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=Compilation of test about the new Anti-installation Equipment=
+
==Old Guaranteed Shootdown Formula==
 +
I keep that here in case it become relevent again in the future.
 +
{{Formula
 +
|Title=Guaranteed Shootdown Formula
 +
|Math=\text{Guaranteed}= \lfloor \text{AACI}_\text{shotA} \times \text{AAR}_\text{AACI} \rfloor + \text{AACI}_\text{shotB}
 +
|Var=<math>\text{AAR}_\text{AACI}</math> the attacking plane's '''AACI Resist'''.
 +
**Value is suspected to be equal to <math>\text{AAR}_\text{ship}</math>, but not confirmed for all planes.<ref>https://github.com/noro6/kc-web/blob/main/src/classes/aerialCombat/shootDownInfo.ts#L115</ref>
 +
* <math>\text{AACI}_\text{shotA}</math> and <math>\text{AACI}_\text{shotB}</math> are Anti Air Cut-in (AACI) Shot-down values
 +
** See [[#Anti-Air Cut-in|Shot down per slot column of AACI Patterns]] for values in tooltips.
 +
*** Player fleet uses <math>\text{AACI}_\text{shotA} = 1</math>, <math>\text{AACI}_\text{shotB} = 0</math> if no AACI triggered
 +
*** Enemy fleet uses <math>\text{AACI}_\text{shotA} = 0</math>, <math>\text{AACI}_\text{shotB} = 0</math> if no AACI triggered
 +
*** Values for API values after 13 are unconfirmed
  
==Toku DLC + Chi-Ha==
+
<references/>
 
+
}}
===Chi-Ha kai test 1===
 
https://twitter.com/hedgehog_hasira/status/1638719009884602378
 
 
 
Toku dlc+chi-ha '''kai''' tested in the event against SDH
 
 
 
;Result:
 
*'''1.4''' dlc bonus
 
*Normal improvement bonus (avg{{Star}}/50)
 
*pre and post cap bonus of Sherman '''1.1''' and '''1.2'''
 
*Unique bonus of '''x1.5+33
 
**Not tested if different than the shemran bonus of '''x1.4+35'''??
 
*synergy with T89/HoNi
 
**pre-cap '''1.3
 
**post-cap '''1.6
 
*Not enough data for the armed boat synergy
 
*Effect on exponenet for post-cap improvement bonus unknown
 
 
 
 
 
;Analysis
 
*Bonus of '''x1.5+33''' not tested if different than the shemran bonus of '''x1.4+35'''??
 
*Synergy with T89/HoNi
 
** I noticed that these bonus correspond to the differnece between 1 and 2 T89/HoNi (1.95/1.5=1.3 and 2.08/1.3=1.6). Is the sherman bonus a mistake and in reality the ChiHa count as a T89/HoNi??
 
**Hypothesis 1: share '''x1.5/1.95''' bonus with T89/HoNi and has '''x1.1+33''' unique bonus
 
***Doesn't work with post-cap bonus (1.2 instead of 1.3)
 
***Can be decided with test on other installation (unique bonus stay the same, not the pre-cap)
 
**Hypothesis 2: We need to rethink the ''2 or more dlc bonus'' there may be a synergy systeme we missed until now.
 
 
 
===Chi-Ha Armed boat synery===
 
https://twitter.com/oxke_admiral/status/1642326265364615168?cxt=HHwWgMDQxa7C28otAAAA
 
 
 
*Both Chi-Ha and Chi-Ha Kai are group B.
 
*Slight revision of the bonus values.
 
 
 
==Army Unit==
 

Latest revision as of 20:57, 5 November 2023

Old Guaranteed Shootdown Formula

I keep that here in case it become relevent again in the future.

Guaranteed Shootdown Formula
[math]\displaystyle{ \text{Guaranteed}= \lfloor \text{AACI}_\text{shotA} \times \text{AAR}_\text{AACI} \rfloor + \text{AACI}_\text{shotB} }[/math]
With
  • [math]\displaystyle{ \text{AAR}_\text{AACI} }[/math] the attacking plane's AACI Resist.
    • Value is suspected to be equal to [math]\displaystyle{ \text{AAR}_\text{ship} }[/math], but not confirmed for all planes.[1]
  • [math]\displaystyle{ \text{AACI}_\text{shotA} }[/math] and [math]\displaystyle{ \text{AACI}_\text{shotB} }[/math] are Anti Air Cut-in (AACI) Shot-down values
    • See Shot down per slot column of AACI Patterns for values in tooltips.
      • Player fleet uses [math]\displaystyle{ \text{AACI}_\text{shotA} = 1 }[/math], [math]\displaystyle{ \text{AACI}_\text{shotB} = 0 }[/math] if no AACI triggered
      • Enemy fleet uses [math]\displaystyle{ \text{AACI}_\text{shotA} = 0 }[/math], [math]\displaystyle{ \text{AACI}_\text{shotB} = 0 }[/math] if no AACI triggered
      • Values for API values after 13 are unconfirmed