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|-
 
|-
 
! CLT
 
! CLT
| {{Med Gun}}{{Med Gun}}{{TorpedoWeapon}}
+
| {{Sec Gun}}{{Sec Gun}}{{Minisub}}
 
| CLTs are useful for increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
 
| CLTs are useful for increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
 
|-
 
|-
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| A basic artillery spotting setup. Keep in mind that not taking a CL capable of performing opening torpedoes will reduce your success rate.
 
| A basic artillery spotting setup. Keep in mind that not taking a CL capable of performing opening torpedoes will reduce your success rate.
 
|-
 
|-
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{Minisub}}
| This is for either [[Abukuma|Abukuma Kai Ni]] or [[Yura|Yura Kai Ni]]. The extra torpedoes will make their opening strike a lot more powerful, allowing it to hopefully take out heavier targets.
+
| This is for Minisub capable CL. The extra torpedoes will make their opening strike a lot more powerful, allowing it to hopefully take out heavier targets.
 
|-
 
|-
 
! CV(L)
 
! CV(L)
 
| {{Torpedo Bomber}}{{Torpedo Bomber}}{{Dive Bomber}}{{Fighter}}
 
| {{Torpedo Bomber}}{{Torpedo Bomber}}{{Dive Bomber}}{{Fighter}}
| You will need to reach a total of 168 fighter power in order to minimize your bauxite losses. At least 1 carrier should have a [[Type 2 Recon Aircraft]] in order to maximize the power of the airstrike.  
+
| You will need to reach a total of 168 fighter power in order to minimize your bauxite losses. A carrier can have a [[Recon]] in order to maximize airstrike damage.
 
|-
 
|-
 
! AV
 
! AV
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{TorpedoWeapon}}
+
| {{TorpedoWeapon}}{{TorpedoWeapon}}{{Minisub}}
 
| Similar to the CL, the AV should aim to maximize torpedo power. In this case, all three should be midget submarines.
 
| Similar to the CL, the AV should aim to maximize torpedo power. In this case, all three should be midget submarines.
 
|}
 
|}
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! CV(L)
 
! CV(L)
 
| {{Torpedo Bomber}}{{Torpedo Bomber}}{{Torpedo Bomber}}{{Dive Bomber}}
 
| {{Torpedo Bomber}}{{Torpedo Bomber}}{{Torpedo Bomber}}{{Dive Bomber}}
| Your carriers will want to maximize their airstrike power to increase the chances they sink a majority of the enemy fleet before shelling begins. At least one carrier should have the [[Type 2 Recon Aircraft]] in order to maximize airstrike damage. The dive bomber enables the carriers to perform CVCI to clean up any stragglers.
+
| Maximize carrier airstrike power to sink a majority of the enemy fleet before shelling begins. A carrier can have a [[Recon]] in order to maximize airstrike damage. The dive bomber enables the carriers to perform CVCI during shelling.
 
|}
 
|}
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! DD
 
! DD
 
| {{Sonar}}{{DepthCharge}}{{Light Gun}}
 
| {{Sonar}}{{DepthCharge}}{{Light Gun}}
| The SONAR and the [[Type 94 Depth Charge]] or [[Type 3 Depth Charge]] provide decent ASW damage against any sub that you will encounter on the map. The gun adds much needed daytime shelling power to reduce retreats at G. An extra SONAR or gun can be added for [[Tashkent]].
+
| The standard synergy 2 equipment setup. The gun adds daytime shelling power to reduce retreats at G.
 
|-
 
|-
 
! rowspan=3| CL
 
! rowspan=3| CL
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| This setup is for CLs without an opening attack. The reasoning behind it is similar to the DD setup.
 
| This setup is for CLs without an opening attack. The reasoning behind it is similar to the DD setup.
 
|-
 
|-
| {{Seaplane}}{{Seaplane}}{{Sonar}}'''/'''{{DepthCharge}}
+
| {{SPB}}{{SPB}}{{Sonar}}'''/'''{{DepthCharge}}
| This setup is for [[:Category:Agano Class|Agano-class]], [[Tama|Tama Kai Ni]] or [[Gotland|Gotland Kai]]. The seaplanes should be seaplane bombers. Good SPB like the [[Prototype Seiran]] are important to increase the pass rate. The [[Zuiun]] is not strong enough to reliably sink or disable enemies at G before closing torpedoes.
+
| This setup is for seaplane bombers capable CL. Good [[SPB]] are important to increase the pass rate.
 
|-
 
|-
| {{TorpedoWeapon}}{{Sonar}}{{DepthCharge}}
+
| {{Minisub}}{{Sonar}}{{DepthCharge}}
| This setup is limited to [[Abukuma|Abukuma Kai Ni]] and [[Yura|Yura Kai Ni]]. They are the best choice for CLs on this map. The opening torpedo is nearly guaranteed to kill at least one enemy at G which drastically increases your pass rate.  
+
| This setup is limited to Minisub capable CL. They are the best choice for CLs on this map. The opening torpedo is nearly guaranteed to kill at least one enemy at G which drastically increases your pass rate.  
 
|}
 
|}
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|-  
 
|-  
 
! DE
 
! DE
| {{Sonar}}{{DepthCharge}}{{DepthCharge}}
+
| {{Sonar}}{{DCP}}{{DCR}}
| Similar to the DD setup with one SONAR swapped out for a [[Type 95 Depth Charge]] or [[Type 2 Depth Charge]]. These DCs have extra armor penetration when equipped on DEs. The extra ASW synergy damage also helps overcome their low base ASW.
+
| The standard synergy setup.
 
|-
 
|-
 
! CVL
 
! CVL
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|-
 
|-
 
! CLT
 
! CLT
| {{Med Gun}}{{Med Gun}}{{TorpedoWeapon}}
+
| {{Sec Gun}}{{Sec Gun}}{{Minisub}}
 
| CLTs are useful for increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
 
| CLTs are useful for increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
 
|-
 
|-
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! CL
 
! CL
 
| {{Med Gun}}{{Med Gun}}{{Seaplane}}
 
| {{Med Gun}}{{Med Gun}}{{Seaplane}}
| Setup for CLs that are capable of [[Artillery Spotting]]. For those that are not, simply replace the seaplane with a radar or anti-air gun. For [[Abukuma|Abukuma Kai Ni]] or [[Yura|Yura Kai Ni]], the seaplane can be replaced with a midget submarine.
+
| Setup for CLs that are capable of [[Artillery Spotting]]. For those that are not, simply replace the seaplane with a radar or anti-air gun. For [[Abukuma Kai Ni]] or [[Yura Kai Ni]], the seaplane can be replaced with a midget submarine.
 
|-
 
|-
 
! CLT
 
! CLT
| {{Med Gun}}{{Med Gun}}{{TorpedoWeapon}}
+
| {{Sec Gun}}{{Sec Gun}}{{Minisub}}
 
| CLTs are useful for increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
 
| CLTs are useful for increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
 
|-
 
|-
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! Notes
 
! Notes
 
|-  
 
|-  
! DD
+
! CL/CT/DD/DE
| {{Sonar}}{{Sonar}}{{DepthCharge}}'''/'''{{Sonar}}
+
| {{Sonar}}{{DCP}}{{DCR}}
| This balances accuracy and damage for DDs. The SONARS add accuracy and the [[Type 94 Depth Charge]] or [[Type 3 Depth Charge]] provides them with ASW synergy damage. An extra SONAR can be added for [[Tashkent]].
+
| The standard synergy setup.
|-
  −
! DE
  −
| {{Sonar}}{{DepthCharge}}{{DepthCharge}}
  −
| Similar to the DD setup with one SONAR swapped out for a [[Type 95 Depth Charge]] or [[Type 2 Depth Charge]]. These DCs have extra armor penetration when equipped on DEs. The extra ASW synergy damage also helps overcome their low base ASW.
  −
|-
  −
! CL
  −
| {{Sonar}}{{Sonar}}{{DepthCharge}}'''/'''{{Sonar}}
  −
| Similar to the DD setup, it aims to balance accuracy and damage.
   
|-
 
|-
 
! BBV/CAV
 
! BBV/CAV
| {{Autogyro}}{{ASWPlane}}{{Seaplane}}
+
| {{Autogyro}}{{ASWPlane}}{{SPB}}
| A BBV isn't going to be contributing much to combat aside from enabling a 2nd shelling phase. [[Hyuuga Kai Ni]] is an exception since she has respectable ASW and is capable of OASW. Just equip the BBV with the best ASW equipment she can carry.
+
| A BBV won't contribute much to combat aside from enabling a 2nd shelling phase. [[Hyuuga Kai Ni]] is an exception since she has great ASW and OASW. Just equip the BBV with the best ASW equipment she can carry.
 
|-
 
|-
 
! CVL
 
! CVL
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|-  
 
|-  
 
! BBV, CAV, CV(B/L), AV
 
! BBV, CAV, CV(B/L), AV
| {{Equipment/Card|12cm 30-tube Rocket Launcher Kai Ni|size=40px}} ( {{GreenGunMG}}{{GreenGunMG}}{{GreenGunMG}} )
+
| {{Equipment/Card|12cm 30-tube Rocket Launcher Kai Ni|size=40px}} ( {{AA Gun}}{{AA Gun}}{{AA Gun}} )
 
| You only need the [[12cm 30 Tube Rocket Launcher Kai 2]] equipped on your girls to do this map. The aim is to abuse the [[AARB|Rocket Barrage]] ability to take no damage from the airstrike. Most girls should be able to reach 100% trigger rate with just 2 RLK2, or with 1 RLK2 and AA guns.  
 
| You only need the [[12cm 30 Tube Rocket Launcher Kai 2]] equipped on your girls to do this map. The aim is to abuse the [[AARB|Rocket Barrage]] ability to take no damage from the airstrike. Most girls should be able to reach 100% trigger rate with just 2 RLK2, or with 1 RLK2 and AA guns.  
 
|-  
 
|-  
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