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Difference between revisions of "Module:Data/Ship/Ro-500"

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local Ro_500 = {
+
-- [[Category:Player ship modules]]
[""] = {
+
 
_name = "Ro-500",
+
return {
_nick = "Ro",
+
    [""] = {
_rarity = 7,
+
        _name = "Ro-500",
_id = 236,
+
        _page = "U-511",
_true_id = false,
+
        _nick = "Ro",
_card = "436 Card.jpg",
+
        _rarity = 7,
_battle_card = "Ro-500 card.png",
+
        _api_id = 436,
_japanese_name = "呂500",
+
        _id = 236,
_japanese_nick = "ロー",
+
        _true_id = false,
_reading = "ろ500",
+
        _japanese_name = "呂500",
_reading_nick = false,
+
        _japanese_nick = "ロー",
_class = "Type IXC",
+
        _reading = "ろ500",
_class_number = 41,
+
        _reading_nick = false,
_type = 13,
+
        _class = "Ro-series Submarine",
_hp = 13,
+
        _class_number = 1,
_hp_max = 19,
+
        _type = 13,
_firepower = 4,
+
        _hp = 13,
_firepower_max = 13,
+
        _hp_max = 19,
_firepower_mod = 1,
+
        _firepower = 4,
_armor = 7,
+
        _firepower_max = 13,
_armor_max = 21,
+
        _firepower_mod = 1,
_armor_mod = false,
+
        _armor = 7,
_torpedo = 30,
+
        _armor_max = 21,
_torpedo_max = 69,
+
        _armor_mod = false,
_torpedo_mod = 2,
+
        _torpedo = 30,
_evasion = 24,
+
        _torpedo_max = 69,
_evasion_max = 67,
+
        _torpedo_mod = 2,
_aa = 0,
+
        _evasion = 24,
_aa_max = false,
+
        _evasion_max = 68,
_aa_mod = false,
+
        _aa = 0,
_asw = 0,
+
        _aa_max = false,
_asw_max = false,
+
        _aa_mod = false,
_speed = 5,
+
        _asw = 0,
_los = nil,
+
        _asw_max = false,
_los_max = nil,
+
        _speed = 5,
_range = 1,
+
        _los = 12,
_luck = 44,
+
        _los_max = 34,
_luck_max = 77,
+
        _range = 1,
_luck_mod = false,
+
        _luck = 44,
_remodel_level = 55,
+
        _luck_max = 77,
_remodel_ammo = 270,
+
        _luck_mod = false,
_remodel_steel = 170,
+
        _remodel_level = 55,
_remodel_blueprint = false,
+
        _remodel_ammo = 270,
_remodel_from = "U-511/Kai",
+
        _remodel_steel = 170,
_remodel_to = false,
+
        _remodel_development_material = false,
_fuel = 10,
+
        _remodel_blueprint = false,
_ammo = 20,
+
        _remodel_catapult = false,
_scrap_fuel = 1,
+
        _remodel_from = "U-511/Kai",
_scrap_ammo = 2,
+
        _remodel_to = false,
_scrap_steel = 2,
+
        _fuel = 10,
_scrap_baux = 1,
+
        _ammo = 20,
_equipment = {
+
        _scrap_fuel = 1,
{equipment = "Prototype FaT Type 95 Oxygen Torpedo Kai", size = 0},
+
        _scrap_ammo = 2,
{equipment = false, size = 0},
+
        _scrap_steel = 2,
},
+
        _scrap_baux = 1,
},
+
        _equipment = {
 +
            { equipment = "Prototype FaT Type 95 Oxygen Torpedo Kai", size = 0 },
 +
            { equipment = false, size = 0 },
 +
        },
 +
    },
 
}
 
}
 
return Ro_500
 

Latest revision as of 16:40, 24 July 2024

Documentation for this module may be created at Module:Data/Ship/Ro-500/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "Ro-500",
        _page = "U-511",
        _nick = "Ro",
        _rarity = 7,
        _api_id = 436,
        _id = 236,
        _true_id = false,
        _japanese_name = "呂500",
        _japanese_nick = "ロー",
        _reading = "ろ500",
        _reading_nick = false,
        _class = "Ro-series Submarine",
        _class_number = 1,
        _type = 13,
        _hp = 13,
        _hp_max = 19,
        _firepower = 4,
        _firepower_max = 13,
        _firepower_mod = 1,
        _armor = 7,
        _armor_max = 21,
        _armor_mod = false,
        _torpedo = 30,
        _torpedo_max = 69,
        _torpedo_mod = 2,
        _evasion = 24,
        _evasion_max = 68,
        _aa = 0,
        _aa_max = false,
        _aa_mod = false,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 12,
        _los_max = 34,
        _range = 1,
        _luck = 44,
        _luck_max = 77,
        _luck_mod = false,
        _remodel_level = 55,
        _remodel_ammo = 270,
        _remodel_steel = 170,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "U-511/Kai",
        _remodel_to = false,
        _fuel = 10,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            { equipment = "Prototype FaT Type 95 Oxygen Torpedo Kai", size = 0 },
            { equipment = false, size = 0 },
        },
    },
}