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=Anti-Submarine Warfare=
 
  
*Submarine are immune by air and torpedo attack.
 
*They cannot be targeted by normal shellign attack
 
*They can only be damaged by ASW attacks
 
*They cannot be sink at night in single fleet, only a combine fleet can.
 
** Friendly Fleet can sink submarine (at night)
 
** The exception being the night battle node
 
*ASW attacks is the only to have a damage modifier above 1 with some formation(Diamond, Echelon, Line-Abreast)
 
 
LBAS
 
*LBAS plane with 7 or more {{ASW}} ASW can attack submarine durinth this phase
 
Support
 
* If a CVL is present, plane with {{ASW}} ASW will attack submarine
 
OASW
 
*Ever ship that can attack submarine can under some condition perform an Opening ASW attack
 
**this is very important for multiple reason:
 
***this add an ASW attack
 
*** this allow to sink Submarien before they do O-torp
 
*** this allow to kill the sub before other ship not equiped with ASw set-up target it
 
Shelling
 
*Ship that can target submarine will prioritize the submarine
 
** Kumano and Suzuya being the exception
 
 
{|class="wikitable"
 
!Ship type
 
!Specific ship
 
!Condition
 
!Day Battle
 
!Night Battle
 
|-
 
|All
 
|All<ref>include [[Hayasui]] and [[Yamashio Maru]] with '''no''' {{AnyBomber}} equiped</ref>
 
|at least 1 base {{ASW}} ASW
 
|colspan=2|prioritize SS
 
|-
 
|AV CAV BBV LHA
 
|All
 
|{{SPB}} {{Autogyro}} {{LargeFlyingBoat}} +1{{ASW}} {{AnyBomber}}
 
|prioritize SS
 
|Don't attack SS
 
|-
 
|rowspan=4|CVL+[[Kaga Kai Ni Go]]
 
|All<ref>include [[Hayasui]] and [[Yamashio Maru]] with {{AnyBomber}} equiped</ref>
 
|rowspan=4|no more than {{color|orange|'''moderately damaged (中破)'''}}<br>have an attack aircraft with +1{{ASW}}<ref> a 0{{ASW}} attack plane paired with a rotorcraft {{Autogyro}} or a patrol plane {{ASWPlane}} do work</ref>
 
|prioritize SS
 
|rowspan=2|Nigth Air Attack cannot target SS
 
|-
 
|[[Suzuya Kou Kai Ni]]<br>[[Kumano Kou Kai Ni]]
 
|prioritize surface target
 
|-
 
|{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}}
 
|prioritize SS
 
|Nigth Air Attack will prioritize surface target<ref>In abscnece of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS
 
|-
 
|[[Gambier Bay Mk.II]]
 
|prioritize SS
 
|prioritize SS with night air attack
 
|}
 
<references/>
 
==Damage calculation==
 
===Anti-Submarine Warfare===
 
 
<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math>
 
 
* <math>\text{Type}_\text{ship}</math> is a constant depending on the type of the ship performing the attack. See below for details.
 
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin: auto"
 
!colspan=2| Ship Type Constant
 
|-
 
! Constant
 
! Ship Types
 
|-
 
| 13
 
| Coastal Defence Ships ([[DE]])<br>Destroyers ([[DD]])<br>Light Cruisers ([[CL]]/[[CT]])<br>Oilers ([[AO]]) (without aircraft equipped)
 
|-
 
| 8
 
| Aviation Cruisers ([[CAV]])<br>Aviation Battleships ([[BBV]])<br>Seaplane Tenders ([[AV]])<br>Light Carriers ([[CVL]])<br>Landing Ships ([[LHA]])<br>Oilers ([[AO]]) (with aircraft equipped)
 
|}
 
 
* <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details.
 
{{Template:Equipment/ASW_Synergy}}
 
 
 
* The bonuses do not stack, meaning only the highest possible bonus applies.
 
** The exception is when using the special depth charge projectors detailed above.
 
* Multiple equipment of the same type still only apply the bonus '''once'''.
 
* There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
 
 
'''Notes:'''
 
* When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
 
** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role.
 
** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks.
 
* Submarines cannot take more than scratch damage at night (and therefore cannot be sunk).
 
** The exception to this rule is when a battle starts at night, or when in a combined fleet
 
* It is possible to perform opening ASW attacks when certain conditions are achieved. For more details, please see [[Opening Anti-Submarine Warfare]] (OASW).
 
** As performing an opening attack effectively doubles the damage output, reaching this OASW threshold is in general more important than tacking on additional synergy.
 
 
===Synergy===
 
{{Template:Equipment/ASW_Synergy}}
 
 
==LBAS==
 
See [[LBAS]] page
 
 
==OASW==
 
See [[OASW]]
 

Latest revision as of 20:12, 27 September 2024