CVs only.
 
** The first (main) fleet is your typical fleet with the number 1. You need to put in a minimum of 2 CV(up to a maximum of 4) and is allowed to put in a maximum of 2 Heavy Ships. The last 2 slots can be either Light Ships or CVs only.
** The second (escort) fleet is your fleet number 2 and needs 1 CL. You can add up to 2 CA/CAVs and from 3 to 5 DD.
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** The second (escort) fleet is your fleet number 2 and needs 1 CL. You can add up to 2 CA/CAVs and from 3 to 5 DD.u cant use 2 CL but 1 CL/1CLT is ok
 
[[File:Ss_(2014-08-10_at_09.58.59).jpg|thumb|Fleet combine mechanic.]]
 
[[File:Ss_(2014-08-10_at_09.58.59).jpg|thumb|Fleet combine mechanic.]]
 
* For combined fleet battles (those nodes with a blue and red arrow), there is NO shelling phase. Instead, air combat occurs. <s>If BB is present, 2 air combat phases occur.</s>
 
* For combined fleet battles (those nodes with a blue and red arrow), there is NO shelling phase. Instead, air combat occurs. <s>If BB is present, 2 air combat phases occur.</s>
* In boss battles, air combat occurs as normal, then 2nd Fleet does a single shelling phase (regardless of enemy BB), then torpedo phase. After that, 1st fleet does two shelling phases (if BB present on your side), then torpedo phase. If you choose night battle, the 2nd fleet enters night battle, but the 1st fleet will not.  
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* In boss battles, air combat occurs as normal, then 2nd Fleet does a single shelling phase (regardless of enemy BB), then torpedo phase. After that, 1st fleet does two shelling phases (if BB present on your side), then torpedo phase. If you choose night battle, the 2nd fleet enters night battle, but the 1st fleet will not.
 
* To combine fleets, go to fleet management window, then go to 2nd fleet and drag the flag over the 1st fleet's flag.
 
* To combine fleets, go to fleet management window, then go to 2nd fleet and drag the flag over the 1st fleet's flag.
 
[[File:Ss_(2014-08-09_at_04.56.13).jpg|thumb|MI formations]]
 
[[File:Ss_(2014-08-09_at_04.56.13).jpg|thumb|MI formations]]
 
* Special formations quick explanation:
 
* Special formations quick explanation:
** (Anti-Submarine Formation) Top left is an ASW formation. Use this formation in submarine nodes.
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** (Anti-Submarine Formation) Top left is an ASW formation. Use this formation in submarine nodes.
 
** (Front Alert Formation) Top right (Alert) appears to increase evasion and shelling power of the second fleet.
 
** (Front Alert Formation) Top right (Alert) appears to increase evasion and shelling power of the second fleet.
** (Wheel Formation) Bottom left (Diamond) increases Anti-Air defense. Use this formation in standard air battle nodes.
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** (Wheel Formation) Bottom left (Diamond) increases Anti-Air defense. Use this formation in standard air battle nodes.
 
** (Battle Formation) Bottom right greatly increases the evasion and torpedo accuracy of your second fleet while preserving the shelling accuracy of the first fleet. Recommended for bosses.
 
** (Battle Formation) Bottom right greatly increases the evasion and torpedo accuracy of your second fleet while preserving the shelling accuracy of the first fleet. Recommended for bosses.
 
* In night battle node, you will select from normal formations because 1st fleet will not enter night battle.
 
* In night battle node, you will select from normal formations because 1st fleet will not enter night battle.
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