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Difference between revisions of "User:Ninnin/Sandbox/1"

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{|class="wikitable mw-collapsible mw-collapsed sortable" style="text-align:center; width:75%"
+
==Hayabusa (20th) mechanics summary==
|+[[:Category:Land Based Bombers|Bombers]] {{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Large Land-based Aircraft}}{{Land-based Patrol Aircraft}}
 
|-
 
!rowspan="2"|Name
 
!rowspan="2"|Deployment Cost
 
!rowspan="2"|Assignment Cost
 
!rowspan="2"|Combat Radius
 
!colspan="3"|Attack Power
 
!rowspan="2"|Sortie/Defense Fighter Power
 
|-
 
!Anti-Ship
 
!Anti-Ground
 
!ASW
 
|-
 
|{{Equipment/Link|Type 96 Land-based Attack Aircraft}}||10||{{#expr:10*18}}||8||100.8||117|| -||7
 
|-
 
|{{Equipment/Link|Type 1 Land-based Attack Aircraft}}||12||216||9||117||133.2|| -||11
 
|-
 
|{{Equipment/Link|Type 1 Land-based Attack Aircraft (Nonaka Squadron)}}||12||216||9||133.2||142.2|| -||16
 
|-
 
|{{Equipment/Link|Type 1 Land-based Attack Aircraft Model 22A}}||12||216||10||126||133.2|| -||16
 
|-
 
|{{Equipment/Link|Type 1 Land-based Attack Aircraft Model 34}}||12||216||8||126||133.2|| -||20
 
|-
 
|{{Equipment/Link|Ginga}}||13||234||9||149.4||149.4|| -||16
 
|-
 
|{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}||4||72||5||36 ({{ToolTip|239.4|against abyssal DD}})||100.8|| -||28
 
|-
 
|{{Equipment/Link|Prototype Toukai}}||9||162||8||36||52.2||102.6 ~ 145.8||3
 
|-
 
|{{Equipment/Link|Toukai (901 Air Group)}}||9||162||8||36||52.2||109.8 ~ 156.6||3
 
|-
 
|{{Equipment/Link|Do 17 Z-2}}||13||234||4||36||126|| -||11
 
|-
 
|{{Equipment/Link|Do 217 E-5 + Hs293 Initial Model}}||15||270||4||142.2 ({{ToolTip|156.6|against DD}})||216|| -||20
 
|-
 
|{{Equipment/Link|Do 217 K-2 + Fritz-X}}||17||306||4||165.6 ({{ToolTip|225|against BB}})||232.2|| -||20
 
|-
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu}}||14||252||5||149.4||158.4|| -||24
 
|-
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu (Skilled)}}||14||252||5||149.4||165.6|| -||24
 
|-
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu + No.1 Model 1A Guided Missile}}||15||270||5||176.4||199.8|| -||24
 
|-
 
|{{Equipment/Link|SM.79}}||11||198||7||108||142.2|| -||11
 
|-
 
|{{Equipment/Link|SM.79 bis}}||13||234||8||133.2||149.4|| -||16
 
|-
 
|{{Equipment/Link|SM.79 bis (Skilled)}}||14||252||8||142.2||149.4|| -||13
 
|-
 
|{{Equipment/Link|Shinzan}}||20||180||10||73||?|| -||7
 
|-
 
|{{Equipment/Link|Shinzan Kai}}||21||189||11||76||?|| -||11
 
|-
 
|{{Equipment/Link|Ginga (Egusa Squadron)}}||13||234||7||158.4||158.4|| -||16
 
|-
 
|{{Equipment/Link|Ki-102 B}}||9||162||4||126||190.8|| -||20
 
|-
 
|{{Equipment/Link|Ki-102 B Kai + No.1 Model 1B Guided Missile}}||12||216||3||167.4||199.8|| -||16
 
|-
 
|{{Equipment/Link|B-25}}||13||234||7||{{ToolTip|{{TextGlow|'''⯁'''|black|glow-size=2px}}|See [[#LBAS Special Bombers]]}}||165.6|| -||20
 
|-
 
|{{Equipment/Link|Mosquito FB Mk.VI}}||14||252||7||75.6||181.8|| -||24
 
|-
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu (Skilled) + No.1 Model 1A Guided Missile}}||15||270||5||196.2||207|| -||24
 
|}
 
  
{|class="wikitable mw-collapsible mw-collapsed sortable" style="text-align:center; width:75%"
+
;On ship
|+[[Interceptor|Fighters]] {{Interceptor Fighter}}{{Interceptor Fighter2}}
+
* Participates in stage 1 (air-to-air) and stage 2 (air-to-ship) of air combat
|-
+
* AA stat (8) is effective for air power calculation
!Name
+
* DB stat is treated as (0) for airstrike launched from ship
!Deployment Cost
+
* Does not attack enemy submarines in airstrike
!Assignment Cost
+
* AA value does not increase with improvement
!Combat Radius
+
* Does not enable carrier shelling (when it's the only bomber on ship)
!Sortie Fighter-Power
+
* Does not trigger aerial support (when facing surface-only enemy fleet)
!Defense Fighter-Power
+
 
|-
+
;Proeficiency
|{{Equipment/Link|Raiden}}||6||108||2||63||101
+
* Proficiency levelling from    to >> takes 28 attacks
|-
+
(OASW, ASW, surface shelling counts as attacks for this aircraft)
|{{Equipment/Link|Type 3 Fighter Hien}}||7||126||3||78||80
+
* Proficiency >> gives air power (same as carrier fighters) - about 25
|-
+
* Proficiency >> gives critical modifier:
|{{Equipment/Link|Type 3 Fighter Hien}} +10||7||126||3||86||89
+
** Airstrike: 1.20x (1st slot) and 1.10x (not 1st slot)
|-
+
** ASW and surface shelling: 1.16x (1st slot) and 1.08x (not 1st slot)
|{{Equipment/Link|Type 3 Fighter Hien (244th Air Combat Group)}}||7||126||4||89||106
+
 
|-
+
;In LBAS
|{{Equipment/Link|Type 3 Fighter Hien Model 1D}}||7||126||4||82||93
+
* Placement cost is 4 x (plane count)
|-
+
* Sortie cost is: fuel = (plane count) and ammo = CEIL((plane count) x 0.6)
|{{Equipment/Link|Shiden Model 11}}||6||108||3||65||72
+
* Combat radius can be extended (unlike other ASW patrol)
|-
+
* Prioritizes attacking submarines, if they are present on mixed enemy node
|{{Equipment/Link|Shiden Model 11}} ★+10||6||108||3||74||80
+
* DB stat is treated as (4) when attacking surface target
|-
+
* Proficiency also works (values are written above)
|{{Equipment/Link|Shiden Model 21 Shiden Kai}}||6||108||4||82||84
 
|-
 
|{{Equipment/Link|Type 4 Fighter Hayate}}||7||126||5||74||80
 
|-
 
|{{Equipment/Link|Type 1 Fighter Hayabusa Model II}}||4||72||6||63||59
 
|-
 
|{{Equipment/Link|Type 1 Fighter Hayabusa Model II}} ★+10||4||72||6||72||67
 
|-
 
|{{Equipment/Link|Type 1 Fighter Hayabusa Model III A}}||4||72||6||74||76
 
|-
 
|{{Equipment/Link|Type 1 Fighter Hayabusa Model III A}} ★+10||4||72||6||82||84
 
|-
 
|{{Equipment/Link|Type 1 Fighter Hayabusa Model III A (54th Squadron)}}||4||72||7||78||80
 
|-
 
|{{Equipment/Link|Type 1 Fighter Hayabusa Model II (64th Squadron)}}||4||72||7||103||101
 
|-
 
|{{Equipment/Link|Spitfire Mk.I}}||5||90||4||61||76
 
|-
 
|{{Equipment/Link|Spitfire Mk.I}} ★+10||5||90||4||70||84
 
|-
 
|{{Equipment/Link|Spitfire Mk.V}}||5||90||5||76||97
 
|-
 
|{{Equipment/Link|Spitfire Mk.IX (Skilled)}}||6||108||4||93||101
 
|-
 
|{{Equipment/Link|Shiden Kai (343 Air Group) 301st Fighter Squadron}}||6||108||4||97||106
 
|-
 
|{{Equipment/Link|Shiden Kai (343 Air Group) 701st Fighter Squadron}}||6||108||4||97||106
 
|-
 
|{{Equipment/Link|Reppuu Kai}}||9||162||4||80||127
 
|-
 
|{{Equipment/Link|Reppuu Kai (352 Air Group/Skilled)}}||9||162||4||91||144
 
|-
 
|{{Equipment/Link|Me 163B}}||4||72||1||33||110
 
|-
 
|{{Equipment/Link|Prototype Shuusui}}||4||72||1||33||101
 
|-
 
|{{Equipment/Link|Shuusui}}||4||72||1||38||114
 
|-
 
|{{Equipment/Link|Fw 190 D-9}}||8||144||3||95||114
 
|-
 
|{{Equipment/Link|Type 0 Fighter Model 22 (251 Air Group)}} ★+2||4||72||7||97||99
 
|-
 
|{{Equipment/Link|Type 0 Fighter Model 21 (Tainan Air Group)}} ★+2||4||72||7||92||95
 
|-
 
|{{Equipment/Link|Type 0 Fighter Model 21 (Tainan Air Group)}} ★+4||4||72||7||94||96
 
|-
 
|{{Equipment/Link|Type 0 Fighter Model 32 (Tainan Air Group)}} ★+2||4||72||5||103||103
 
|-
 
|{{Equipment/Link|Type 0 Fighter Model 32 (Tainan Air Group)}} ★+3||4||72||5||104||104
 
|-
 
|{{Equipment/Link|Type 2 Two-seat Fighter Toryuu}}||8||144||3||44||76
 
|-
 
|{{Equipment/Link|Type 2 Two-seat Fighter Toryuu Model C}}||9||162||3||50||97
 
|-
 
|{{Equipment/Link|Ki-96}}||10||180||3||72||106
 
|}
 

Revision as of 14:10, 25 February 2023

Hayabusa (20th) mechanics summary

On ship
  • Participates in stage 1 (air-to-air) and stage 2 (air-to-ship) of air combat
  • AA stat (8) is effective for air power calculation
  • DB stat is treated as (0) for airstrike launched from ship
  • Does not attack enemy submarines in airstrike
  • AA value does not increase with ★ improvement
  • Does not enable carrier shelling (when it's the only bomber on ship)
  • Does not trigger aerial support (when facing surface-only enemy fleet)
Proeficiency
  • Proficiency levelling from to >> takes 28 attacks

(OASW, ASW, surface shelling counts as attacks for this aircraft)

  • Proficiency >> gives air power (same as carrier fighters) - about 25
  • Proficiency >> gives critical modifier:
    • Airstrike: 1.20x (1st slot) and 1.10x (not 1st slot)
    • ASW and surface shelling: 1.16x (1st slot) and 1.08x (not 1st slot)
In LBAS
  • Placement cost is 4 x (plane count)
  • Sortie cost is: fuel = (plane count) and ammo = CEIL((plane count) x 0.6)
  • Combat radius can be extended (unlike other ASW patrol)
  • Prioritizes attacking submarines, if they are present on mixed enemy node
  • DB stat is treated as (4) when attacking surface target
  • Proficiency also works (values are written above)