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=[[Equipment]] Icons & Types=
 
=[[Equipment]] Icons & Types=
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Every piece of equipment in the game has an icon, regrouping them by type, giving a quick visual indicator on what a given equipment is.
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Every piece of equipment in the game has an icon, regrouping them by type, giving a quick visual indicator of what a given equipment is.
 
*One icon can be shared with different equipment types.
 
*One icon can be shared with different equipment types.
 
*Some icons are used for a single equipment.
 
*Some icons are used for a single equipment.
 
*Some equipment icons on the wiki will be displayed with "text" {{IconText|[[File:Xx c.png]]|Text}}, indicating special notes like stats or sub-types of equipment.
 
*Some equipment icons on the wiki will be displayed with "text" {{IconText|[[File:Xx c.png]]|Text}}, indicating special notes like stats or sub-types of equipment.
**Categories labeled as {{IconText|[[File:Xx c.png]]|Sp}} are for "special subtypes", types of equipment with the same mechanics as their normal main type, but corresponding to "lager variants", equipable on respectively larger or more capable ships.
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**Categories labeled as {{IconText|[[File:Xx c.png]]|Sp}} are for "special subtypes", types of equipment with the same mechanics as their normal main type, but corresponding to "larger variants", equipable on respectively larger or more capable ships.
    
<tabber>
 
<tabber>
 
|-|Aircrafts=
 
|-|Aircrafts=
;Carriers-Bassed:
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For a better understanding of plane-related mechanics, see [[Aerial Combat]].
 +
;Carriers-Bassed
 
The base type of plane in the game:<br>
 
The base type of plane in the game:<br>
*{{GreenPlane}} [[Fighter]]s. Provide air-power and shoot down opposing aircraft.
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*{{GreenPlane}} [[Fighter]]s: provide air-power and shoot down opposing aircraft.
**{{Night Fighter Aircraft}} [[:Category:Night Fighters|Night Fighters]]. Night battle capable fighters.
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**{{Night Fighter Aircraft}} [[Night Fighter]]s: night battle capable fighters.
*{{RedPlane}} [[Dive Bomber]]s & [[:Category:Fighter-Bombers|Fighter-Bombers]]. Have a strong shelling-phase attack, and will not attack Installations unless they are [[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]].
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*{{RedPlane}} [[Dive Bomber]]s & [[Fighter-Bomber]]s: have strong "shelling attack", and cannot attack [[Installation]]s unless they are [[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]].
*{{BluePlane}} [[:Category:Torpedo Bombers|Torpedo Bombers]] (larger bombers, sometimes called "attackers"). Have a strong preliminary attack, and can attack Installations.
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*{{BluePlane}} [[Torpedo Bomber]]s ("attackers"): have strong "preliminary attack".
**{{Night Torpedo Bomber}} [[:Category:Night Bombers|Night Bombers]], Night battle capable Torpedo Bombers.
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**{{Night Torpedo Bomber}} [[Night Torpedo Bomber]]: night battle capable torpedo bombers.
*{{JetFighterBomber2}}{{JetFighterBomber1}} {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}} ("Jet Fighter-Bombers"). They provide air-power, have a shelling-phase attack, and also carry an initial "Jet Assault".
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*{{JetFighterBomber2}}{{JetFighterBomber1}} {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}} ("Jet Fighter-Bombers"). They provide strong air-power and shelling attack, and also carry an initial "Jet Assault".
*{{YellowPlane}} [[:Category:Recon Aircraft|Recons]] boost accuracy and LoS greatly, enabeling contact in right conditions.
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*{{YellowPlane}} [[Reconnaissance Aircraft]] boost accuracy and LoS greatly, enabling contact in the right conditions.
**{{Large Recon}} {{EquipmentLink|Prototype Keiun (Carrier-based Reconnaissance Model)|text=Larger Recons|link_category=Recon Aircraft}}. Recons only equipable on [[CVB]].
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**{{Large Recon}} {{EquipmentLink|Prototype Keiun (Carrier-based Reconnaissance Model)|text=Large Reconnaissance Aircraft|link_category=Large Carrier-based Reconnaissance Aircraft}}: recons only equipable on [[CVB]].
   −
;[[LBAS|Land-Based]]:
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;[[LBAS|Land-Based]]
Planes only usable on Land-Based (because of their size or use):<br>
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Planes only usable on Land-Based (because of their size and/or use):<br>
*[[:Category:Land Based Bombers|Bombers]], act like dive bombers/torpedo bombers:
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*[[Land Based Bomber|Bombers]], act like dive bombers/torpedo bombers:
 
**Attackers:
 
**Attackers:
***{{Land Based Attack Aircraft}} [[:Category:Land-Based Attackers|Land-Based Attackers]]
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***{{Land Based Attack Aircraft}} [[:Category:Land-based Attack Aircraft|Attackers]]
***{{IconText|{{Interceptor Fighter2}}|bomber|8}} {{EquipmentLink|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Army Land-Based Attacker|link_category=Land-Based Attackers}}
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***{{IconText|{{Interceptor Fighter2}}|bomber|8}} {{EquipmentLink|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Army Attackers|link_category=Land-based Attack Aircraft}}
***{{Land-based Assault Aircraft}} {{Equipment/Link|Ki-102 B|Ki-102 B Kai + No.1 Model 1B Guided Missile|text=Land-Based Assault Aircraft|link_category=Land-Based Assault Aircraft}} (Army attackers).
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***{{Land-based Assault Aircraft}} {{Equipment/Link|Ki-102 B|Ki-102 B Kai + No.1 Model 1B Guided Missile|text=Assault Aircraft|link_category=Land-based Assault Aircraft}} (Army attackers).
***{{Land Based Attack Aircraft Blue}} {{Equipment/Link|Prototype Toukai|Toukai (901 Air Group)|text=Land-Based ASW Bombers|link_category=Land-Based ASW Bombers}}.
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***{{Land Based Attack Aircraft Blue}} {{Equipment/Link|Prototype Toukai|Toukai (901 Air Group)|text=Patrol Aircraft|link_category=Land-based Patrol Aircraft}}.
**{{Large Land-based Aircraft}} {{Equipment/Link|Shinzan|Shinzan Kai|text=Land-Based Heavy Bombers|link_category=Land-Based Heavy Bombers}}.
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**{{Large Land-based Aircraft}} {{Equipment/Link|Shinzan|Shinzan Kai|text=Heavy Bombers|link_category=Land-based Heavy Bombers}}.
*[[Interceptor|Interceptors/Fighters]], act like fighters:
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*[[Interceptor|Interceptors/Fighters]], act like fighters, with some being more suited for interception, and others as fighter-escort:
**{{Interceptor Fighter}} Interceptors // IJN Fighters.
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**{{Interceptor Fighter}} Navy fighters.
**{{Interceptor Fighter2}} Land-Based Fighter // IJA planes.
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***[[:Category:High Altitude Interceptors|Rocket Interceptors]] are very strong interceptors, providing an interception synergy boost to LBAS.
*{{Land-Based Recon}} {{Equipment/Link|Type 2 Land-based Reconnaissance Aircraft|Type 2 Land-based Reconnaissance Aircraft (Skilled)|Mosquito PR Mk.IV|text=Land-based Recons|link_category=Recon Aircraft}}. Boosts accuracy and LoS greatly and act as range extenders.
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**{{Interceptor Fighter2}} Army fighters.
 +
*{{Land-Based Recon}} {{Equipment/Link|Type 2 Land-based Reconnaissance Aircraft|Type 2 Land-based Reconnaissance Aircraft (Skilled)|Mosquito PR Mk.IV|text=Reconnaissance Aircraft|link_category=Land-based Reconnaissance Aircraft}}: boost accuracy and LoS greatly and act as "range extenders".
   −
;[[Seaplane]]s:
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;[[Seaplane]]s
 
Planes only compatible with ships having the appropriate catapult:
 
Planes only compatible with ships having the appropriate catapult:
 
*{{Seaplane}} Seaplanes:
 
*{{Seaplane}} Seaplanes:
**{{SPR}} [[SPR|Seaplane Recons]], provide Artillery spotting.
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**{{SPR}} [[SPR|Reconnaissance Seaplanes]]: provide [[Artillery Spotting]] and contact.
*** {{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|Loire 130M|text=Night Recons|link_category=Night Recon}}. Act like Seaplane Recons but can also trigger at night.
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***{{Night Recon}} {{Equipment/Link|Type 98 Reconnaissance Seaplane (Night Recon)|Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)|Loire 130M|text=Night Reconnaissance Seaplanes|link_category=Night Reconnaissance Seaplanes}}: act like regular Seaplane Recons, that can also trigger [[Night Battle#Night Contact and Spotting|Night Contact]].
**{{SPB}} [[SPB|Seaplane Bombers]]. Act like dive bombers.
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**{{SPB}} [[SPB|Seaplane Bombers]]: act like dive bombers and can also provide [[Artillery Spotting]].
*{{SeaplaneFighter}} [[SPF|Seaplane Fighters]]. Act like fighters.
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*{{SeaplaneFighter}} [[SPF|Seaplane Fighters]]: act like fighters.
*{{Large Flying Boat}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boat}}. Only participate in bombing if other planes are present, and are only equipable by several AVs. On LBAS, they mostly act as range extenders. {{Equipment/Link|PBY-5A Catalina}} have an additional crew recovery mechanic.
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*{{Large Flying Boat}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boat}}: only participate in bombing if other planes are present, and are only equipable by few AVs. On LBAS, they mostly act as range extenders. The {{Equipment/Link|PBY-5A Catalina}} have an additional crew recovery mechanic.
   −
;Misc:
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;Misc
Some ASW focused aircraft used in niche roles:
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Some ASW-focused aircraft used in niche roles:
*{{Autogyro}} [[:Category:Rotorcraft|Rotorcraft]], including {{EquipmentLink|Ka Type Observation Autogyro|O Type Observation Autogyro Kai|O Type Observation Autogyro Kai Ni|text=Autogyros}} and {{EquipmentLink|S-51J|S-51J Kai|text=Helicopters}}.
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*{{Autogyro}} [[:Category:Rotorcraft|Rotorcraft]]: including {{EquipmentLink|Ka Type Observation Autogyro|O Type Observation Autogyro Kai|O Type Observation Autogyro Kai Ni|text=Autogyros|link_category=Autogyros}} and {{EquipmentLink|S-51J|S-51J Kai|text=Helicopters|link_category=Helicopters}}.
*{{ASWPlane}} {{Equipment/Link|Type 3 Command Liaison Aircraft (ASW)|Type 3 Command Liaison Aircraft Kai|text=Liaison Aircrafts|link_category=Liaison Aircrafts}}.
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*{{ASWPlane}} {{Equipment/Link|Type 3 Command Liaison Aircraft (ASW)|Type 3 Command Liaison Aircraft Kai|text=Liaison Aircraft|link_category=Anti-submarine Patrol Aircraft}}.
    
|-|Main armement=
 
|-|Main armement=
;Naval Guns:
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;Naval Guns
*[[:Category:Main Gun|Main Guns]]. Primarily used for surface combat:
+
*[[Main Gun]]s. Primarily used for surface combat:
**{{RedGunLight}} [[:Category:Small Gun|Small Guns]], are mostly used on smaller ships like Destroyers.
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**{{RedGunLight}} [[Small Caliber Main Gun]]s: are mostly used on smaller ships like Destroyers.
**{{RedGunMedium}} [[:Category:Medium Gun|Medium Guns]], are mostly used on medium ships like Cruisers.
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**{{RedGunMedium}} [[Medium Caliber Main Gun]]s: are mostly used on medium ships like Cruisers.
**{{RedGunHeavy}} [[:Category:Large Gun|Large Guns]], are used on Battleships.
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**{{RedGunHeavy}} [[Large Caliber Main Gun]]s: are used on Battleships.
***{{Very Large Gun}} {{EquipmentLink|Prototype 51cm Twin Gun Mount|51cm Twin Gun Mount|Prototype 51cm Triple Gun Mount|text=Very Large Guns|link_category=Very Large Gun}}, are Large Guns only equipable on some of the largest Battleships.
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***{{Very Large Gun}} {{EquipmentLink|Prototype 51cm Twin Gun Mount|51cm Twin Gun Mount|Prototype 51cm Triple Gun Mount|text=Very Large Caliber Main Guns|link_category=Very Large Caliber Main Guns}}, are only equipable on some of the largest Battleships.
*{{YellowGun}} [[:Category:Secondary Gun|Secondary Guns]] (surface). Increase Accuracy and AA stats, and also trigger some combat mechanics.
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*{{YellowGun}} [[Secondary Gun]]s (surface): increase Accuracy and AA stats, and also trigger some combat mechanics.
*{{GreenGunDP}} [[:Category:High-Angle Gun|High-Angle Guns]] (dual-purpose), anti-aircaft focused guns.
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*{{GreenGunDP}} [[High-Angle Gun]]s (dual-purpose): anti-aircraft focused guns.
**{{Main Green}} [[:Category:Main High-Angle Gun|Main High-Angle Guns]] (Small & Medium), act like main guns with AA boost.
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**{{Small Green}} [[:Category:Small Caliber Main High-Angle Guns|Small Caliber Main High-Angle Guns]]: act like small main guns with AA boost.
**{{Sec Green}} [[:Category:Secondary High-Angle Gun|Secondary High-Angle Guns]] act like secondary guns with AA boost.
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**{{Medium Green}} [[:Category:Medium Main High-Angle Guns|Medium Main High-Angle Guns]]: act like Medium main guns with AA boost.
***{{Large Sec Green}} [[:Category:Large Secondary Gun|Large Secondary High-Angle Guns]] are for larger ships only.
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**{{Sec Green}} [[:Category:Secondary High-Angle Guns|Secondary High-Angle Guns]]: act like secondary guns with AA boost.
 +
***{{Large Sec Green}} [[:Category:Large Secondary Guns|Large Secondary (High-Angle) Guns]]: are only equipable on larger ships.
 
*{{GreenGunMG}} [[:Category:Anti-Air Gun|AA Machine Guns]] // {{Equipment/Link|12cm 30-tube Rocket Launcher|12cm 30-tube Rocket Launcher Kai Ni|20-tube 7inch UP Rocket Launchers|text=AA Rocket Launchers}}, specifically attack aircraft and trigger a tracer-fire effect.
 
*{{GreenGunMG}} [[:Category:Anti-Air Gun|AA Machine Guns]] // {{Equipment/Link|12cm 30-tube Rocket Launcher|12cm 30-tube Rocket Launcher Kai Ni|20-tube 7inch UP Rocket Launchers|text=AA Rocket Launchers}}, specifically attack aircraft and trigger a tracer-fire effect.
   −
;Torpedoes:
+
;Torpedoes
*{{TorpedoWeapon}} [[:Category:Torpedoes|Torpedoes]]. Are used to enable special attacks and cut-ins.
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*{{TorpedoWeapon}} [[Torpedo]]es: are used to enable powerful special attacks and cut-ins.
**{{Sub Torpedo}} [[:Category:Submarine Torpedoes|Submarine Torpedoes]]. Torpedoes exclusive to submarines:
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**{{Sub Torpedo}} [[:Category:Submarine Torpedoes|Submarine Torpedoes]]: torpedoes exclusive to submarines,
***{{LM Sub Torpedo}} [[:Category:Late Model Submarine Torpedoes|Late Model Submarine Torpedoes]]. Advance torpedoes, enabling special cut-ins.
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***{{LM Sub Torpedo}} [[:Category:Late Model Submarine Torpedoes|Late Model Submarine Torpedoes]]: advance torpedoes, enabling special cut-ins.
***{{IconText|{{TorpedoWeapon}}|Stern}} {{Equipment/Link|Submarine 4-tube Stern Torpedo Launcher (Initial Model)|Submarine 4-tube Stern Torpedo Launcher (Late Model)|text=Stern Submarine Torpedoes}}. Can be equipped in a [[Reinforcement Expansion]] slot.
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***{{IconText|{{TorpedoWeapon}}|Stern}} {{Equipment/Link|Submarine 4-tube Stern Torpedo Launcher (Initial Model)|Submarine 4-tube Stern Torpedo Launcher (Late Model)|text=Stern Submarine Torpedoes}}: an be equipped in a [[Reinforcement Expansion]] slot.
*{{Minisub}} {{Equipment/Link|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine|link_category=Midget Submarine}}. When equipped, they trigger an [[Combat/Battle_Opening#Opening_Torpedo_Salvo|opening torpedo salvo]]. They do not count as regular torpedoes and so cannot trigger any relevant cut-in.
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*{{Minisub}} {{Equipment/Link|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarines|link_category=Midget Submarines}}: they trigger an [[Combat/Battle_Opening#Opening_Torpedo_Salvo|opening torpedo salvo]]. They do not count as regular torpedoes and so cannot trigger any relevant cut-in.
   −
;[[:Category:Anti-submarine Weaponry|Anti-Submarine Warfare]]:
+
;[[:Category:Anti-submarine Weaponry|Anti-Submarine Warfare]]
*{{DepthCharge}} [[:Category:Depth Charges|Depth Charges]]. Bombs set to detonate at a specific depth, crippling target submarines:
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*{{DepthCharge}} [[Depth Charge]]s: bombs set to detonate at a specific depth, crippling submarines:
**{{DCP}} [[:Category:Depth Charge Projector|Depth Charge Projectors]]. Greatly effective for [[:Template:Equipment/ASW Synergy|ASW Synergy]].
+
**{{DCP}} [[DCP|Depth Charge Projectors]]: greatly effective for [[:Template:Equipment/ASW Synergy|ASW Synergy]].
**{{DCR}} [[:Category:Depth Charges Racks|Depth Charge (Racks)]]. Greatly effective for [[:Template:Equipment/ASW Synergy|ASW Synergy]].
+
**{{DCR}} [[DCR|Depth Charge (Racks)]]: greatly for [[:Template:Equipment/ASW Synergy|ASW Synergy]].
**{{DCother}} {{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar|link_category=ASW Mortars}}. Weaker than other Depth Charges, they also attack Installations.
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**{{DCother}} {{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}: are weaker than other Depth Charges, but they also attack [[Installation]]s.
*{{Sonar}} [[:Category:Sonar|Sonars]]. They are required for better ASW efficiency, and provide some evasion boost against torpedoes:
+
*{{Sonar}} [[Sonar]]s: are required for better ASW efficiency, and provide some evasion boost against torpedoes:
**{{Small Sonar}} [[:Category:Small Sonar|Small Sonars]]. Used on smaller ships, greatly effective for [[:Template:Equipment/ASW Synergy|ASW Synergy]].
+
**{{Small Sonar}} [[Small Sonar]]s: used on smaller ships, greatly effective for [[:Template:Equipment/ASW Synergy|ASW Synergy]].
**{{Large Sonar}} {{Equipment/Link|Type 0 Passive Sonar|text=Large Sonars|link_category=Large Sonar}}. Only used on heavier ships.
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**{{Large Sonar}} {{Equipment/Link|Type 0 Passive Sonar|text=Large Sonars|link_category=Large Sonars}}: only used on heavier ships.
    
|-|Other=
 
|-|Other=
*{{Radar}} [[:Category:Radar|Radars]] provide increased accuracy and LoS:
+
*{{Radar}} [[Radar]]s provide increased accuracy and LoS:
**{{Small Radar}} [[:Category:Small Radar|Small Radars]] for smaller ships.
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**{{Small Radar}} [[Small Radar]]s: for smaller ships.
**{{Large Radar}} [[:Category:Large Radar|Large Radars]] for larger ships.
+
**{{Large Radar}} [[Large Radar]]s: for larger ships.
***{{Very Large Radar}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} for battleships.
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***{{Very Large Radar}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very Large Radars|link_category=Very Large Radars}}: for battleships.
**{{Air Radar}} [[:Category:Air Radar|Air Radars]] are AA focused, and are required for most [[AACI]]
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**{{Air Radar}} [[Air Radar]]s: are AA-focused, and are required for most [[AACI]]
**{{Surface Radar}} [[:Category:Surface Radar|Surface Radars]] give more LoS and accuracy, and may be needed for [[Combat/Map Mechanics and Nodes|Routing]].
+
**{{Surface Radar}} [[Surface Radars]]s give more LoS and accuracy, and may be needed for [[Combat/Map Mechanics and Nodes|Routing]].
   −
*{{SubmarineRadar}}{{Equipment/Link|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|Late Model Radar & Passive Radiolocator + Snorkel Equipment|text=Submarine Radars|link_category=Submarine Radar}} are exclusive to submarines and have a similar effect as regular radars.
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*{{SubmarineRadar}} [[:Category:Submarine Equipment|Submarine Equipment]]: are exclusive to submarines and have a similar effect as regular radars.
   −
*{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlight}} provide an accuracy boost and increase the cut-in chance in night battle, but result in the ship carrying them being more targeted.
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*{{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlights}}: provide an accuracy boost and increase the cut-in chance in night battle, but result in the ship carrying them being more focused,
**{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlights|link_category=Large Searchlight}} are for larger ships only.
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**{{Small Searchlight}} {{EquipmentLink|Searchlight|text=Small Searchlights|link_category=Small Searchlights}}: for smaller ships
 +
**{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlights|link_category=Large Searchlight}}: for largerships
   −
*{{StarShell}} {{EquipmentLink|Star Shell}} reduce the enemy cut-in chance and increase allied cut-in rates.
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*{{StarShell}} {{EquipmentLink|Star Shell}}: reduce the enemy cut-in chance and increase allied cut-in rates.
*{{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}} increase the cut-in chance and accuracy against light enemies and unlock new cut-ins.  
+
*{{SurfaceShipPersonnel}} {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Surface Ship Personnel}}: increase the cut-in chance and accuracy against light enemies and unlock new cut-ins.  
   −
*{{LandingCraft}} [[:Category:Landing Craft|Landing Crafts]] are used for [[Expeditions]] and [[Sortie]] resources gain, for [[Transport Operation]]s, and for [[Anti-Installation]]. Some sub-types have greater effectiveness for some of those uses:
+
*{{LandingCraft}} [[Landing Craft]]: are used for [[Expeditions]] and [[Sortie]] to increase resource gain, for [[Transport Operation]]s, and for [[Anti-Installation]]. Some sub-types have greater effectiveness for some of those uses:
**{{IconText|{{LandingCraft}}|TP}} {{Equipment/Link|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Transport DLC|link_category=Landing Craft}} mostly used for [[Expeditions]].
+
**{{IconText|{{LandingCraft}}|TP}} {{Equipment/Link|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Transport DLC|link_category=Landing Craft}}: are mostly used for [[Expeditions]],
**{{IconText|{{LandingCraft}}|Tank}} Landing Tanks, mostly used for [[Anti-Installation]].
+
**{{IconText|{{LandingCraft}}|Tank}} Landing Tanks: are mostly used for [[Anti-Installation]],
**{{IconText|{{LandingCraft}}|Armed}} {{Equipment/Link|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link_category=Landing Craft}} mostly used for [[Anti-Installation]] and have an additional [[PT Imp Pack|anti-PT]] bonus.
+
**{{IconText|{{LandingCraft}}|Armed}} {{Equipment/Link|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link_category=Landing Craft}}: are mostly used for [[Anti-Installation]] and have an additional [[PT Imp Pack|anti-PT]] bonus.
*{{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} have a similar use to Landing Craft, with a lesser use for resource gain and the greatest effectiveness against Installations.
+
*{{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}}: have a similar use to Landing Craft, with a lesser use for resource gain and the greatest effectiveness against [[Installation]]s.
*{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some [[Expeditions]] and routing, and are used in [[Transport Operation]]s.
+
*{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}: are needed for some [[Expeditions]] and routing, and are used in [[Transport Operation]]s.
   −
*{{AntiAircraftFireDirector}} {{Equipment/Link|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors|link_category=Anti-Aircraft Fire Director}}, give an AA boost and are used in some [[AACI]].
+
*{{AntiAircraftFireDirector}} {{Equipment/Link|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors|link_category=Anti-Aircraft Fire Directors}}: give an AA boost and are used in some [[AACI]].
*[[:Category:Shells|Shells]]
+
*[[Shell]]s
**{{GreenAmmo}} {{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni|text=AA Shells|link_category=Anti-Aircraft Shells}} confer a small AA bonus, but are primarily utilized against "soft Installations".
+
**{{GreenAmmo}} {{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni|text=AA Shells|link_category=Anti-Aircraft Shells}}: confer a small AA bonus, but are primarily utilized against "soft [[Installation]]s".
**{{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} increase firepower, allow for AP Cut-Ins, and confer an additional post-cap firepower bonus against harder targets.
+
**{{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armor Piercing Shells}}: increase firepower, allow for AP Cut-Ins, and confer an additional post-cap firepower bonus against harder targets.
   −
*{{AntiGroundArtillery}} {{Equipment/Link|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers|link_category=Anti-Ground Artillery}} confer a flat firepower bonus against Installations.
+
*{{AntiGroundArtillery}} {{Equipment/Link|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers|link_category=Anti-Ground Artillery}}: confer a great firepower bonuses against [[Installation]]s.
   −
*{{ArmorEquipment}} [[:Category:Armor|Armors]] // Bulges, increase armor:
+
*{{ArmorEquipment}} [[Extra Armor]]s: increase armor:
**{{Medium Armor}} {{Equipment/Link|Anti-torpedo Bulge (Medium)|New Kanhon Design Anti-torpedo Bulge (Medium)|Arctic Camouflage (+ Arctic Equipment)|text=Medium armors|link_category=Medium Armor}} are avaylable for medium and larger ships.
+
**{{Medium Armor}} [[Medium Extra Armor]]s: are for medium ships.
**{{Large Armor}} {{Equipment/Link|Anti-torpedo Bulge (Large)|Pugliese Underwater Protection Bulkhead|New Kanhon Design Anti-torpedo Bulge (Large)|text=Large armors|link_category=Large Armor}} are avaylable for larger ships.
+
**{{Large Armor}} [[Large Extra Armor]]s: are for larger ships.
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*{{Turbine}} [[:Category:Engines|Engines]] // {{Equipment/Link|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers|link=Improving Ship Speed}}. They increase evasion, and when combined, also provide a boost to ship's speed.
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*{{Turbine}} [[:Category:Engine Improvements|Engine Improvements]] // {{Equipment/Link|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers|link=Improving Ship Speed}}: increase evasion, and when combined, also provide a boost to ship's speed.
*{{Facility}} {{EquipmentLink|Ship Repair Facility}} enable special [[Repairs]] in relevant situations.
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*{{Facility}} {{EquipmentLink|Ship Repair Facility}}: enable special [[Repairs]] in relevant situations.
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*{{AviationPersonnel}} [[:Category:Aviation Personnel|Aviation Personnel]], aviation-related special equipement:
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*{{AviationPersonnel}} [[:Category:Aviation Personnel|Aviation Personnel]]: aviation-related special equipment, with:
**{{IconText|{{AviationPersonnel}}|SCAMP}}{{Equipment/Link|Skilled Carrier-based Aircraft Maintenance Personnel|text=SCAMP}} extends the range and give extra firepower.
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**{{IconText|{{AviationPersonnel}}|SCAMP}} {{Equipment/Link|Skilled Carrier-based Aircraft Maintenance Personnel|text=SCAMP}}: extends the range and give extra firepower.
**{{IconText|{{Aviation Personnel}}|SDP}}{{Equipment/Link|Skilled Deck Personnel|Skilled Deck Personnel + Aviation Maintenance Hands|text=SDP}} are some alternatives to the SCAMP that feat in [[RE]]s.
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**{{IconText|{{Aviation Personnel}}|SDP}} {{Equipment/Link|Skilled Deck Personnel|Skilled Deck Personnel + Aviation Maintenance Hands|text=SDP}}: are some alternatives to the SCAMP that feat in [[RE]]s.
**{{IconText|{{AviationPersonnel}}|NOAP}}{{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} allow carriers to attack at night when equipped with [[:Category:Night Planes|Night Planes]].
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**{{IconText|{{AviationPersonnel}}|NOAP}} {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}}: allow carriers to attack at night when equipped with [[:Category:Night Planes|Night Planes]].
**{{IconText|{{AviationPersonnel}}|AGDP}}{{Equipment/Link|Arctic Gear & Deck Personnel|text=AGDP}} is needed for CV/CVB/CVL to sortie in "Arctic Maps".
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**{{IconText|{{AviationPersonnel}}|AGDP}} {{Equipment/Link|Arctic Gear & Deck Personnel|text=AGDP}}: is needed for CV/CVB/CVL to sortie in "Arctic Maps".
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*{{CommandFacility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} allow for ships in a fleet to be [[Evacuation|evacuated]] when critically damaged.
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*{{CommandFacility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} allow for ships in a fleet to be [[Evacuation|evacuated]] when critically damaged:
 
**{{IconText|{{CommandFacility}}|FCF}}{{Equipment/Link|Fleet Command Facility}} (FCF) for [[Combined Fleet]]s.
 
**{{IconText|{{CommandFacility}}|FCF}}{{Equipment/Link|Fleet Command Facility}} (FCF) for [[Combined Fleet]]s.
 
**{{IconText|{{CommandFacility}}|SFFCF}}{{Equipment/Link|Striking Force Fleet Command Facility}} (SFFCF) for [[Striking Force Fleet]]s.
 
**{{IconText|{{CommandFacility}}|SFFCF}}{{Equipment/Link|Striking Force Fleet Command Facility}} (SFFCF) for [[Striking Force Fleet]]s.
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*Consumables, single-use items:
 
*Consumables, single-use items:
**{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie.
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**{{Supplies}} {{EquipmentLink|Underway Replenishment}}: allows for [[AO]] to restore fuel and ammo to ships during a sortie.
**{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} prevent ships from sinking.
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**{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Emergency Repair Personnel|link_category=Emergency Repair Personnel}}: prevent ships from sinking.
**{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} restore morale during sorties.
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**{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Combat Rations|link_category=Combat Rations}}: restore morale during sorties.
    
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