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| }} | | }} |
| }} | | }} |
− | ===Map Unlocking=== | + | |
| + | ===Map Unlocking & Progression=== |
| '''2-2''' is unlocked after clearing [[2-1]]. | | '''2-2''' is unlocked after clearing [[2-1]]. |
| + | |
| + | To clear the map, the boss's flagship must be sunk once. |
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| ===Stage Guide=== | | ===Stage Guide=== |
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| <tabber> | | <tabber> |
| |-|Light fleet= | | |-|Light fleet= |
− | *'''1AV, 2DD, 3CLT/CA(V)/CL/AV''' | + | *'''1AV, 2DD, 3CL(T)/CA(V)/AV''' |
| *Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}} | | *Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}} |
| **'''1AV, 4DD, 1CL''' (fast) guarantees the shortest route. | | **'''1AV, 4DD, 1CL''' (fast) guarantees the shortest route. |
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| {{MapRoute|A|green|F|green|J|green}} are "Normal Resource Nodes" rewarding respectively bauxite {{Bauxite}}, bauxite {{Bauxite}}, and instant construction materials {{IC}}. | | {{MapRoute|A|green|F|green|J|green}} are "Normal Resource Nodes" rewarding respectively bauxite {{Bauxite}}, bauxite {{Bauxite}}, and instant construction materials {{IC}}. |
| *''See [[Resource Node|here]] for more details. | | *''See [[Resource Node|here]] for more details. |
− |
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| ====Bauxite, Steel, and Transports Farming==== | | ====Bauxite, Steel, and Transports Farming==== |
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| *'''3-6CV(L)/BBV, 0-3XX''' | | *'''3-6CV(L)/BBV, 0-3XX''' |
| *Route = {{MapRoute|C|blue|B|red|A|green}} | | *Route = {{MapRoute|C|blue|B|red|A|green}} |
− | **Using 3 CL/CAV carrying {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} and [[Landing Craft]] alongside the carriers will create a strong opening, coupled with a higher resource gain. | + | **Using 3CL/CAV carrying a {{Minisub}} [[Midget Submarine]] and {{LandingCraft}} [[Landing Craft]] alongside the carriers will create a strong opening, coupled with a higher resource gain. |
− | *Node {{MapRoute|A|green}} give '''bauxite''', and even with multiple carriers in the fleet, it is possible to break even on bauxite consumption and even make a net gain. | + | *Node {{MapRoute|A|green}} gives '''bauxite''', and even with multiple carriers in the fleet, it is possible to break even on bauxite consumption and even make a net gain. |
| *In addition, many medium ships (mostly CAs) will be dropped, that can be scrapped for a reasonable amount of '''steel'''. | | *In addition, many medium ships (mostly CAs) will be dropped, that can be scrapped for a reasonable amount of '''steel'''. |
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