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| ==Mechanics== | | ==Mechanics== |
− | <onlyinclude>{{Smoke}} '''[[Smoke Generator]]s''' can be used in combat and they: | + | <onlyinclude>{{Smoke}} '''[[Smoke Generator]]s''' can be used in combat to deploy a smoke screen. |
− | *Can negate the attacks of enemies that are not equipped with radar | + | *If equipped, it can be activated with a specific button when [[Fleet Preview|selecting the formation]] |
− | **The more Smoke Generators equipped, the more successful the deployment and effect of the smoke screen | + | **It can be activated multiple times per sortie, but only triggered once in day battle. |
− | *Smoke screen deployment has a chance to fail
| + | *It cannot be activated in Exercises in the current implementation. |
− | *Exercises are not included in the current implementation | + | *The trigger rate depends on the fleet's flagship's luck {{Luck}}, as well as the amount and type of Smoke Generators used. |
− | *Effects may be changed in a later update | + | **For combined fleets, it is the luck of the main flagship. |
− | *A new UI element has been added to activate the smoke screen | + | Once activated: |
− | *May be activated only once per sortie</onlyinclude>
| + | *It can negate the attacks of enemies at the cost of sharply reducing the combat effectiveness of the fleet. |
| + | *Enemies equipped with radar can bypass this effect. |
| + | *The amount and type of Smoke Generators used affect the effect of the smoke screen.</onlyinclude> |
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| ==Listed by stats== | | ==Listed by stats== |