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| |-|Planes Bonuses= | | |-|Planes Bonuses= |
| [[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: | | [[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: |
− | * Ships using planes get bonuses based on the different categories of bonuses '''ɑ/ß/γ''', '''A''', and '''B''', | + | * Ships using planes get bonuses based on the different categories of bonuses '''ɑ/ß/γ''', '''A''', and '''B'''. |
− | ** '''ɑ/ß/γ''' bonuses are foreign plane bonuses. It is divided in three "level" of bonus ɑ<ß<γ, this bonus is both map-wide and nodes specific, | + | ** The '''ɑ/ß/γ''' groups are foreign plane bonuses. It is divided into three "level" of bonus γ>ß>ɑ and are both map-wide and node specific. |
− | ** '''A''' bonuses are French and British bonuses divided into three sub-categories, | + | ** Group '''A''' are French and British bonuses divided into three sub-categories: |
− | *** '''A1''' is the French seaplane bonus, | + | *** '''A1''' are French seaplanes |
− | *** '''A2''' is the British seaplane bonus, | + | *** '''A2''' are British seaplanes |
− | *** '''A3''' is the Swordfish bonus. | + | *** '''A3''' are Swordfish |
− | ** '''Bx''' bonuses are the LBAS bonus which also applies to the ship for this event. | + | ** '''B#''' bonuses are primarily for [[LBAS]] |
− | ***It is divided into two "levels" of bonus: B1<B2. | + | ***It is divided into two "levels" of bonus: B2>B1. |
| + | ***These groups also include some aircraft which can be equipped on ships and still receive the relevant bonus. |
| | | |
| ;Notes | | ;Notes |
− | * Those bonuses work for all ships and for all attack types, including LBAS, jet assault, airstrikes, air/surface shellings, and night attacks. | + | * These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks. |
− | * Bonuses from a same line or column do not stack. | + | * Bonuses from the same line or column do not stack. |
− | * Map-wide bonuses and nodes specific bonus always stacks, | + | * Map-wide bonuses and node specific bonuses always stack. |
− | * Bonuses still work for planes in 0-slot for ships. | + | * Bonuses still work for planes equipped in 0-slot for ships. |
− | * Bonuses do not work on 0-slot for LBAS. | + | * Bonuses do not work on 0-slot for [[LBAS]]. |
| {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
| ! colspan=6|Historical Plane<br>Damage Bonuses | | ! colspan=6|Historical Plane<br>Damage Bonuses |
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| {{:Summer 2024 Event/Plane Bonuses}} | | {{:Summer 2024 Event/Plane Bonuses}} |
| ;Tips: | | ;Tips: |
− | * On carrier: | + | * Carriers: |
− | *# Try to have one plane from each column, | + | *# Try to equip one plane from each column and row |
− | *# The ideal would be to have one A3, one B2 and one B1 | + | *# For example: ɑ/A3 + ß/B1 + γ/B2 |
− | * On other ships: | + | * Other Ship Types: |
− | ** As only one seaplane should be equipped pick ɑ<ß<γ and then the highest among A and B bonuses depending on the node. | + | ** As only one seaplane should be equipped on a ship, pick γ>ß>ɑ and then the highest bonus among groups A and B depending on the node. |
| | | |
| |-|Equipment Bonuses= | | |-|Equipment Bonuses= |
− | *For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus. Having a second one do nothing. | + | *For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus. Equipping a second item from the same group will provide no additional bonus. |
− | *{{Colour|red|Do not confuse the '''balloon mechanic''' that buff the whole fleet with this '''event bonus''' that only buff ships equip with it.}} | + | *{{Colour|red|Do not confuse the '''[[:Category:Barrage Balloons|balloon mechanic]]''' fleet-wide buff with this '''event bonus''' that only buffs the individual ship equipped with it.}} |
− | The bonus from each group is stackable. | + | The bonus groups stack with each other. |
| {|class="wikitable" style="text-align:center; width:auto" | | {|class="wikitable" style="text-align:center; width:auto" |
| !colspan=3|Equipment | | !colspan=3|Equipment |