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| * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details. | | * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details. |
| * <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details. | | * <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details. |
− | ** Sparkled is '''1.2''',
| + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | ** Normal is '''1.0''',
| + | !colspan=2|<math>\text{Mod}_\text{morale}</math> |
− | ** Orange is '''0.8''',
| + | |- |
− | ** Red is '''0.5'''.
| + | |Sparkled||1.2 |
| + | |- |
| + | |Normal||1.0 |
| + | |- |
| + | |Orange||0.8 |
| + | |- |
| + | |Red||0.5 |
| + | |} |
| | | |
| '''Notes:''' | | '''Notes:''' |
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| ** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90. | | ** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90. |
| | | |
− | {|class="wikitable" | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
− | |+ Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref> | + | !colspan=4| Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref> |
| |- | | |- |
| !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy | | !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy |
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| | | |
| * <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows: | | * <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows: |
− | ** Line Ahead/Diamond: '''1.0'''
| + | |
− | ** Double Line/Echelon/Line Abreast/Vanguard (Bottom): '''1.2'''
| + | {|class="wikitable mw-collapsible mw-collapsed" |
− | *** Exception, certain combinations reduce this to '''1.0'''
| + | !colspan=2|<math>\text{Mod}_\text{formation}</math> |
− | **** Double Line attacking Line Abreast
| + | |- |
− | **** Echelon attacking Line Ahead
| + | |Line Ahead/Diamond||1.0 |
− | **** Line Abreast attacking Echelon
| + | |- |
− | ** Vanguard (Top): '''0.8'''
| + | |Double Line/Echelon/Line Abreast/Vanguard (Bottom)||1.2 |
− | ** Combined Fleet Cruising Formation 1: '''?''',
| + | |- |
− | ** Combined Fleet Cruising Formation 2: '''1.0''',
| + | |Double Line vs Line Abreast||rowspan=3|1 |
− | ** Combined Fleet Cruising Formation 3: '''?''',
| + | |- |
− | ** Combined Fleet Cruising Formation 4: '''1.1'''.
| + | |Echelon vs Line Ahead |
| + | |- |
| + | |Line Abreast vs Echelon |
| + | |- |
| + | |Vanguard (Top)||0.8 |
| + | |- |
| + | |Combined Fleet Cruising Formation 1||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 2||1.0 |
| + | |- |
| + | |Combined Fleet Cruising Formation 3||? |
| + | |- |
| + | |Combined Fleet Cruising Formation 4||1.1 |
| + | |} |
| + | |
| * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. | | * <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details. |
| * <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details. | | * <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details. |
− | ** Main/Main: '''1.2''',
| + | |
− | ** Main/AP: '''1.3''',
| + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | ** Main/RADAR: '''1.5''',
| + | !colspan=6|<math>\text{Mod}_\text{spotting}</math> |
− | ** Main/Secondary: '''1.3''',
| + | |- |
− | ** Double Attack: '''1.1''',
| + | !Attack Type |
− | ** Other multipliers are unknown.
| + | !Prerequisites |
| + | ![[Damage_Calculations#Damage_Formula|Post-cap]]<br>Damage<br>Modifier |
| + | !Accuracy<br>Modifier |
| + | !Hits |
| + | !Notes |
| + | |- |
| + | !style="background-color:#ff7f50" |{{color|black|Main Suisei Cut-in<br>(Suisei CI)}} |
| + | |{{RedGunHeavy}}{{RedPlane}}{{RedPlane}} |
| + | |1.3||?||1 |
| + | |rowspan=2|{{Ship/Link|Ise/Kai Ni|Hyuuga/Kai Ni|text=''Ise''-class Kai Ni|link_class=Ise}} only |
| + | |- |
| + | !style="background-color:#ff7f50" |{{color|black|Main Zuiun Cut-in<br>(Zuiun CI)}} |
| + | |{{RedGunHeavy}}{{ZuiunPlane}}{{ZuiunPlane}} |
| + | |1.35||?||1 |
| + | |- |
| + | !style="background-color:#81c784" |{{color|black|Main AP Shell Cut-in<br>(APCI)}} |
| + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}} |
| + | |1.5||1.2||1 |
| + | | |
| + | |- |
| + | !style="background-color:gold"|{{color|black|Secondary AP Shell Cut-in<br>(Sec APCI)}} |
| + | |{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}{{RedAmmo}} |
| + | |1.3||1.3||1 |
| + | | |
| + | |- |
| + | !style="background-color:gold"|{{color|black|Secondary Radar Cut-in<br>(Radar CI)}} |
| + | |{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}{{Radar}} |
| + | |1.2||1.5||1 |
| + | | |
| + | |- |
| + | !style="background-color:gold"|{{color|black|Secondary Cut-in<br>(Sec CI)}} |
| + | |{{RedGunHeavy}}{{YellowGun}}{{Seaplane}} |
| + | |1.1||1.3||1 |
| + | | |
| + | |- |
| + | !style="background-color:#59f"|{{color|black|Double Attack<br>(DA)}} |
| + | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}} |
| + | |1.2||1.1||2 |
| + | | |
| + | |} |
| + | |
| * <math>\text{Mod}_\text{AP}</math> is the {{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} accuracy modifier: | | * <math>\text{Mod}_\text{AP}</math> is the {{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} accuracy modifier: |
− | | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | {|class="wikitable" | + | !colspan=2|<math>\text{Mod}_\text{AP}</math> |
| + | |- |
| !Type!!Modifier | | !Type!!Modifier |
| |- | | |- |