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===Air strike===
 
===Air strike===
* ''Normal'' dive bombers will '''not''' attack installations during the air strike phase. (wikiwiki say otherwise need to be checked)
+
* ''Normal'' dive bombers will '''not''' attack installations during the air strike phase.
 
{{Category:Anti-Installation Dive Bombers}}
 
{{Category:Anti-Installation Dive Bombers}}
   Line 83: Line 83:  
* [[Ise]] and [[Hyuuga]] can perform the suisei-CI against installation with any Dive Bombers.
 
* [[Ise]] and [[Hyuuga]] can perform the suisei-CI against installation with any Dive Bombers.
   −
===Torpedoes===
+
===Closing torpedo===
 
* They cannot be targeted by torpedoes.
 
* They cannot be targeted by torpedoes.
 
** Opening and closing torpedoes will fail to trigger if only installation targets remain.
 
** Opening and closing torpedoes will fail to trigger if only installation targets remain.
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* [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
 
* [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
 
** This makes her vulnerable to getting one shot by nuke setups. See [[#Equipment Setups|below]] for details.
 
** This makes her vulnerable to getting one shot by nuke setups. See [[#Equipment Setups|below]] for details.
* Pairing rockets or mortars give better multipliers than using them individually. Eg. WG/WG instead of WG/T4.
   
* While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.  
 
* While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.  
 
* The Armor Percing modifier (post-cap) is effective against installation.
 
* The Armor Percing modifier (post-cap) is effective against installation.
    
==Calculation==
 
==Calculation==
Installation generaly have a lot of HP and/or armor. But there is multiple different cumulative bonuses against them that allow to do massive damage.
+
Installation generaly have a lot of HP and/or armor. But there is multiple different cumulative bonuses against them that allow to do massive damage. If you have the good equipment set-up.
These bonuses are divided into 5 group and are calculated in the following order:
+
These bonuses are divided into 5 groups and are calculated in the following order:
 
# Ship type bonuses
 
# Ship type bonuses
 
# General mutiplicative bonuses
 
# General mutiplicative bonuses
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## Landing craft synergy bonuses
 
## Landing craft synergy bonuses
 
## General additive bonuses
 
## General additive bonuses
# Post-cap bonuses against [[Supply Depot Hime]]
+
# Post-cap bonuses against {{Enemy/Link|Supply Depot Princess}}
    
==Bonuses==
 
==Bonuses==
 +
Bonuses are divided to:
 +
* {{TextGlow|Multiplicative A|red|text-colour=lightgray|glow-size=1px}}
 +
* {{TextGlow|Additive B|blue|text-colour=lightgray|glow-size=1px}}
 +
 +
All bonuses are pre-cap except mention.
 +
 +
Formula is:
 +
 +
Pre-cap attack power=((base attack powerxA0+B0)xA1+B1)xA21+B21)xA22+B22)xA23+B23)xA24+B24+B3
 +
 +
Capped Attack Power=Cap+sqrt(Pre-cap Attack Power-Cap)
    
===Ship type bonuses===
 
===Ship type bonuses===
{|class="wikitable"
+
{|class="wikitable" font-weight:bold;
!Ship type!!Target!!Bonuses
+
!Ship type
 +
!Target
 +
!Bonuses A0,B0
 
|-
 
|-
|[[DD]]/[[CL]]||[[Artillery Imp]]|| x1.4
+
|DD/CL
 +
|[[Artillery Imp]]
 +
| x1.4
 
|-
 
|-
|[[SS]]/[[SSV]]||Any installation|| +30
+
|SS(V)
 +
|Any installation
 +
| +30
 
|}
 
|}
   Line 140: Line 156:  
! colspan=2| Installation Type
 
! colspan=2| Installation Type
 
! width="130px" colspan=2| Soft-Skinned
 
! width="130px" colspan=2| Soft-Skinned
! width="130px" colspan=2| {{Enemy/Link|Isolated Island Princess}}
+
! width="130px" colspan=2| {{Enemy/Banner|Isolated Island Princess}}
! width="130px" colspan=2| {{Enemy/Link|Artillery Imp}}
+
! width="130px" colspan=2| {{Enemy/Banner|Artillery Imp}}
! width="130px" colspan=2| {{Enemy/Link|Harbour Summer Princess}}
+
! width="130px" colspan=2| {{Enemy/Banner|Harbour Summer Princess}}
! width="130px" colspan=2| {{Enemy/Link|Supply Depot Princess}}<br>(Post Cap)
   
|-
 
|-
 
! colspan=2| Number Equipped
 
! colspan=2| Number Equipped
! Single!! Multiple
+
! Single
! Single!! Multiple
+
! Multiple
! Single!! Multiple
+
! Single
! Single!! Multiple
+
! Multiple
! Single!! Multiple
+
! Single
 +
! Multiple
 +
! Single
 +
! Multiple
 +
|-
 +
!colspan=2|
 +
!colspan=8|A1
 
|-
 
|-
 
| width="80px"|{{GreenAmmo}}
 
| width="80px"|{{GreenAmmo}}
|{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}}
+
| width="200px"|{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}}
 
|colspan=2|2.5
 
|colspan=2|2.5
 
|colspan=2|1.75/1.7?
 
|colspan=2|1.75/1.7?
 
!colspan=2|
 
!colspan=2|
 
|colspan=2|1.75
 
|colspan=2|1.75
!colspan=2|
   
|-
 
|-
 
|{{RedAmmo}}
 
|{{RedAmmo}}
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|colspan=2|1.85
 
|colspan=2|1.85
 
|colspan=2|1.3
 
|colspan=2|1.3
!colspan=2|
   
|-
 
|-
 
|rowspan=2|{{AntiGroundArtillery}}
 
|rowspan=2|{{AntiGroundArtillery}}
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|1.4
 
|1.4
 
|1.68
 
|1.68
|1.25
  −
|1.625
   
|-
 
|-
 
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
 
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
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|1.25
 
|1.25
 
|1.75
 
|1.75
|1.2
  −
|1.68
   
|-
 
|-
 
|{{DepthCharge}}
 
|{{DepthCharge}}
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|1.1
 
|1.1
 
|1.265
 
|1.265
|1.15
  −
|1.38
   
|-
 
|-
|{{LandingCraft}}
+
|colspan=2|{{LandingCraft}} [[:Category:Landing_Craft|Landing Craft]] Type Multiplier
|[[:Category:Landing_Craft|Landing Craft]] Type Multiplier
   
|colspan=2|1.4
 
|colspan=2|1.4
 
|colspan=2|1.8
 
|colspan=2|1.8
 
|colspan=2|1.8
 
|colspan=2|1.8
|colspan=2|1.7
   
|colspan=2|1.7
 
|colspan=2|1.7
 
|-
 
|-
 
|colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
 
|colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
 
|colspan=8|1 + (Average {{Star}} /50)<br>({{MaxStar}} 1.2x)
 
|colspan=8|1 + (Average {{Star}} /50)<br>({{MaxStar}} 1.2x)
|colspan=2|1 + (Average {{Star}} /50){{ToolTip|<sup>{{TextGlow|N|#FDF0BC|text-colour=black|glow-size=2px}}</sup>|Any Landing Craft: 1<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Landing Craft + Ho-Ni}}: 2<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC (Panzer II/NA)}}: 3}}
   
|-
 
|-
 
|rowspan=6|{{LandingCraft}}
 
|rowspan=6|{{LandingCraft}}
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|colspan=2|1.15
 
|colspan=2|1.15
 
|colspan=2|1.15
 
|colspan=2|1.15
|colspan=2|1.2
   
|colspan=2|1.2
 
|colspan=2|1.2
 
|-
 
|-
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|1.6
 
|1.6
 
|2.4
 
|2.4
|1.3
  −
|2.08
   
|-
 
|-
 
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
 
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
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|colspan=2| 1.5
 
|colspan=2| 1.5
 
|colspan=2| 1.6
 
|colspan=2| 1.6
|colspan=2| 1.3
   
|-
 
|-
 
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
 
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
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!colspan=2|  
 
!colspan=2|  
 
!colspan=2|   
 
!colspan=2|   
!colspan=2|
   
|-
 
|-
 
|{{EquipmentLink|M4A1 DD}}
 
|{{EquipmentLink|M4A1 DD}}
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|colspan=2|2.0
 
|colspan=2|2.0
 
|colspan=2|2.0
 
|colspan=2|2.0
|colspan=2|1.2
   
|-
 
|-
 
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
<br> ☀ Day Only
 
| 1.1
 
| 1.1
 
| 1.21
 
| 1.21
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| 1.56
 
| 1.56
 
|colspan=2| ?
 
|colspan=2| ?
| 1.5
  −
| 1.65
   
|-
 
|-
 
|{{Amphibious Tank}}
 
|{{Amphibious Tank}}
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|2.8
 
|2.8
 
|4.2
 
|4.2
|1.7
  −
|2.55
   
|-
 
|-
 
|colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
 
|colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
 
|colspan=8|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
 
|colspan=8|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
|colspan=2|Apply again
   
|-
 
|-
 
|{{RedPlane}}
 
|{{RedPlane}}
|[[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]]
+
|[[:Category:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]]
 
!colspan=2|
 
!colspan=2|
 
|1.4
 
|1.4
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|3.0
 
|3.0
 
|colspan=2|1.3
 
|colspan=2|1.3
!colspan=2|
   
|-
 
|-
 
|{{Seaplane}}{{SeaplaneFighter}}
 
|{{Seaplane}}{{SeaplaneFighter}}
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|colspan=2|1.5
 
|colspan=2|1.5
 
|colspan=2|1.3
 
|colspan=2|1.3
!colspan=2|
   
|-
 
|-
!colspan=12| Airstrike-Only Multipliers
+
!colspan=10| Airstrike-Only Multipliers
 
|-
 
|-
 
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
 
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
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|colspan=2|1.6
 
|colspan=2|1.6
 
!colspan=2|
 
!colspan=2|
|colspan=2|2.1
   
|-
 
|-
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}{{Seaplane}}{{RedPlane}}
+
|{{Land-based Attack Aircraft}} {{Seaplane}} {{RedPlane}}
 
|Bombers (Post cap)
 
|Bombers (Post cap)
 
!colspan=2|
 
!colspan=2|
 
|colspan=2|1.7
 
|colspan=2|1.7
 
|colspan=2|1.55
 
|colspan=2|1.55
!colspan=2|
   
!colspan=2|
 
!colspan=2|
 
|}
 
|}
 
'''Notes'''
 
'''Notes'''
* With the exception of Post-cap and the LHA Bonus, the Armed Daihatsu + Soukoutei (AB) bonus only applies in '''Daytime''' combat. (Landing Craft type bonus still functions at night)
   
* The Improvement Bonus take the average for all Landing Craft equiped on the ship.
 
* The Improvement Bonus take the average for all Landing Craft equiped on the ship.
    
===Specific equipment bonuses===
 
===Specific equipment bonuses===
 
The following multipliers are '''pre-cap'''.
 
The following multipliers are '''pre-cap'''.
      
{|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
 
{|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
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|-
 
|-
 
!colspan=5|Toku Regiment Bonus
 
!colspan=5|Toku Regiment Bonus
 +
|-
 +
!colspan=3|
 +
!A21
 +
!B21
 
|-
 
|-
 
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
 
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
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|-
 
|-
 
!colspan=5|Sherman Bonus
 
!colspan=5|Sherman Bonus
 +
|-
 +
!colspan=3|
 +
!A22
 +
!B22
 
|-
 
|-
 
|colspan=3|{{Landing Craft}}{{EquipmentLink|M4A1 DD}}
 
|colspan=3|{{Landing Craft}}{{EquipmentLink|M4A1 DD}}
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|-
 
|-
 
!colspan=5|Ho-Ni Tank Regiment Bonus
 
!colspan=5|Ho-Ni Tank Regiment Bonus
 +
|-
 +
!colspan=3|
 +
!A23
 +
!B23
 
|-
 
|-
 
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
 
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
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|-
 
|-
 
!colspan=5|Daihatsu Synergy Bonus
 
!colspan=5|Daihatsu Synergy Bonus
 +
|-
 +
!colspan=3|
 +
!A24
 +
!B24
 
|-
 
|-
 
!{{Landing Craft}}{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 
!{{Landing Craft}}{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
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===Flat Damage Bonuses===
 
===Flat Damage Bonuses===
{|class="wikitable" style="font-weight:bold; text-align:center"
+
{|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
!colspan=2| Amount Equipped
  −
!width="50px"| 1
  −
!width="50px"| 2
  −
!width="50px"| 3
  −
!width="50px"| 4
   
|-
 
|-
! width="120px" rowspan=3|{{AntiGroundArtillery}}
+
! Amount Equipped
|{{EquipmentLink|WG42 (Wurfgerät 42)|text=WG42}}
+
! style="width: 15%;" | 1
|75||110||140||160
+
! style="width: 15%;" | 2
 +
! style="width: 15%;" | 3
 +
! style="width: 15%;" | 4
 
|-
 
|-
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|text=Anti-Ground Rocket Launcher}}
+
!
|55||115||160||190
+
!colspan=4|B3
 
|-
 
|-
|{{EquipmentLink|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher CD}}
+
|{{AntiGroundArtillery}}{{EquipmentLink|WG42 (Wurfgerät 42)}}
|80||170||230||260
+
|75
 +
|110
 +
|140
 +
|160
 
|-
 
|-
!rowspan=2|{{DepthCharge}}
+
|{{AntiGroundArtillery}}{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher}}
|{{EquipmentLink|Type 2 12cm Mortar Kai|text=ASW Mortar}}
+
|55
|30||55||75||90
+
|115
 +
|160
 +
|190
 
|-
 
|-
|{{EquipmentLink|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar CD}}
+
|{{AntiGroundArtillery}}{{EquipmentLink|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)}}
|60||110||150||180
+
|80
 +
|170
 +
|230
 +
|260
 
|-
 
|-
!colspan=6| Airstrike-only Bonus
+
|{{DepthCharge}}{{EquipmentLink|Type 2 12cm Mortar Kai}}
 +
|30
 +
|55
 +
|75
 +
|90
 
|-
 
|-
!{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}{{Seaplane}}{{RedPlane}}
+
|{{DepthCharge}}{{EquipmentLink|Type 2 12cm Mortar Kai (Concentrated Deployment)}}
|Bombers<br>(Supply Depot Princess Only)
+
|60
|colspan=4| 100 (Post-cap)
+
|110
 +
|150
 +
|180
 +
|-
 +
! colspan="5"| Airstrike-only Bonus
 +
|-
 +
|{{Land-based Attack Aircraft}} {{Seaplane}} {{RedPlane}} Bombers<br>(Supply Depot Princess Only)
 +
|colspan="4"| 100 (Post-cap)
 
|}
 
|}
 
Notes:
 
Notes:
 
*With the exception of the bomber bonus, Flat damage bonuses are '''pre-cap'''
 
*With the exception of the bomber bonus, Flat damage bonuses are '''pre-cap'''
 +
 +
===Post-Cap Bonus===
 +
 +
There is only post-cap bonus against {{Enemy/Link|Supply Depot Princess}}. These bonueses are applied after the soft damage cap.
 +
Final Attack Power=capped Attack PowerxC0+D0
 +
 +
{|class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle"
 +
! colspan=2| Installation Type
 +
! width="130px" colspan=2| {{Enemy/Banner|Supply Depot Princess}}<br>(Post Cap)
 +
|-
 +
! colspan=2| Number Equipped
 +
! Single
 +
! Multiple
 +
|-
 +
!colspan=2|
 +
!colspan=2|C1
 +
|-
 +
|rowspan=2|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)}}
 +
|1.25
 +
|1.625
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
 +
|1.2
 +
|1.68
 +
|-
 +
|{{DepthCharge}}
 +
|{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 +
|1.15
 +
|1.38
 +
|-
 +
|{{LandingCraft}}
 +
|[[:Category:Landing_Craft|Landing Craft]] Type Multiplier
 +
|colspan=2|1.7
 +
|-
 +
|colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
 +
|colspan=2|1 + (Average {{Star}} /50){{ToolTip|<sup>{{TextGlow|N|#FDF0BC|text-colour=black|glow-size=2px}}</sup>|Any Landing Craft: 1<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Landing Craft + Ho-Ni}}: 2<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC (Panzer II/NA)}}: 3}}
 +
|-
 +
|rowspan=6|{{LandingCraft}}
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft}}
 +
|colspan=2|1.2
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
 +
|1.3
 +
|2.08
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
 +
 +
|colspan=2| 1.3
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}
 +
|colspan=2|1.2
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
| 1.5
 +
| 1.65
 +
|-
 +
|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Kami tank}}
 +
|1.7
 +
|2.55
 +
|-
 +
|colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
 +
|colspan=2|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
 +
|-
 +
!colspan=12| Airstrike-Only Multipliers
 +
|-
 +
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
 +
|[[:Category:Land Based Bombers|Land Based Bombers]]
 +
|colspan=2|2.1
 +
|}
    
=Equipment Setups=
 
=Equipment Setups=
 
Below are recommended equipment setups for anti-installation. The order of the equipment is for illustrative purposes only. It '''does not''' matter what order the equipment are in.  
 
Below are recommended equipment setups for anti-installation. The order of the equipment is for illustrative purposes only. It '''does not''' matter what order the equipment are in.  
   −
{|class="wikitable"
+
{| class="wikitable" style="text-align: center; width: 960px;"
 
|-
 
|-
!colspan=2| [[BB]]/[[FBB]]/[[BBV]]
+
!colspan="2"| Battleships
 
|-
 
|-
!Equipment Setup
+
!style="width:40%;"| Equipment Setup
!width="800px"| Notes
+
!style="width:60%;"| Notes
 
|-  
 
|-  
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
Line 435: Line 535:  
|This is an option where you will be facing soft-skinned installations. Taking a Type 3 shell will limit the battleship's effectiveness against all other targets. Careful consideration must be made into whether it is worth it.
 
|This is an option where you will be facing soft-skinned installations. Taking a Type 3 shell will limit the battleship's effectiveness against all other targets. Careful consideration must be made into whether it is worth it.
 
|-
 
|-
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}
+
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}'''/'''{{Amphibious Tank}}
|[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]].  
+
|An alternative setup for [[Nagato|Nagato Kai Ni]] and [[Mutsu|Mutsu Kai Ni]]. The landing craft/amphibious tank will make their Touch attacks deal significant damage to installation enemies. Keeping the seaplane, allows them to perform artillery spotting to maintain some effectivenes against other targets.
*The landing craft/amphibious tank will make their Touch attacks deal significant damage to installation enemies. Keeping the seaplane, allows them to perform artillery spotting to maintain some effectiveness against other targets.
   
|-
 
|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
|[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]]
+
|This is a setup available to 5-slot BB that allows them to have the best of both worlds.
*"Best of both worlds"
+
|-
 +
!colspan="2"| Heavy Cruisers
 
|-
 
|-
!colspan=2|[[CA]]/[[CAV]]
+
!style="width:40%;"| Equipment Setup
 +
!style="width:60%;"| Notes
 
|-  
 
|-  
 
|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
 
|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
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|This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.  
 
|This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.  
 
|-
 
|-
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
+
!colspan="2"| Light Cruisers
|'''"Nuke" setup''', [[Mogami Kai Ni Toku]] only.
  −
*
   
|-
 
|-
!colspan=2|[[CL]]
+
!style="width:40%;"| Equipment Setup
 +
!style="width:60%;"| Notes
 
|-  
 
|-  
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
|'''"Nuke" setup.'''
+
|This is the standard "nuke" setup. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
*It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
   
|-
 
|-
 
|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
 
|An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
 
|-
 
|-
!colspan=2|[[DD]]
+
!colspan="2"| Destroyers<ref>High-angle main guns can stand in for the small-caliber main guns.</ref>
 +
|-
 +
!style="width:40%;"| Equipment Setup
 +
!style="width:60%;"| Notes
 
|-  
 
|-  
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
|'''"Nuke" setup.'''
+
|Same as the "nuke" setup used by light cruisers. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
*It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
   
|-
 
|-
|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}}
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|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}'''/'''{{Amphibious Tank}}
|This is an alternative setup that preserves their ability to double attack at night while maintaining decent anti-installation power. This setup works best if the Landing Craft or Amphibious Tanks are upgraded to maximize damage. It also allows them to perform well against non-installation targets at night.
+
|This is an alternative setup that preserves their ability to double attack at night while maintaining decent anti-installation power. This setup works best if the Landing Craft or Amphibious Tanks are upgraded to maximise damage. It also allows them to perform well against non-installation targets at night.
 
|-
 
|-
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}
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|{{LandingCraft}}'''/'''{{Amphibious Tank}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
|'''"mini-Nuke" setup.'''
+
|An alternative "nuke" setup if you are lacking Landing Craft or Amphibious Tanks. It will still deal significant damage to [[Supply Depot Princess]].
*If you are lacking Landing Craft or Amphibious Tanks. It will still deal significant damage to [[Supply Depot Princess]].
   
|-
 
|-
 
|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
|[[Tashkent]] only.
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|This setup is currently unique to [[Tashkent]]. It functions much like the light cruiser setup with a powerful night battle double attack.
*Functions much like the light cruiser setup with a powerful night battle double attack.
   
|-
 
|-
!colspan=2|[[CV]]/[[CVB]]/[[CVL]]
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!colspan="2"| Carriers/Light Carriers
 +
|-
 +
!style="width:40%;"| Equipment Setup
 +
!style="width:60%;"| Notes
 
|-  
 
|-  
 
|{{RedPlane}}{{BluePlane}}{{GreenPlane}}{{GreenPlane}}
 
|{{RedPlane}}{{BluePlane}}{{GreenPlane}}{{GreenPlane}}
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|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensure that carriers will do significant damage to installations and other targets.
 
|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensure that carriers will do significant damage to installations and other targets.
 
|-
 
|-
|{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}}
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!colspan="2"| Seaplane Tenders
|[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
   
|-
 
|-
!colspan=2|[[AV]]
+
!style="width:40%;"| Equipment Setup
 +
!style="width:60%;"| Notes
 
|-  
 
|-  
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}{{WildCard}}
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}{{WildCard}}
|'''"Nuke" setup.'''
+
|Same "nuke" setup used by light cruisers. For 4-slot AVs, they can either take a 2nd anti-ground rocket or a seaplane fighter as the wild card. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
*For 4-slot AVs, they can either take a 2nd anti-ground rocket or a seaplane fighter as the wild card. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
   
|-
 
|-
!colspan=2|[[LHA]]
  −
|-
  −
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
  −
|'''"Nuke" setup.'''
  −
*
  −
|-
  −
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{LandingCraft}}
  −
|'''"Mega-Nuke" setup''', [[Shinshuu Maru Kai]] only.
  −
*
   
|}
 
|}
 +
<references/>
 
{{clear}}
 
{{clear}}
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==Attack Animation==
 
==Attack Animation==
Somme Anti-installation equipemnts will change the attack animation. There is no relation between the presence/abscence of animation and the presence/abscence of anti-installation damage bonus.
+
Some Anti-installation equipemnts will change the attack animation. There is no relation between the presence/abscence of animation and the presence/abscence of anti-installation damage bonus.
    
*rocket animation:W42, gruond rocket, ASW mortar
 
*rocket animation:W42, gruond rocket, ASW mortar
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