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Difference between revisions of "Module:Data/Ship/Akagi"

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Line 132: Line 132:
 
     _reading = "あかぎかいに",
 
     _reading = "あかぎかいに",
 
     _class = "Akagi",
 
     _class = "Akagi",
 +
    _display_class = "Kai Akagi",
 
     _class_number = 1,
 
     _class_number = 1,
 
     _type = 11,
 
     _type = 11,
Line 145: Line 146:
 
     _torpedo_max = false,
 
     _torpedo_max = false,
 
     _torpedo_mod = false,
 
     _torpedo_mod = false,
     _evasion = nil,
+
     _evasion = 33,
     _evasion_max = nil,
+
     _evasion_max = 73,
 
     _aa = 40,
 
     _aa = 40,
 
     _aa_max = 85,
 
     _aa_max = 85,
 
     _aa_mod = 6,
 
     _aa_mod = 6,
     _asw = nil,
+
     _asw = 0,
     _asw_max = nil,
+
     _asw_max = false,
 
     _speed = 10,
 
     _speed = 10,
     _los = nil,
+
     _los = 51,
     _los_max = nil,
+
     _los_max = 91,
 
     _range = 2,
 
     _range = 2,
 
     _luck = 20,
 
     _luck = 20,
Line 163: Line 164:
 
     _remodel_ammo = 4500,
 
     _remodel_ammo = 4500,
 
     _remodel_steel = 8500,
 
     _remodel_steel = 8500,
     _remodel_development_material = nil,
+
    -- _remodel_construction_material = nil,
 +
     _remodel_development_material = 100,
 
     _remodel_airmat = 2,
 
     _remodel_airmat = 2,
 
     _remodel_blueprint = 2,
 
     _remodel_blueprint = 2,
     _remodel_catapult = 1,
+
     _remodel_catapult = true,
     _remodel_report = 1,
+
     _remodel_report = true,
 
     _remodel_from = "Akagi/Kai",
 
     _remodel_from = "Akagi/Kai",
 
     _remodel_to = "Akagi/Kai Ni E",
 
     _remodel_to = "Akagi/Kai Ni E",
Line 177: Line 179:
 
     _scrap_baux = 15,
 
     _scrap_baux = 15,
 
     _equipment = {
 
     _equipment = {
       {equipment = nil, size = 21},
+
       {equipment = false, size = 21},
       {equipment = nil, size = 21},
+
       {equipment = false, size = 21},
       {equipment = nil, size = 32},
+
       {equipment = false, size = 32},
       {equipment = nil, size = 12},
+
       {equipment = false, size = 12},
       {equipment = nil, size = 4},
+
       {equipment = false, size = 4},
 
     },
 
     },
 
     _voice_flag = 1,
 
     _voice_flag = 1,
Line 191: Line 193:
 
     _rarity = 8,
 
     _rarity = 8,
 
     _api_id = 599,
 
     _api_id = 599,
     _id = 404,
+
     _id = 409,
     _true_id = 409,
+
     _true_id = false,
 
     _japanese_name = "赤城改二戊",
 
     _japanese_name = "赤城改二戊",
     _reading = "あかぎかいにぼう",
+
     _reading = "あかぎかいにぼ",
 
     _class = "Akagi",
 
     _class = "Akagi",
 +
    _display_class = "Kai Akagi",
 
     _class_number = 1,
 
     _class_number = 1,
 
     _type = 11,
 
     _type = 11,
Line 209: Line 212:
 
     _torpedo_max = false,
 
     _torpedo_max = false,
 
     _torpedo_mod = false,
 
     _torpedo_mod = false,
     _evasion = nil,
+
     _evasion = 33,
     _evasion_max = nil,
+
     _evasion_max = 75,
 
     _aa = 40,
 
     _aa = 40,
 
     _aa_max = 84,
 
     _aa_max = 84,
 
     _aa_mod = 6,
 
     _aa_mod = 6,
     _asw = nil,
+
     _asw = 0,
     _asw_max = nil,
+
     _asw_max = false,
 
     _speed = 10,
 
     _speed = 10,
     _los = nil,
+
     _los = 50,
     _los_max = nil,
+
     _los_max = 90,
 
     _range = 2,
 
     _range = 2,
 
     _luck = 20,
 
     _luck = 20,
Line 227: Line 230:
 
     _remodel_ammo = 2000,
 
     _remodel_ammo = 2000,
 
     _remodel_steel = 2800,
 
     _remodel_steel = 2800,
     _remodel_development_material = nil,
+
    _remodel_construction_material = 30,
 +
     _remodel_development_material = 80,
 
     _remodel_blueprint = false,
 
     _remodel_blueprint = false,
 
     _remodel_catapult = false,
 
     _remodel_catapult = false,
Line 236: Line 240:
 
     _remodel_to_ammo = 2000,
 
     _remodel_to_ammo = 2000,
 
     _remodel_to_steel = 2800,
 
     _remodel_to_steel = 2800,
     _remodel_to_development_material = nil,
+
    _remodel_to_construction_material = 30,
 +
     _remodel_to_development_material = 80,
 
     _remodel_to_blueprint = false,
 
     _remodel_to_blueprint = false,
 
     _remodel_to_catapult = false,
 
     _remodel_to_catapult = false,
Line 246: Line 251:
 
     _scrap_baux = 15,
 
     _scrap_baux = 15,
 
     _equipment = {
 
     _equipment = {
       {equipment = nil, size = 16},
+
       {equipment = false, size = 16},
       {equipment = nil, size = 16},
+
       {equipment = false, size = 16},
       {equipment = nil, size = 40},
+
       {equipment = false, size = 40},
       {equipment = nil, size = 4},
+
       {equipment = false, size = 4},
       {equipment = nil, size = 2},
+
       {equipment = false, size = 2},
 
     },
 
     },
 
     _voice_flag = 1,
 
     _voice_flag = 1,
 +
    _night_aviation_personnel = true,
 
   },
 
   },
 
     seasonals = {
 
     seasonals = {
 
         { _suffix = "Oyakodon", _season = "Fall 2016" },
 
         { _suffix = "Oyakodon", _season = "Fall 2016" },
 +
        { _suffix = "New Year", _season = "New Year 2020" },
 
     },
 
     },
 
     class = {
 
     class = {

Latest revision as of 17:28, 28 March 2024

Documentation for this module may be created at Module:Data/Ship/Akagi/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "Akagi",
        _rarity = 6,
        _api_id = 83,
        _id = 6,
        _true_id = false,
        _japanese_name = "赤城",
        _reading = "あかぎ",
        _class = "Akagi",
        _class_number = 1,
        _type = 11,
        _hp = 69,
        _hp_max = 79,
        _firepower = 0,
        _firepower_max = 39,
        _firepower_mod = false,
        _armor = 28,
        _armor_max = 54,
        _armor_mod = 3,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 28,
        _evasion_max = 49,
        _aa = 32,
        _aa_max = 69,
        _aa_mod = 5,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 44,
        _los_max = 69,
        _range = 1,
        _luck = 12,
        _luck_max = 49,
        _luck_mod = false,
        _buildable = true,
        _buildable_lsc = true,
        _build_time = 270,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "Akagi/Kai",
        _fuel = 60,
        _ammo = 55,
        _scrap_fuel = 8,
        _scrap_ammo = 12,
        _scrap_steel = 30,
        _scrap_baux = 7,
        _equipment = {
            { equipment = "Type 0 Fighter Model 21", size = 18 },
            { equipment = "Type 99 Dive Bomber", size = 18 },
            { equipment = "Type 97 Torpedo Bomber", size = 27 },
            { equipment = false, size = 10 },
        },
        _voice_actor = "Fujita Saki",
        _artist = "Shibafu",
        _implementation_date = { 2013, 4, 23 },
        _availability = { quest = { "B10" }, "drop" },
        _wikipedia = "Japanese aircraft carrier Akagi",
    },
    ["Kai"] = {
        _name = "Akagi",
        _suffix = "Kai",
        _rarity = 7,
        _api_id = 277,
        _id = 6,
        _true_id = 1377,
        _cg_reference = "/",
        _cg_damaged_reference = "/",
        _japanese_name = "赤城改",
        _reading = "あかぎかい",
        _class = "Akagi",
        _class_number = 1,
        _type = 11,
        _hp = 77,
        _hp_max = 92,
        _firepower = 0,
        _firepower_max = 55,
        _firepower_mod = false,
        _armor = 40,
        _armor_max = 79,
        _armor_mod = 4,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 28,
        _evasion_max = 69,
        _aa = 35,
        _aa_max = 79,
        _aa_mod = 5,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 50,
        _los_max = 89,
        _range = 1,
        _luck = 12,
        _luck_max = 60,
        _luck_mod = false,
        _remodel_level = 30,
        _remodel_ammo = 300,
        _remodel_steel = 700,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Akagi/",
        _remodel_to = "Akagi/Kai Ni",
        _fuel = 75,
        _ammo = 75,
        _scrap_fuel = 10,
        _scrap_ammo = 15,
        _scrap_steel = 35,
        _scrap_baux = 12,
        _equipment = {
            { equipment = "Type 0 Fighter Model 52", size = 20 },
            { equipment = "Suisei", size = 20 },
            { equipment = "Type 97 Torpedo Bomber", size = 32 },
            { equipment = false, size = 10 },
        },
    },
  ["Kai Ni"] = {
    _name = "Akagi",
    _suffix = "Kai Ni",
    _rarity = 8,
    _api_id = 594,
    _id = 404,
    _true_id = false,
    _japanese_name = "赤城改二",
    _reading = "あかぎかいに",
    _class = "Akagi",
    _display_class = "Kai Akagi",
    _class_number = 1,
    _type = 11,
    _hp = 81,
    _hp_max = 97,
    _firepower = 0,
    _firepower_max = 60,
    _firepower_mod = false,
    _armor = 42,
    _armor_max = 81,
    _armor_mod = 5,
    _torpedo = 0,
    _torpedo_max = false,
    _torpedo_mod = false,
    _evasion = 33,
    _evasion_max = 73,
    _aa = 40,
    _aa_max = 85,
    _aa_mod = 6,
    _asw = 0,
    _asw_max = false,
    _speed = 10,
    _los = 51,
    _los_max = 91,
    _range = 2,
    _luck = 20,
    _luck_max = 77,
    _luck_mod = false,
    _build_time = 270,
    _remodel_level = 90,
    _remodel_ammo = 4500,
    _remodel_steel = 8500,
    -- _remodel_construction_material = nil,
    _remodel_development_material = 100,
    _remodel_airmat = 2,
    _remodel_blueprint = 2,
    _remodel_catapult = true,
    _remodel_report = true,
    _remodel_from = "Akagi/Kai",
    _remodel_to = "Akagi/Kai Ni E",
    _fuel = 95,
    _ammo = 90,
    _scrap_fuel = 13,
    _scrap_ammo = 17,
    _scrap_steel = 40,
    _scrap_baux = 15,
    _equipment = {
      {equipment = false, size = 21},
      {equipment = false, size = 21},
      {equipment = false, size = 32},
      {equipment = false, size = 12},
      {equipment = false, size = 4},
    },
    _voice_flag = 1,
    _implementation_date = {2019, 5, 21},
  },
  ["Kai Ni E"] = {
    _name = "Akagi",
    _suffix = "Kai Ni E",
    _rarity = 8,
    _api_id = 599,
    _id = 409,
    _true_id = false,
    _japanese_name = "赤城改二戊",
    _reading = "あかぎかいにぼ",
    _class = "Akagi",
    _display_class = "Kai Akagi",
    _class_number = 1,
    _type = 11,
    _hp = 81,
    _hp_max = 97,
    _firepower = 0,
    _firepower_max = 67,
    _firepower_mod = false,
    _armor = 42,
    _armor_max = 81,
    _armor_mod = 5,
    _torpedo = 0,
    _torpedo_max = false,
    _torpedo_mod = false,
    _evasion = 33,
    _evasion_max = 75,
    _aa = 40,
    _aa_max = 84,
    _aa_mod = 6,
    _asw = 0,
    _asw_max = false,
    _speed = 10,
    _los = 50,
    _los_max = 90,
    _range = 2,
    _luck = 20,
    _luck_max = 77,
    _luck_mod = false,
    _build_time = 270,
    _remodel_level = 92,
    _remodel_ammo = 2000,
    _remodel_steel = 2800,
    _remodel_construction_material = 30,
    _remodel_development_material = 80,
    _remodel_blueprint = false,
    _remodel_catapult = false,
    _remodel_report = false,
    _remodel_from = "Akagi/Kai Ni",
    _remodel_to = "Akagi/Kai Ni",
    _remodel_to_level = 92,
    _remodel_to_ammo = 2000,
    _remodel_to_steel = 2800,
    _remodel_to_construction_material = 30,
    _remodel_to_development_material = 80,
    _remodel_to_blueprint = false,
    _remodel_to_catapult = false,
    _fuel = 95,
    _ammo = 85,
    _scrap_fuel = 13,
    _scrap_ammo = 17,
    _scrap_steel = 40,
    _scrap_baux = 15,
    _equipment = {
      {equipment = false, size = 16},
      {equipment = false, size = 16},
      {equipment = false, size = 40},
      {equipment = false, size = 4},
      {equipment = false, size = 2},
    },
    _voice_flag = 1,
    _night_aviation_personnel = true,
  },
    seasonals = {
        { _suffix = "Oyakodon", _season = "Fall 2016" },
        { _suffix = "New Year", _season = "New Year 2020" },
    },
    class = {
        _name = "Akagi",
        _class = true,
        _base_type = 11,
    },
}