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| style="text-align:center;"|  
 
| style="text-align:center;"|  
 
|}
 
|}
 +
 +
==Event Maps==
 +
 +
===E-1===
 +
[[File:OoyodoE-1Spring2019.png|600px]]
 +
{{EventMap1
 +
|banner = [[File:Spring2019E-1Banner.png|500px]]
 +
|map_image =[[File:Spring2019E-1Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''(Phase 1 - Transport Phase): '''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Casual ({{lang|ja|丁}}):
 +
 +
'''(Phase 2 - Boss: [[Abyssal Nimbus Princess]]): '''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Casual ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Casual ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules Phase 1
 +
|expand = true
 +
|id = 43-1A
 +
 +
|0 -> A/storm =
 +
|0 -> B =
 +
 +
|0 -> C =
 +
 +
 +
|C -> D =
 +
 +
}}
 +
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
The event guides are to be constructed through the respective [[Sandbox/Spring 2019 E-1|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Casual=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| C_DD =
 +
| E_DD = 
 +
| E_CL =
 +
| E_CVL =
 +
| E_AV =
 +
| E_DE =
 +
| G_DD =
 +
| G_CL =
 +
| G_CVL = [
 +
| G_AV =
 +
| G_AUX =
 +
| G_DE =
 +
| H_DD =
 +
| L_DD =
 +
| L_CL =
 +
| L_CA =
 +
| L_BB =
 +
| L_CVL =
 +
| L_AV =
 +
| L_AUX =
 +
| L_DE =
 +
}}
 +
}}
 +
 +
===E-2===
 +
[[File:OoyodoE-2Spring2019.png|600px]]
 +
{{EventMap1
 +
|banner = [[File:Spring2019E-2Banner.png|500px]]
 +
|map_image =[[File:Spring2019E-2Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''(Phase 1 - Transport Phase): '''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Casual ({{lang|ja|丁}}):
 +
 +
'''(Phase 2 - Boss: '''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Casual ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Casual ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules Phase 1
 +
|expand = true
 +
|id = 43-1A
 +
 +
|0 -> A/storm =
 +
|0 -> B =
 +
 +
|0 -> C =
 +
 +
 +
|C -> D =
 +
 +
}}
 +
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
The event guides are to be constructed through the respective [[Sandbox/Spring 2019 E-2|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Casual=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| C_DD =
 +
| E_DD = 
 +
| E_CL =
 +
| E_CVL =
 +
| E_AV =
 +
| E_DE =
 +
| G_DD =
 +
| G_CL =
 +
| G_CVL = [
 +
| G_AV =
 +
| G_AUX =
 +
| G_DE =
 +
| H_DD =
 +
| L_DD =
 +
| L_CL =
 +
| L_CA =
 +
| L_BB =
 +
| L_CVL =
 +
| L_AV =
 +
| L_AUX =
 +
| L_DE =
 +
}}
 +
}}
 +
 +
===E-3===
 +
[[File:OoyodoE-3Spring2019.png|600px]]
 +
{{EventMap1
 +
|banner = [[File:Spring2019E-3Banner.png|500px]]
 +
|map_image =[[File:Spring2019E-3Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''(Phase 1 - Transport Phase): '''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Casual ({{lang|ja|丁}}):
 +
 +
'''(Phase 2 - Boss: [[Abyssal Nimbus Princess]]): '''
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Casual ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Casual ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-3 Branching Rules Phase 1
 +
|expand = true
 +
|id = 43-1A
 +
 +
|0 -> A/storm =
 +
|0 -> B =
 +
 +
|0 -> C =
 +
 +
 +
|C -> D =
 +
 +
}}
 +
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
The event guides are to be constructed through the respective [[Sandbox/Spring 2019 E-3|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Casual=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = '''<span style="color:purple">Maelstrom Node</span>'''
 +
|A-1_node_info =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|C-1_form =
 +
|C-1_xp =
 +
|C-1_enemy_air_power =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|D-1_form =
 +
|D-1_xp =
 +
|D-1_enemy_air_power =
 +
|D-2_node_info =
 +
|D-2_form =
 +
|D-2_xp =
 +
|D-2_enemy_air_power =
 +
|D-3_node_info =
 +
|D-3_form =
 +
|D-3_xp =
 +
|D-3_enemy_air_power =
 +
|D-4_node_info =
 +
|D-4_form =
 +
|D-4_xp =
 +
|D-4_enemy_air_power =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|E-1_form =
 +
|E-1_xp =
 +
|E-1_enemy_air_power =
 +
|E-2_node_info =
 +
|E-2_form =
 +
|E-2_xp =
 +
|E-2_enemy_air_power =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|G-4_node_info =
 +
|G-4_form =
 +
|G-4_xp =
 +
|G-4_enemy_air_power =
 +
|G-5_node_info =
 +
|G-5_form =
 +
|G-5_xp =
 +
|G-5_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|L-1_form =
 +
|L-1_xp =
 +
|L-1_enemy_air_power =
 +
|L-2_node_info =
 +
|L-2_form =
 +
|L-2_xp =
 +
|L-2_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  <!---To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| C_DD =
 +
| E_DD = 
 +
| E_CL =
 +
| E_CVL =
 +
| E_AV =
 +
| E_DE =
 +
| G_DD =
 +
| G_CL =
 +
| G_CVL = [
 +
| G_AV =
 +
| G_AUX =
 +
| G_DE =
 +
| H_DD =
 +
| L_DD =
 +
| L_CL =
 +
| L_CA =
 +
| L_BB =
 +
| L_CVL =
 +
| L_AV =
 +
| L_AUX =
 +
| L_DE =
 +
}}
 +
}}
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