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| Sortie= | | Sortie= |
| ==[[1-4]]== | | ==[[1-4]]== |
− | There really isn't a good place to farm steel but this is the only map where it is possible to do it at a low cost. This map has random branching which means you are not guaranteed to hit the steel node. The bright side is that you can gain {{Ammo}} or {{Bauxite}} instead. What you want to do is maximize the power of your opening strike to minimize the damage your DDs will take. Since a majority of the enemies encountered have weak ASW and are forced to target submarines, taking one along can allow you to sub-tank the map. You will want to '''retreat in the battle after the resource node'''.
| + | Node {{MapRoute|C|green}} is a "normal resource node" rewarding 10~20 {{Steel}} |
− | | + | *Also rewads the same quantity of ammo {{Ammo}}, or {{Bauxite}}. |
− | ;Resource Gain
| + | Not a great place to farm {{Steel}}. This is mitigated by the easy route, low cost, and the other resources gained. |
− | * 10-20 (5 {{Steel}}{{Ammo}}{{Bauxite}} increments)
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− | ** +2 per {{Drum}}
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− | ** +3 per {{LandingCraft}}
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| ;Recommended Fleets | | ;Recommended Fleets |
− | * 2CVL 3DD 1SSV | + | * 0-1AV, 1-2CVL, 3DD, 1SS(V) |
− | * 1AV 1CVL 3DD 1SSV | + | *Route = {{MapRoute|B|red|C|green|F|blue|J|green|H|green}} |
| + | **There is a random chance to go on the South route instead. |
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| ;Equipment Setups | | ;Equipment Setups |
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| !Notes | | !Notes |
| |- | | |- |
− | ! rowspan=2| DD | + | ! DD |
| | {{LandingCraft}}{{LandingCraft}}{{LandingCraft}} | | | {{LandingCraft}}{{LandingCraft}}{{LandingCraft}} |
− | | Ideally you should be using landing craft capable destroyers to supplement the meager resource returns.
| + | | {{Drum}} can serve as Landing Craft substitutes when lacking enough. |
− | |-
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− | | {{Drum}}{{Drum}}{{Drum}} | |
− | | This setup is when you are not using Landing Craft-capable destroyers.
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| |- | | |- |
| ! CVL | | ! CVL |
− | | {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}} | + | | {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}}<br>{{BluePlane}}/{{RedPlane}} & {{LandingCraft}}{{LandingCraft}} |
− | | This setup maximizes the CVL's airstrike capability and takes AS+ against the enemy CVLs. If using 2CVL, the other one can swap a fighter for a [[Type 2 Recon Aircraft]] to maximize airstrike damage. | + | | As no air power is required, this setup maximizes the CVL's airstrike capability and gives them CVCI capabilities to clean up any survivors. |
− | |-
| + | *Using {{LandingCraft}} capable CVL is also a viable option to maximize gains. |
− | ! rowspan=2| SSV
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− | | {{LandingCraft}}{{LandingCraft}}
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− | | Just stack Ka-Mi tanks to maximize your resource gains if you can manage it. For 3-slot submarines like [[I-13]] and [[I-14]], just give them an additional tank.
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| |- | | |- |
− | | {{TorpedoWeapon}}{{TorpedoWeapon}} | + | ! SS(V) |
− | | If you lack tanks, you can just equip torpedoes on your SSV. Ideally, she should have the [[61cm Triple (Oxygen) Torpedo Mount]] to maximize her armor. | + | | {{Amphibious Tank}}{{Amphibious Tank}} |
| + | | {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks. |
| + | *[[Luigi Torelli]] is also a recommended substitute that can carry {{Drum}} |
| |- | | |- |
| ! AV | | ! AV |
− | | {{TorpedoWeapon}}{{Seaplane}}{{Seaplane}} | + | | {{SPB}}{{SPB}}{{Minisub}}<br>{{LandingCraft}}{{LandingCraft}}{{LandingCraft}} |
− | | The AV is meant to be a CVL-lite with opening torpedo capability. It is not recommended to use AV that cannot perform an opening torpedo strike. | + | | Either a setup giving both an Otorp and an airstrike, or resource focused. |
| |} | | |} |
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