Line 243: |
Line 243: |
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| |tips = | | |tips = |
| + | *A minimum of 2 DD to ensure east routing towards the boss |
| + | *A BBV is recommended to enable second shelling and can also perform ASW attacks with certain setups. |
| + | *Requires passing a 45+ F33 Cn3 LoS check to avoid off routing to a dead end node (F->G) on Normal/Hard. |
| + | **It's recommended to load your BBV with Zuiuns and Seirans to meet the LOS requirements. |
| *'''Recommended Compositions:''' | | *'''Recommended Compositions:''' |
− | * '''3XX,2DD,1BBV (DDs, CL or CTs can be used in XX)''' | + | ** '''3XX,2DD,1BBV (DDs, CL or CTs can be used in XX)''' ASW equipment setups are heavily advised. |
− | | + | ***If you use the above mentioned recommendation for higher difficulties, you shouldn't have any issue defeating the boss fleet unless you have a bad encounter like '''T-Disadvantage'''. |
− | **A minimum of 2 DD to ensure east routing towards the boss
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− | **A BBV is recommended to enable second shelling and can also perform ASW attacks with certain setups.
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− | **Requires passing a 45+ F33 Cn3 LoS check to avoid off routing to a dead end node (F->G) on Normal/Hard. | |
− | ***It's recommended to load your BBV with Zuiuns and Seirans to meet the LOS requirements.
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− | **2 DD, 1 BBV, 3 XX. ASW equipments are heavily advised.
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| ***Most nodes should prevent little issue outside the pre-boss node which may present a possible risk to players on higher difficulties. | | ***Most nodes should prevent little issue outside the pre-boss node which may present a possible risk to players on higher difficulties. |
| ***The boss node will have a [[Submarine Princess]] present along with some subs and surface ships. | | ***The boss node will have a [[Submarine Princess]] present along with some subs and surface ships. |
− | ***If you use the above mentioned recommendation for higher difficulties, you shouldn't have any issue defeating the boss fleet unless you have a bad encounter like '''T-Disadvantage'''.
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| <tabber>Hard= | | <tabber>Hard= |
| {{#invoke:EnemyEncounters|encounterTemplate | | {{#invoke:EnemyEncounters|encounterTemplate |