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{{CombatPortal}}
 
{{CombatPortal}}
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'''Submarines''' ([[SS]], also including '''"Aircraft Carrying Submarines"''' [[SSV]]) are characterized by relatively low armor and HP. By contrast, they are difficult to handle using normal "anti-ship" setups, requiring instead specific '''Anti-Submarine Warfare (ASW)''' equipment and setups in order to be sunk.  
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'''Submarines''' ([[SS]], also including '''"Aircraft Carrying Submarines"''' [[SSV]]) are characterized by relatively low armor and HP. By contrast, they are difficult to handle using normal setups, requiring instead specific '''Anti-Submarine Warfare (ASW)''' equipment and setups in order to be sunk.  
    
During sorties, submarines are typically found at pre-boss nodes, but some can be boss themselves, see ''[[Enemy#Bosses (SS)|here]]''.
 
During sorties, submarines are typically found at pre-boss nodes, but some can be boss themselves, see ''[[Enemy#Bosses (SS)|here]]''.
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*Cannot be targeted by normal shelling attacks,
 
*Cannot be targeted by normal shelling attacks,
 
*Are immune to air and torpedo attacks,
 
*Are immune to air and torpedo attacks,
*Cannot take more than scratch damage during night battle,
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*Cannot take more than [[Scratch Damage|scratch damage]] during night battle,
 
**'''Therefore they cannot be sunk at night''',
 
**'''Therefore they cannot be sunk at night''',
 
**The exception to this rule is when a battle starts at night, or when attacking with a [[Combined Fleet]].
 
**The exception to this rule is when a battle starts at night, or when attacking with a [[Combined Fleet]].
ASW attacks are the only way to obtain any damage modifier above 1 with some [[Formation]]s, with  {{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} being the main "ASW formation" ({{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} for [[Combined Fleet]]s).
      
===ASW attack conditions===
 
===ASW attack conditions===
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|-
 
|-
 
|{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}}
 
|{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}}
|rowspan=4|Not more than {{color|orange|'''moderately damaged (中破)'''}}<br>Have an attack plane with 1+{{ASW}}<ref>A 0{{ASW}} attack plane paired with a [[Rotorcraft]] {{Autogyro}} or a [[Liaison Aircraft]] {{ASWPlane}} do work</ref>
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|rowspan=4|Not more than {{color|orange|'''moderately damaged (中破)'''}}<br>Have an {{AnyBomber}} with 1+{{ASW}}<ref>A 0{{ASW}} attack plane paired with a [[Rotorcraft]] {{Autogyro}} or a [[Liaison Aircraft]] {{ASWPlane}} do work</ref>
 
|rowspan=3|Prioritize SS
 
|rowspan=3|Prioritize SS
|Nigth Air Attack will prioritize surface target<ref>In absence of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS
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|[[Combat/Night_Battle#Trigger Requirements|Nigth Air Attack]] will prioritize surface target<ref>In absence of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS
 
|-
 
|-
 
|{{Ship/Link|Gambier Bay Mk.II}}
 
|{{Ship/Link|Gambier Bay Mk.II}}
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==Damage calculation==
 
==Damage calculation==
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The stats use to calculate damage against submarine is {{ASW}} ASW.
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* When contributing to ASW power, Base {{ASW}} ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
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** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role.
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** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks.
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* Unlike sheeling ASW damage is capped at 170.
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*ASW attacks are the only one to have [[Formation]]s damage modifier above 1, with  {{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} being the highest at x1.3 ({{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} for [[Combined Fleet]]s).
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{|class="wikitable mw-collapsible mw-collapsed" width="100%"
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!Anti-Submarine
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|-
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|'''Pre-cap:
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<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math>  
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*<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math>  
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'''With:
 
* <math>\text{Type}_\text{ship}</math> is a constant depending on the type of the ship performing the attack. See below for details.
 
* <math>\text{Type}_\text{ship}</math> is a constant depending on the type of the ship performing the attack. See below for details.
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* <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details.
 
* <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details.
{{Template:Equipment/ASW_Synergy}}
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* The bonuses do not stack, meaning only the highest possible bonus applies.
 
* The bonuses do not stack, meaning only the highest possible bonus applies.
** The exception is when using the special depth charge projectors detailed above.
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** The exception is the depth charge '''penetration''' detailed above.
 
* Multiple equipments of the same type still only apply the bonus '''once'''.
 
* Multiple equipments of the same type still only apply the bonus '''once'''.
 
* There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
 
* There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
 
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|}
;Notes
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{{Template:Equipment/ASW_Synergy}}
* When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
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** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role.
  −
** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks.
      
==LBAS==
 
==LBAS==
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*Only [[ASW Aircraft|ASW Planes]] (7+ {{ASW}} ASW) can attack submarine during this phase.
 
*Only [[ASW Aircraft|ASW Planes]] (7+ {{ASW}} ASW) can attack submarine during this phase.
 
**If submarines are present, those planes will prioritize attacking submarines, while other attackers will only be able to attack surface targets.
 
**If submarines are present, those planes will prioritize attacking submarines, while other attackers will only be able to attack surface targets.
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{{Category:ASW Aircrafts}}
    
==Opening ASW Shelling (OASW)==
 
==Opening ASW Shelling (OASW)==
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=See Also=
 
=See Also=
{{Category:ASW Aircrafts}}
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{{Mechanics}}
 
{{Mechanics}}
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