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=Akashi's greed=
 
=Akashi's greed=
The goal is to set up some tabs to identify where it is statistically cheaper to toggle or not the guarateed improvement.
+
The goal is to set up some tabs to identify where it is statistically cheaper to toggle or not the guaranteed improvement.
  
 
Reminder :
 
Reminder :
{| class="wikitable" style="text-align:center;"
+
{|class="wikitable" style="text-align:center"
|-
 
 
!Modification Level  
 
!Modification Level  
! 1★
+
! 1★!! 2★!! 3★!! 4★!! 5★!! 6★!! 7★!! 8★!! 9★!! Max★!! Upgrade
! 2★
 
! 3★
 
! 4★
 
! 5★
 
! 6★
 
! 7★
 
! 8★
 
! 9★
 
! Max★
 
! Upgrade
 
 
|-
 
|-
 
!Akashi  
 
!Akashi  
Line 25: Line 14:
 
|}
 
|}
  
Average screw cost when not guaranteed :
+
Some science :
 +
<div class="mw-collapsible mw-collapsed">
 +
Average screw cost when not guaranteed, assuming Akashi is Kai and not counting any equipment cost :
  
 
[[File:Average costs.png|750px]]
 
[[File:Average costs.png|750px]]
  
Screw cost increase when guaranteed :
+
Screw cost difference when guaranteed :
 +
 
 +
[[File:Scew costs.png|1000px]]
 +
 
 +
As expected, when the guaranteed cost is too high, not guaranteeing the upgrade is on average cheaper screw-wise, but this is not counting any potential equipment that may be lost and so may imply a higher screw cost.
 +
</div>
 +
 
 +
Guaranteeing worthiness per base upgrade screw cost:
 +
<tabber>
 +
|-|General rules=
 +
When upgrading any equipment, Devmats and Screw are consumed, and eventually one or several equipment and consumables.
 +
*Since obtaining Devmats is not an issue, their cost is simply ignored.
 +
*Since failing an upgrade does not consume any consumables, they are ignored.
 +
*For equipment consumed :
 +
**If they are craftable or relatively easy to obtain, their cost is negligible in front of any screw cost.
 +
**If the equipment consumed is a very rare one, then guaranteeing the upgrade should be evident.
 +
**If the equipment consumed is itself made via Akashi's upgrades, '''then its total screw cost must be added to the base screw costs used in later examples.
 +
|-|0=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 0|| 6th {{Star}}
 +
|-
 +
| 1+|| Never
 +
|}
 +
 
 +
|-|1=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 1|| 6th {{Star}}
 +
|-
 +
| 2+|| Never
 +
|}
 +
 
 +
|-|2=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 2|| 6th {{Star}}
 +
|-
 +
| 3|| {{MaxStar}}
 +
|-
 +
| 4+|| Never
 +
|}
 +
 
 +
|-|3=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 3|| 6th {{Star}}
 +
|-
 +
| 4|| 8th {{Star}}
 +
|-
 +
| 5+|| Never
 +
|}
 +
 
 +
|-|4=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 4|| 6th {{Star}}
 +
|-
 +
| 5|| 8th {{Star}}
 +
|-
 +
| 6|| {{MaxStar}}
 +
|-
 +
| 7+|| Never
 +
|}
 +
 
 +
|-|5=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 5|| 6th {{Star}}
 +
|-
 +
| 6|| 7th {{Star}}
 +
|-
 +
| 7|| 9th {{Star}}
 +
|-
 +
| 8|| {{MaxStar}}
 +
|-
 +
| 9+|| Never
 +
|}
 +
 
 +
|-|6=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 6|| 6th {{Star}}
 +
|-
 +
| 7|| 7th {{Star}}
 +
|-
 +
| 8|| 9th {{Star}}
 +
|-
 +
| 9|| {{MaxStar}}
 +
|-
 +
| 10+|| Never
 +
|}
 +
 
 +
|-|7=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 7|| 6th {{Star}}
 +
|-
 +
| 8|| 7th {{Star}}
 +
|-
 +
| 9|| 8th {{Star}}
 +
|-
 +
| 10|| 9th {{Star}}
 +
|-
 +
| 11|| {{MaxStar}}
 +
|-
 +
| 12+|| Never
 +
|}
 +
 
 +
|-|8=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 8|| 6th {{Star}}
 +
|-
 +
| 9|| 7th {{Star}}
 +
|-
 +
| 10|| 8th {{Star}}
 +
|-
 +
| 11|| 9th {{Star}}
 +
|-
 +
| 12|| {{MaxStar}}
 +
|-
 +
| 13+|| Never
 +
|}
 +
 
 +
|-|9=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 9|| 6th {{Star}}
 +
|-
 +
| 10|| 6th {{Star}}
 +
|-
 +
| 11|| 8th {{Star}}
 +
|-
 +
| 12|| 9th {{Star}}
 +
|-
 +
| 13|| 9th {{Star}}
 +
|-
 +
| 14|| {{MaxStar}}
 +
|-
 +
| 15+|| Never
 +
|}
 +
 
 +
|-|10=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 10|| 6th {{Star}}
 +
|-
 +
| 11|| 6th {{Star}}
 +
|-
 +
| 12|| 7th {{Star}}
 +
|-
 +
| 13|| 9th {{Star}}
 +
|-
 +
| 14|| 9th {{Star}}
 +
|-
 +
| 15|| {{MaxStar}}
 +
|-
 +
| 16|| {{MaxStar}}
 +
|-
 +
| 17+|| Never
 +
|}
 +
 
 +
|-|11=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 11|| 6th {{Star}}
 +
|-
 +
| 12|| 6th {{Star}}
 +
|-
 +
| 13|| 7th {{Star}}
 +
|-
 +
| 14|| 8th {{Star}}
 +
|-
 +
| 15|| 9th {{Star}}
 +
|-
 +
| 16|| 9th {{Star}}
 +
|-
 +
| 17|| {{MaxStar}}
 +
|-
 +
| 18+|| Never
 +
|}
 +
 
 +
|-|12=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 12|| 6th {{Star}}
 +
|-
 +
| 13|| 6th {{Star}}
 +
|-
 +
| 14|| 7th {{Star}}
 +
|-
 +
| 15|| 8th {{Star}}
 +
|-
 +
| 16|| 9th {{Star}}
 +
|-
 +
| 17|| 9th {{Star}}
 +
|-
 +
| 18|| {{MaxStar}}
 +
|-
 +
| 19|| {{MaxStar}}
 +
|-
 +
| 20+|| Never
 +
|}
 +
 
 +
|-|13=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 13|| 6th {{Star}}
 +
|-
 +
| 14|| 6th {{Star}}
 +
|-
 +
| 15|| 7th {{Star}}
 +
|-
 +
| 16|| 8th {{Star}}
 +
|-
 +
| 17|| 9th {{Star}}
 +
|-
 +
| 18|| 9th {{Star}}
 +
|-
 +
| 19|| 9th {{Star}}
 +
|-
 +
| 20|| {{MaxStar}}
 +
|-
 +
| 21+|| Never
 +
|}
 +
 
 +
|-|14=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 14|| 6th {{Star}}
 +
|-
 +
| 15|| 6th {{Star}}
 +
|-
 +
| 16|| 7th {{Star}}
 +
|-
 +
| 17|| 7th {{Star}}
 +
|-
 +
| 18|| 8th {{Star}}
 +
|-
 +
| 19|| 9th {{Star}}
 +
|-
 +
| 20|| 9th {{Star}}
 +
|-
 +
| 21|| {{MaxStar}}
 +
|-
 +
| 22|| {{MaxStar}}
 +
|-
 +
| 23+|| Never
 +
|}
 +
 
 +
|-|15=
 +
{|class="wikitable"
 +
!guaranteed cost
 +
!1st time guaranteeing is worth it (in {{Star}})
 +
|-
 +
| 15|| 6th {{Star}}
 +
|-
 +
| 16|| 6th {{Star}}
 +
|-
 +
| 17|| 7th {{Star}}
 +
|-
 +
| 18|| 7th {{Star}}
 +
|-
 +
| 19|| 8th {{Star}}
 +
|-
 +
| 20|| 9th {{Star}}
 +
|-
 +
| 21|| 9th {{Star}}
 +
|-
 +
| 22|| 9th {{Star}}
 +
|-
 +
| 23|| {{MaxStar}}
 +
|-
 +
| 24|| {{MaxStar}}
 +
|-
 +
| 25+|| Never
 +
|}
 +
 
 +
|-|16+=
 +
There is only one equipment with a base brut screw cost above 15 (the [[SK Radar]]), and as every equipment consuming expensive "Akashi exclusive" or rare equipment, the average screw cost is less important that the raw cost, meaning that guaranteeing the upgrade is always worth it
  
[[File:Scew costs.png|1500px]]
+
</tabber>

Latest revision as of 20:46, 11 June 2023

Akashi's greed

The goal is to set up some tabs to identify where it is statistically cheaper to toggle or not the guaranteed improvement.

Reminder :

Modification Level 1★ 2★ 3★ 4★ 5★ 6★ 7★ 8★ 9★ Max★ Upgrade
Akashi 100% 100% 100% 100% 95% 90% 80% 77% 72% 60% 50%
Akashi Kai 100% 100% 100% 100% 100% 95% 90% 82% 77% 67% 62%

Some science :

Average screw cost when not guaranteed, assuming Akashi is Kai and not counting any equipment cost :

Average costs.png

Screw cost difference when guaranteed :

Scew costs.png

As expected, when the guaranteed cost is too high, not guaranteeing the upgrade is on average cheaper screw-wise, but this is not counting any potential equipment that may be lost and so may imply a higher screw cost.

Guaranteeing worthiness per base upgrade screw cost:

When upgrading any equipment, Devmats and Screw are consumed, and eventually one or several equipment and consumables.

  • Since obtaining Devmats is not an issue, their cost is simply ignored.
  • Since failing an upgrade does not consume any consumables, they are ignored.
  • For equipment consumed :
    • If they are craftable or relatively easy to obtain, their cost is negligible in front of any screw cost.
    • If the equipment consumed is a very rare one, then guaranteeing the upgrade should be evident.
    • If the equipment consumed is itself made via Akashi's upgrades, then its total screw cost must be added to the base screw costs used in later examples.

guaranteed cost 1st time guaranteeing is worth it (in Improved)
0 6th Improved
1+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
1 6th Improved
2+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
2 6th Improved
3 Max-Improved
4+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
3 6th Improved
4 8th Improved
5+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
4 6th Improved
5 8th Improved
6 Max-Improved
7+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
5 6th Improved
6 7th Improved
7 9th Improved
8 Max-Improved
9+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
6 6th Improved
7 7th Improved
8 9th Improved
9 Max-Improved
10+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
7 6th Improved
8 7th Improved
9 8th Improved
10 9th Improved
11 Max-Improved
12+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
8 6th Improved
9 7th Improved
10 8th Improved
11 9th Improved
12 Max-Improved
13+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
9 6th Improved
10 6th Improved
11 8th Improved
12 9th Improved
13 9th Improved
14 Max-Improved
15+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
10 6th Improved
11 6th Improved
12 7th Improved
13 9th Improved
14 9th Improved
15 Max-Improved
16 Max-Improved
17+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
11 6th Improved
12 6th Improved
13 7th Improved
14 8th Improved
15 9th Improved
16 9th Improved
17 Max-Improved
18+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
12 6th Improved
13 6th Improved
14 7th Improved
15 8th Improved
16 9th Improved
17 9th Improved
18 Max-Improved
19 Max-Improved
20+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
13 6th Improved
14 6th Improved
15 7th Improved
16 8th Improved
17 9th Improved
18 9th Improved
19 9th Improved
20 Max-Improved
21+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
14 6th Improved
15 6th Improved
16 7th Improved
17 7th Improved
18 8th Improved
19 9th Improved
20 9th Improved
21 Max-Improved
22 Max-Improved
23+ Never

guaranteed cost 1st time guaranteeing is worth it (in Improved)
15 6th Improved
16 6th Improved
17 7th Improved
18 7th Improved
19 8th Improved
20 9th Improved
21 9th Improved
22 9th Improved
23 Max-Improved
24 Max-Improved
25+ Never

There is only one equipment with a base brut screw cost above 15 (the SK Radar), and as every equipment consuming expensive "Akashi exclusive" or rare equipment, the average screw cost is less important that the raw cost, meaning that guaranteeing the upgrade is always worth it