Line 153: |
Line 153: |
| {{Formula | | {{Formula |
| |Title=Trigger rate formula | | |Title=Trigger rate formula |
− | |Math= \text{Trigger %}_\text{Cut-in} = \dfrac{10 + \text{Base}_\text{ship} }{\text{Base}_\text{attack} } \times 100 | + | |Math=\begin{cases} |
− | |Var=<math>\text{Base}_\text{ship} = \left \lfloor \lfloor \sqrt{\text{Luck}} \rfloor + \text{Mod}_\text{Flag} + \text{Mod}_\text{AS1} + \left \lfloor \text{LoS}_\text{Fleet} + \text{Mod}_\text{AS2} \times \text{LoS}_\text{Ship}
| + | \ \text{Trigger %}_\text{Cut-in} =& \dfrac{10 + \text{Base}_\text{ship} + \text{Mod}_\text{Flag} }{\text{Base}_\text{attack} } \times 100 |
− | \right \rfloor \times \text{Mod}_\text{AS3}\right \rfloor</math> | + | \\ |
− | *<math>\text{Base}_\text{attack}</math> the Value used by each type of Cut-in. See the above tables for value.
| + | \ \text{if AS} & |
| + | \ Base_{ship} = \Big\lfloor \lfloor \sqrt{Luck} \rfloor + 0.6 \times \bigg( \sum^{\text{Ship} }\text{LoS}_\text{Equip} + 1.2 \times \big\lfloor \sqrt{\text{LoS}_\text{Fleet} } + \frac{\text{LoS}_\text{Fleet} }{10} \big\rfloor \bigg) \Big\rfloor |
| + | \\ |
| + | \ \text{if AS+} & |
| + | \ Base_{ship} = \Big\lfloor \lfloor \sqrt{Luck} \rfloor + 0.7 \times \bigg( \sum^{\text{Ship} }\text{LoS}_\text{Equip} + 1.6 \times \big\lfloor \sqrt{\text{LoS}_\text{Fleet} } + \frac{\text{LoS}_\text{Fleet} }{10} \big\rfloor \bigg) +10 \Big\rfloor |
| + | \end{cases} |
| + | |
| + | |Var=<math>\text{Base}_\text{attack}</math> the Value used by each type of Cut-in. See the above tables for value. |
| | | |
| *<math>\text{Mod}_\text{Flag}</math> being '''15''' if the ship is the flagship, '''0''' otherwise, | | *<math>\text{Mod}_\text{Flag}</math> being '''15''' if the ship is the flagship, '''0''' otherwise, |
| | | |
− | *<math>\text{Mod}_\text{ASx}</math> the [[Air State]] modifiers:
| + | * <math>\text{LoS}_\text{Fleet} = \sum^{\text{All ships}}\text{LoS}_\text{Base} + \sum^{\text{All Recons/Bombers}}\text{LoS}_\text{Recon} \times \lfloor\sqrt{\text{Plane}_\text{Count}}\rfloor</math> |
− | {{{!}}class="wikitable"
| + | ** <math>\text{LoS}_\text{Base}</math> being the ship's base {{LOS}} [[LoS]] value without any equipment, |
− | !Mod!!AS!!AS+
| + | ** <math>\text{LoS}_\text{Recon}</math> being the displayed base {{LOS}} [[LoS]] value of {{Seaplane}}/{{Night Recon}} [[Seaplane]] recons and bombers (excluding [[Visible Bonus]]es), |
− | {{!}}-
| + | ** <math>\text{Plane}_\text{Count}</math> being the current count of each individual plane slot. |
− | {{!}}<math>\text{Mod}_\text{AS1}</math>
| |
− | {{!}}0
| |
− | {{!}}10
| |
− | {{!}}-
| |
− | {{!}}<math>\text{Mod}_\text{AS2}</math>
| |
− | {{!}}1.2
| |
− | {{!}}1.6
| |
− | {{!}}-
| |
− | {{!}}<math>\text{Mod}_\text{AS3}</math>
| |
− | {{!}}0.6
| |
− | {{!}}0.7
| |
− | {{!}}}
| |
− | | |
− | * <math>\text{LoS}_\text{Ship} = \sum^{\text{Attacking Ship}}\text{LoS}_\text{Equip}</math> | |
− | * <math>\text{LoS}_\text{Fleet} = \left \lfloor \sqrt{\text{LoS}_\text{total} } + \frac{\text{LoS}_\text{total}}{10} \right \rfloor</math>
| |
− | * <math>\text{LoS}_\text{total} = \sum^{\text{All ships}}\text{LoS}_\text{Base} + \sum^{\text{All Recons/Bombers}}\text{LoS}_\text{Equip} \times \lfloor\sqrt{\text{Plane}_\text{Count}}\rfloor</math>
| |
− | * <math>\text{LoS}_\text{Base}</math> being the ship's base [[LoS]] value without any equipment, | |
− | * <math>\text{LoS}_\text{Equip}</math> being the displayed base [[LoS]] value of recons and bombers (excluding [[Visible Bonus]]es), | |
− | * <math>\text{Plane}_\text{Count}</math> being the current count of each individual plane slot. | |
| }} | | }} |
| | | |
| =See Also= | | =See Also= |
| {{Mechanics}} | | {{Mechanics}} |