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This map can now also double for [[Morale_and_Fatigue#Running_1-5|Flagship Sparkling]] for any DD, CL, or DE, preferably with [[OASW]].
 
This map can now also double for [[Morale_and_Fatigue#Running_1-5|Flagship Sparkling]] for any DD, CL, or DE, preferably with [[OASW]].
 
*Recommended Sparkling Fleet:  
 
*Recommended Sparkling Fleet:  
**1DD/CL, ASW focused ([[OASW]] is preferred, but not essential), as Flagship, and 2 to 3 throwaway LV 1 DDs.
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**1DD/CL, ASW focused ([[OASW]] is preferred, but not essential), as flagship, and 2 to 3 throwaway LV 1 DDs.
**By doing this, you can basically sparkle your Flagship while taking far less damage, aside from the occasional bad targeting roll.
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**By doing this, the flagship is sparkled while taking almost no damage, aside from the occasional bad targeting roll.
**Critically, this leveling method works best '''after''' LV 80, as throwaway destroyers without ASW equipment are unable to defeat the armor of the most subs on the map, guaranteeing your flag an MVP.
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**Critically, this leveling method works best '''after''' HQ 80, as throwaway destroyers without ASW equipment are unable to defeat the armor of the most subs on the map, guaranteeing the flagship being MVP.
**Most importantly, by covering three nodes, you gain far more morale per node than you would from sparkling at [[1-1]].
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**Most importantly, by covering three nodes, far more morale is gained per run than from [[1-1]].
**If you plan to use throwaway DDs, be sure to not use DDs you plan to keep/train since you are likely to choose to scrap them afterward.
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**If planning to use throwaway DDs, be sure to not use DDs planned to keep/train since they are meant to be scraped afterward.
    
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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