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Difference between revisions of "Module:Data/Enemy/Fast Light Carrier Water Demon"
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m (Update estimated slots) |
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Line 101: | Line 101: | ||
_suffix = "Damaged", | _suffix = "Damaged", | ||
_rarity = 8, | _rarity = 8, | ||
− | _back = - | + | _back = -12, |
_api_id = 2123, | _api_id = 2123, | ||
_id = 2123, | _id = 2123, | ||
Line 133: | Line 133: | ||
_suffix = "Damaged II", | _suffix = "Damaged II", | ||
_rarity = 8, | _rarity = 8, | ||
− | _back = - | + | _back = -12, |
_api_id = 2124, | _api_id = 2124, | ||
_id = 2124, | _id = 2124, | ||
Line 167: | Line 167: | ||
_suffix = "Damaged III", | _suffix = "Damaged III", | ||
_rarity = 8, | _rarity = 8, | ||
− | _back = - | + | _back = -12, |
_api_id = 2125, | _api_id = 2125, | ||
_id = 2125, | _id = 2125, |
Revision as of 04:58, 15 January 2023
Documentation for this module may be created at Module:Data/Enemy/Fast Light Carrier Water Demon/doc
return {
[""] = {
_name = "Fast Light Carrier Water Demon",
_rarity = 8,
_back = -11,
_api_id = 2120,
_id = 2120,
_can_debuff = true,
_japanese_name = "高速軽空母水鬼",
_reading = "こうそくけいくうぼすいき",
_type = 7,
_hp = 800,
_firepower = 178,
_armor = 188,
_torpedo = 0,
_evasion = nil,
_aa = 100,
_asw = nil,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 32, estimation = true},
{equipment = "Abyssal Night Dive Bomber", size = 30, estimation = true},
{equipment = "Abyssal Night Revenge Torpedo Bomber", size = 30, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 26, estimation = true},
{equipment = "Abyssal Night Operation Aviation Equipment", size = 0, estimation = true},
},
},
["II"] = {
_name = "Fast Light Carrier Water Demon",
_suffix = "II",
_rarity = 8,
_back = -11,
_api_id = 2121,
_id = 2121,
_battle_card_reference = "/",
_cg_reference = "/",
_can_debuff = true,
_battle_card_damaged_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "高速軽空母水鬼",
_reading = "こうそくけいくうぼすいき",
_type = 7,
_hp = 840,
_firepower = 198,
_armor = 228,
_torpedo = 0,
_evasion = nil,
_aa = 130,
_asw = nil,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 36, estimation = true},
{equipment = "Abyssal Night Dive Bomber", size = 32, estimation = true},
{equipment = "Abyssal Night Revenge Torpedo Bomber", size = 32, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 28, estimation = true},
{equipment = "Abyssal Night Operation Aviation Equipment", size = 0, estimation = true},
},
},
["III"] = {
_name = "Fast Light Carrier Water Demon",
_suffix = "III",
_rarity = 8,
_back = -11,
_api_id = 2122,
_id = 2122,
_battle_card_reference = "/",
_cg_reference = "/",
_can_debuff = true,
_battle_card_damaged_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "高速軽空母水鬼",
_reading = "こうそくけいくうぼすいき",
_type = 7,
_hp = 880,
_firepower = 218,
_armor = 288,
_torpedo = 0,
_evasion = nil,
_aa = 160,
_asw = nil,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 40, estimation = true},
{equipment = "Abyssal Night Dive Bomber", size = 38, estimation = true},
{equipment = "Abyssal Night Revenge Torpedo Bomber", size = 38, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 32, estimation = true},
{equipment = "Abyssal Night Operation Aviation Equipment", size = 0, estimation = true},
},
},
["Damaged"] = {
_name = "Fast Light Carrier Water Demon",
_suffix = "Damaged",
_rarity = 8,
_back = -12,
_api_id = 2123,
_id = 2123,
_can_debuff = true,
_battle_card_damaged_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "高速軽空母水鬼-壊",
_reading = "こうそくけいくうぼすいき-かい",
_type = 7,
_hp = 800,
_firepower = 228,
_armor = 228,
_torpedo = 0,
_evasion = nil,
_aa = 140,
_asw = nil,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 32, estimation = true},
{equipment = "Abyssal Night Dive Bomber", size = 30, estimation = true},
{equipment = "Abyssal Night Revenge Torpedo Bomber", size = 30, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 26, estimation = true},
{equipment = "Abyssal Night Operation Aviation Equipment", size = 0, estimation = true},
},
},
["Damaged II"] = {
_name = "Fast Light Carrier Water Demon",
_suffix = "Damaged II",
_rarity = 8,
_back = -12,
_api_id = 2124,
_id = 2124,
_battle_card_reference = "/Damaged",
_cg_reference = "/Damaged",
_can_debuff = true,
_battle_card_damaged_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "高速軽空母水鬼-壊",
_reading = "こうそくけいくうぼすいき-かい",
_type = 7,
_hp = 840,
_firepower = 288,
_armor = 268,
_torpedo = 0,
_evasion = nil,
_aa = 180,
_asw = nil,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 40, estimation = true},
{equipment = "Abyssal Night Dive Bomber", size = 38, estimation = true},
{equipment = "Abyssal Night Revenge Torpedo Bomber", size = 38, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 32, estimation = true},
{equipment = "Abyssal Night Operation Aviation Equipment", size = 0, estimation = true},
},
},
["Damaged III"] = {
_name = "Fast Light Carrier Water Demon",
_suffix = "Damaged III",
_rarity = 8,
_back = -12,
_api_id = 2125,
_id = 2125,
_battle_card_reference = "/Damaged",
_cg_reference = "/Damaged",
_can_debuff = true,
_battle_card_damaged_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "高速軽空母水鬼-壊",
_reading = "こうそくけいくうぼすいき-かい",
_type = 7,
_hp = 880,
_firepower = 318,
_armor = 328,
_torpedo = 0,
_evasion = nil,
_aa = 200,
_asw = nil,
_speed = 10,
_los = nil,
_range = 4,
_luck = nil,
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 48, estimation = true},
{equipment = "Abyssal Night Dive Bomber", size = 42, estimation = true},
{equipment = "Abyssal Night Revenge Torpedo Bomber", size = 42, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 36, estimation = true},
{equipment = "Abyssal Night Operation Aviation Equipment", size = 0, estimation = true},
},
},
}