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Difference between revisions of "Template:Installation"

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m (Replaced content with "{{delete}}")
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*Installation type. This gives <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> the following changes:
+
{{delete}}
:* Torpedo salvo cannot target <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>, with the exception of torpedo bombers.
 
:* During night battle, attacks against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>.
 
:* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
 
:* Carriers with dive bombers cannot choose <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as normal.
 
:* Damage text is different from others:
 
::* Slightly damaged(小破) → Confused(混乱)
 
::* Moderately damaged(中破) → Damaged(損害)
 
::* Heavily damaged(大破) → Broken(損壊)
 
::* Sunken(撃沈) → Destroyed(破壊)
 
::* Cannot attack during daytime shelling at Damaged or worse.
 
:* Cannot attack during daytime shelling if all carried planes are shot down.
 
:* Attacks at night if not Broken or Destroyed.
 
:* Enables 2nd round of daytime shelling.
 
:* Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night)
 
:* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]].
 
:* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.
 
 
 
[[Category:Abyssal Land Bases]]
 
<noinclude>{{Documentation}}</noinclude>
 

Latest revision as of 10:08, 9 July 2024