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| **Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship. | | **Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship. |
| | | |
− | ==Luck Modernization== | + | ===Luck Modernization=== |
− | Luck can be modernized either by using [[Maruyu]] or [[DE]]s. Remember that '''luck modernization is not reset on remodel.''' | + | '''Luck''' {{Luck}} can be modernized either by using: |
| + | *[[Maruyu]], on any ship (''see [[#Maruyu|here]]''), |
| + | *[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''), |
| + | *[[Pumpkin]]s, on any ship (''see [[#Pumpkins|here]]''). |
| | | |
− | ;Notes
| + | Luck modernization is kept on remodel. |
− | * Modernization success is '''guaranteed''' if using 5 Maruyu. | + | *The luck cap is arbitrary for each ship remodel, and us usually very high. |
− | ** This is why it is very important to remodel her to Kai before using her as modernization fodder. | + | [[Marriage]] also gives some luck. |
− | * Maruyu is the easiest and most efficient method to modernize luck. '''It is highly advised to save DEs to modernize HP'''. | + | |
| + | ===HP Modernization=== |
| + | '''HP''' {{HP}} can be modernized either by using: |
| + | *[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''), |
| + | *[[Mizuho]] or [[Kamoi]], on some ship (''see [[#Mizuho & Kamoi|here]]''). |
| + | |
| + | HP modernization is kept on remodel. |
| + | *The HP cap is arbitrary for each ship remodel, but the HP modernization is capped at +2 for '''unmarried''' ships, and between 0 and 2 for '''married''' ones. |
| + | [[Marriage]] also gives some HP, and will interfere with HP modernization for the following ships: |
| + | * Capped at +1 after marriage: |
| + | ** FBB: [[Massachusetts Kai]], [[Jean Bart]] (base) |
| + | ** SS(V): [[I-13]] (base), [[I-14]] (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]] (base), [[Salmon]] (base), [[Drum]] (base), [[Scamp]] (base) |
| + | ** AO: [[Hayasui]] (base) |
| + | * Capped at +0 after marriage: |
| + | ** BB: [[Nagato|Nagato Kai/Ni]], [[Mutsu|Mutsu Kai/Ni]], [[Yamato]] (base), [[Musashi]] (base), [[Nelson Kai]], [[Rodney Kai]], [[Colorado Kai]], [[Maryland Kai]], [[Nevada|Nevada Kai/Mod.2]] |
| + | ** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), [[Littorio|Littorio/Italia]], [[Roma|Roma/Kai]], [[South Dakota Kai]], [[Washington Kai]], |
| + | ** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), [[I-400]] (base), [[I-401]] (base), [[Maruyu]] (base) |
| + | ** AO: [[Hayasui Kai]], |
| + | |
| + | ===ASW Modernization=== |
| + | '''ASW''' {{ASW }} can be modernized by using [[Coastal Defense Ship]]s (''see [[#Coastal Defense Ships (DE)|here]]''). |
| + | * Modernization is only possible for ships that already have some base [[ASW]] stats. |
| + | |
| + | ASW modernization is kept on remodel. |
| + | *The ASW cap is +9 for all ships. |
| | | |
− | ===Maruyu===
| + | ==Maruyu== |
| A base remodel Maruyu will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results: | | A base remodel Maruyu will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results: |
| | | |
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| |} | | |} |
| | | |
− | ===Coastal Defense (DE)=== | + | ;Notes |
− | DE have a chance of granting '''+1''' luck when used alone or in pairs. | + | * Modernization success is '''guaranteed''' if using 5 Maruyu. |
| + | ** This is why it is very important to remodel her to Kai before using her as modernization fodder. |
| + | |
| + | ==[[Pumpkin]]s== |
| + | It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization. |
| + | *See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details. |
| + | |
| + | ==Mizuho & Kamoi== |
| + | [[Mizuho]] and [[Kamoi]] (AV/AO) can be used to increase the HP of certain ships: |
| + | * '''Mizuho''' for [[Mizuho]] and [[Kamoi]]. |
| + | * '''Kamoi''' for [[Mizuho]], [[Kamoi]], the {{Class|Agano}}, and the {{Class|Yamato}}. |
| + | *Mizuho and Kamoi are '''not interchangeable'''. |
| + | *Mizuho or Kamoi must be used in pairs to trigger HP modding, |
| + | *The HP mod success rate compared to the Luck mode is as follows: |
| + | |
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| + | |valign="center"| <math>\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}</math> |
| + | |} |
| + | ;With |
| + | *<math>\text{N}_\text{b}</math> the number of AV/AO on base form, |
| + | *<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form. |
| + | Notably, if the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP). |
| + | |
| + | ==Coastal Defense Ships (DE)== |
| + | [[Coastal Defense Ship]]s (DE) have a chance of granting: |
| + | *'''+1''' [[#Luck|Luck]] {{Luck}} when used "alone or in pairs". |
| + | *'''+1''' [[#HP|HP]] {{HP}} when used in "pairs of different ships from the same class". |
| + | *'''+1''' [[#ASW|ASW]] {{ASW}} when used "alone or in pairs". |
| + | |
| + | Using pairs of '''different''' [[DE]] from the '''same class''' will guarante +1 HP or +1 [[#Luck Modernization|Luck]]. |
| + | |
| + | ===Luck=== |
| + | ---- |
| + | DE can give *'''+1''' [[#Luck|Luck]] {{Luck}} when used alone or in pairs. |
| + | *It will give +1 [[#HP|HP]] {{ASW}} or [[#ASW|ASW]] {{ASW}} if it fails, depending of the situation. |
| | | |
| *For single DE: | | *For single DE: |
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| |valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}</math> | | |valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}</math> |
| |} | | |} |
| + | |
| *For DE pairs: | | *For DE pairs: |
| {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
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| | | |
| Notably: | | Notably: |
− | * +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class. | + | * +1 luck or [[#HP|HP]] is guaranteed from upgrades of pairs of different DE from a same class. |
− | * +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing. | + | * +1 luck or [[#ASW|ASW]] is guaranteed from upgrades of single DE of any other pairing. |
| * If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck | | * If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck |
| **In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization. | | **In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization. |
| | | |
− | ===[[Pumpkin]]s=== | + | '''It is highly advised to save DEs to modernize HP/ASW instead of luck.''' |
− | It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization. | + | |
− | *See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details. | + | ===HP=== |
| + | ---- |
| + | DE can give '''+1''' [[#HP|HP]] {{HP}} when used in "pairs of different ships from the same class". |
| + | *It will give +1 [[#Luck|Luck]] {{Luck}} if it fails . |
| + | *If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck. |
| + | *It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP. |
| + | *The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]: |
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| + | |valign="center"| <math>\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}</math> |
| + | |} |
| + | ;With |
| + | *<math>\text{Lv}</math> the level of the DE used in the modding. |
| + | *Notably : |
| + | **If both DE are Lv 1, the rate is about 30 %, |
| + | **If the total level of both DE is around 180+ (e.g. each of them lv 90+), the rate is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281]. |
| | | |
− | ==ASW Modernization== | + | ===ASW=== |
− | ASW increase is capped at '''+9'''. Currently, [[DE]]s are the only way to modernize ASW.
| + | ---- |
− | * Modernization is only possible for ships that already have some base [[ASW]] stats. | + | DE can give '''+1''' [[#HP|HP]] {{HP}} when used "alone" or in pairs that are not "different ships from the same class". |
| + | *It will give +1 [[#Luck|Luck]] {{Luck}} if it fails . |
| * Modernization will fail if the ship girl is at the ASW cap. | | * Modernization will fail if the ship girl is at the ASW cap. |
| ** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap). | | ** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap). |
− | | + | *Using "pairs of different DE from the same class" will also guarantee +1 ASW or +1 Luck if the ship is already at max HP. |
− | Using '''single''' or a pair of [[DE]] that are '''not different DE of a same class''' will guarantee +1 ASW or +1 [[#Luck Modernization|Luck]].
| |
− | *Using pairs of different DE from the same class will also guarantee +1 ASW or +1 Luck if the ship is already at max HP. | |
| *It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 ASW. | | *It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 ASW. |
− | The ASW mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]: | + | The ASW mod success rate compared to the Luck mode is approximately as follows[https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]: |
| *For single DE: | | *For single DE: |
| {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
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| *<math>\text{Lv}</math> the level of the DE used in the modding. | | *<math>\text{Lv}</math> the level of the DE used in the modding. |
| *<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the above formula. | | *<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the above formula. |
− | *Notably : | + | *Notably: |
| ** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %. | | ** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %. |
| ** Using two DE pairs with a level total at 180+ has a chance of +2 ASW. | | ** Using two DE pairs with a level total at 180+ has a chance of +2 ASW. |
− |
| |
− | ==HP Modernization==
| |
− | HP can be increased by using [[DE]]s, [[Mizuho]], or [[Kamoi]]. DEs must be used in pairs of '''two different ship girls from the same class''' to get +1 HP.
| |
− |
| |
− | For '''unmarried''' ships, HP can always be increased by a maximum of 2 points. Exceptions for [[Marriage|'''married''']] ships are:
| |
− | * Capped at +1 after marriage:
| |
− | ** FBB: [[Massachusetts Kai]], [[Jean Bart]] (base)
| |
− | ** SS(V): [[I-13]] (base), [[I-14]] (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]] (base), [[Salmon]] (base), [[Drum]] (base), [[Scamp]] (base)
| |
− | ** AO: [[Hayasui]] (base)
| |
− | * No HP modernization kept:
| |
− | ** BB: [[Nagato|Nagato Kai/Ni]], [[Mutsu|Mutsu Kai/Ni]], [[Yamato]] (base), [[Musashi]] (base), [[Nelson Kai]], [[Rodney Kai]], [[Colorado Kai]], [[Maryland Kai]], [[Nevada|Nevada Kai/Mod.2]]
| |
− | ** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), [[Littorio|Littorio/Italia]], [[Roma|Roma/Kai]], [[South Dakota Kai]], [[Washington Kai]],
| |
− | ** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), [[I-400]] (base), [[I-401]] (base), [[Maruyu]] (base)
| |
− | ** AO: [[Hayasui Kai]],
| |
− |
| |
− | ===Coastal Defense (DE)===
| |
− | Using pairs of '''different''' [[DE]] from the '''same class''' will guarante +1 HP or +1 [[#Luck Modernization|Luck]].
| |
− | *If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck.
| |
− | * It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.
| |
− | *The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:
| |
− | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
| |
− | |valign="center"| <math>\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}</math>
| |
− | |}
| |
− | ;With
| |
− | *<math>\text{Lv}</math> the level of the DE used in the modding.
| |
− | *Notably :
| |
− | **If both DE are Lv 1, the rate is about 30 %,
| |
− | **If the total level of both DE is around 180+ (e.g. each of them lv 90+), the rate is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].
| |
− |
| |
− | ===Mizuho & Kamoi===
| |
− | [[Mizuho]] and [[Kamoi]] (AV/AO) can be used to increase the HP of certain ships.
| |
− | * '''Mizuho''': [[Mizuho]] and [[Kamoi]].
| |
− | * '''Kamoi''': [[Mizuho]], [[Kamoi]], {{Class|Agano}}, and {{Class|Yamato}}.
| |
− | * Kamoi and Mizuho are '''not interchangeable'''.
| |
− | *Mizuho or Kamoi must be used in pairs to trigger HP modding,
| |
− | *The HP mod success rate compared to the Luck mode is as follows :
| |
− |
| |
− | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
| |
− | |valign="center"| <math>\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}</math>
| |
− | |}
| |
− | ;With
| |
− | *<math>\text{N}_\text{b}</math> the number of AV/AO on base form,
| |
− | *<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form.
| |
− | Notably, if the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP).
| |
| | | |
| =See Also= | | =See Also= |