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| * This can be done passively since getting AS on the air raid requires a land base set on air defense with a strong enough air defense | | * This can be done passively since getting AS on the air raid requires a land base set on air defense with a strong enough air defense |
| </tabber> | | </tabber> |
| + | |
| + | |
| + | =Please Totaku, edit this part instead= |
| + | ==Map Overview== |
| + | |
| + | E3 is a three-phase map using [[Striking Force Fleet]]s (7 ship fleet) and Combined Fleets. |
| + | *This map utilizes three locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''Carrier Task Force''' Tag is applied to Carrier Task Forces sortied to this map and will start at point 2. |
| + | ** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''Area Escort Force''' Tag is applied to Striking Force Fleet or Surface Task Forces sortied to this map and will start at point 1 and point 3 respectively. |
| + | ** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''R-Area Defense Unit''' is a recycled lock from E1. |
| + | ***R-Area Defense Unit ships can be mixed with the Area Escort Force Fleet Tag for E3 Phase 3 |
| + | * 2 [[LBAS]] are available for sortie, the third base is only to be used in defense |
| + | ** High Altitude Air-Raids will occur on Medium and Hard difficulty. |
| + | |
| + | ==Phase 0.5: Scout the Enemy Mobile Task Force!== |
| + | There are a total of 2 requirements needed to locate the fleet guarding Murcadha Bay. The requirements are the same across all difficulties. |
| + | * {{MapRoute|L|pink}} AS x2 & {{MapRoute|E|pink}} AS x1 |
| + | * It is possible to reach both nodes using a fleet in a single sortie. |
| + | |
| + | <tabber> |
| + | |-|Heavy Fleet= |
| + | * SF: '''1CVL, 2CA(V), 1CL, 3DD, (FAST)''' [[File:Spring_2022_Event_Tag_5.png]] |
| + | * Route: {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}} |
| + | * LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3) |
| + | ** Fighter muling CVL a to reach AS for the required nodes is recommended. |
| + | ** The heavier fleet takes longer route than the light one. |
| + | |
| + | |-|Light Fleet= |
| + | * SF: '''3CA(V), 1CL, 3DD (FAST)''' [[File:Spring_2022_Event_Tag_5.png]] |
| + | * Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}} |
| + | * LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3) |
| + | ** {{MapRoute|J|red}} contains a light torpedo squadron. |
| + | ** A lighter fleet which forgoes the use of CVL. CAV should be [[SPF|Seaplane Fighter]] muled. |
| + | </tabber> |
| + | |
| + | * [[AACI]] is highly recommended. |
| + | |
| + | ==Phase 1: Intercept the Fleet Guarding Murcadha Bay== |
| + | * CTF: '''0-2FBB, 2CV(B), 0-1CVL, 0-2CA(V), 2CL + 1CL, 0-2CA(V), 0-2CLT, 2-4DD''' ('''FAST''') [[File:Spring_2022_Event_Tag_4.png]] |
| + | * Route: {{MapRoute|2|grey|M|red|N|red|O|pink|P|red|Q|red}} |
| + | * LBAS: Range 5 to {{MapRoute|Q|red}}, 74/167 AP/AS |
| + | ** There is an LoS check at {{MapRoute|P|red}}. |
| + | ** Using one '''strong''' [[AACI]] ship such as the [[:Category:Akizuki Class|''Akizuki''-class]], [[:Category:Fletcher Class|''Fletcher''-class]] DD is highly recommended. |
| + | ** Having 1-2 [[OASW]] ships to increase the passing rate to the boss is recommended. |
| + | |
| + | ==Phase 1.5: Push Towards the Vitiaz Strait== |
| + | There is 1 requirement to unlock the Phase 2 boss which is the same across all difficulties: AS {{MapRoute|L|pink}}. |
| + | * Refer to Node L in Phase 0.5 of the guide. |
| + | |
| + | ==Phase 2: Carry out the Lae Transport Operation== |
| + | This is a TP Phase utilizing the Striking Force Fleet. |
| + | * SF: '''0-1AV, 1-2CA(V), 1-2CL, 3-4DD (FAST)''' [[File:Spring_2022_Event_Tag_5.png]] |
| + | * Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|R|red|L|pink|S|red|T|green|U|red}} |
| + | * LBAS: {{MapRoute|U|red}} (Range 8, 44/88 AD/AP on 甲), {{MapRoute|L|pink}} (Range 6) |
| + | ** There is an LoS Check at {{MapRoute|T|green}} (Cn3): |
| + | *** Casu = 26.0 / Easy = ?? / Med = 40.0 / Hard = 48.0 |
| + | ** Using Vanguard Formation for all nodes except for air nodes and Boss Node is recommended. |
| + | ** Having at least 1 strong [[AACI]] for the air nodes on the route is highly recommended. |
| + | ** 1 OASW capable ship in the first three slots of the fleet is recommended due to the submarine on Node {{MapRoute|S|red}}. |
| + | ** Aiming for A rank on the boss is recommended. |
| + | ** Sending LBAS to the boss to assist acquiring the A rank to deplete the TP Gauge is recommended. |
| + | ** 1 LBAS can be sent to {{MapRoute|L|red}} to help with passing through the node. |
| + | * Boss support is recommended if only 1 LBAS gets sent to the boss node. |
| + | * It is possible to use the {{CommandFacility}} {{Equipment/Link|Striking Force Fleet Command Facility}}. |
| + | ** Be warned about the drop in LoS which could prevent routing to the boss. |
| + | |
| + | ==Phase 3: Final Battle! Breach the Solomon Sea!== |
| + | * Locking Note: It is possible to mix the [[File:{{ROOTPAGENAME}} Tag 1.png]] along with the [[File:Spring_2022_Event_Tag_5.png]] to do this Phase. |
| + | |
| + | <tabber> |
| + | |-|Light Fleet= |
| + | * STF: '''2(F)BB(V), 1CVL, 0-1AV, 1-2CL, 1AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 0-2CLT, 3DD''' [[File:Spring_2022_Event_Tag_5.png]] |
| + | * Route: {{MapRoute|3|grey|G|red|J|red|K|blue|L|pink|W|blue|X|red|Y|red}} |
| + | * LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD) |
| + | ** This is the heaviest fleet possible for the shortest route. |
| + | |
| + | |-|Heavy Fleet= |
| + | * STF: '''2-3(F)BB(V), 1-2CVL, 1CL, 1AO/[[Akashi Kai]]/[[Akitsushima Kai]] + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:Spring_2022_Event_Tag_5.png]] |
| + | * Route: {{MapRoute |3|grey|G|red|I|pink|J|red|K|blue|L|pink|W|blue|X|red|Y|red}} |
| + | * LBAS: {{MapRoute|Y|red}} (Range 6, 44/88 AD/AP on Hard, 96/191 AD/AP on Hard LD) |
| + | ** The fleet will go through the extra air nodes {{MapRoute|I|pink}}. |
| + | </tabber> |
| + | |
| + | * There is a LoS check at {{MapRoute|X|red}}. |
| + | * {{MapRoute|W|blue}} is an [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repairs]] node. |
| + | * Having at least 1 strong [[AACI]] is recommended. |
| + | * Boss Support Expedition is recommended for LD. |
| + | * BB in the fleet should be [[Colorado]], [[Nelson]], [[Nagato]], and/or [[Mutsu]] to utilize their [[Special Attacks]] mechanics. |
| + | * DDs in the escort fleet should be setup for high night battle damage. |
| + | |
| + | ==Phase 4: Debuff Phase== |
| + | Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss. |
| + | * Refer to the previous steps on how to reach the nodes and complete the requirements. |
| + | {| class="wikitable" |
| + | |- |
| + | ! |
| + | ! LBAS |
| + | ! E |
| + | ! L |
| + | ! Q |
| + | ! R |
| + | ! U |
| + | |- |
| + | | Hard |
| + | | AS x2 |
| + | | AS |
| + | | AS |
| + | | A |
| + | | S |
| + | | S |
| + | |- |
| + | | Medium |
| + | | ? |
| + | | ? |
| + | | ? |
| + | | ? |
| + | | S |
| + | | S |
| + | |- |
| + | | Easy |
| + | | ? |
| + | | ? |
| + | | ? |
| + | | ? |
| + | | S |
| + | | ? |
| + | |- |
| + | | Casual |
| + | | ? |
| + | | ? |
| + | | ? |
| + | | ? |
| + | | S |
| + | | ? |
| + | |} |