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→‎E-5: Realized I could copy HP bars from KCNav.
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===E-5===
 
===E-5===
 
{{EventInfoBox
 
{{EventInfoBox
|title_en= North Kyushu Aerial Defense Battle
+
|title_en= Kitakyushu Air Defense
 
|title_jp= 北九州防空戦
 
|title_jp= 北九州防空戦
 
|tag= [[File:Winter2022EventTag4.png]]
 
|tag= [[File:Winter2022EventTag4.png]]
 
|tag2= [[File:Winter2022EventTag7.png]]
 
|tag2= [[File:Winter2022EventTag7.png]]
 
|tag3= [[File:Winter2022EventTag8.png]]
 
|tag3= [[File:Winter2022EventTag8.png]]
|header_thumb=[[File:Winter2022_E5BossThumb.png]]
+
|header_thumb=[[File:Winter2022_E5BossThumbRe2.png]]
|tag_text= {{Shiplock|Winter2022EventTag4}} Combined Fleet <br> {{Shiplock|Winter2022EventTag7}} ?? <br> {{Shiplock|Winter2022EventTag8}} ??
+
|tag_text= {{Shiplock|Winter2022EventTag4}} Combined Fleet <br> {{Shiplock|Winter2022EventTag7}} Striking Force Fleet <br> {{Shiplock|Winter2022EventTag8}} Decisive Battle Fleet
 
|map_1=[[File:Winter 2022 Event E-5 Map.png|450px]]
 
|map_1=[[File:Winter 2022 Event E-5 Map.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
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|map_3=[[File:Winter 2022 Event E-5 Phase 2 Map.png|450px]]
 
|map_3=[[File:Winter 2022 Event E-5 Phase 2 Map.png|450px]]
 
|map_3_text=Phase 2
 
|map_3_text=Phase 2
|boss_hard=
+
|map_4=[[File:Winter 2022 Event E-5 Phase 3 Map.png|450px]]
|boss_medium=
+
|map_4_text=Phase 3
|boss_easy=
+
|map_5=[[File:Winter 2022 Event E-5 Phase 4 Map.png|450px]]
|boss_casual=
+
|map_5_text=Phase 4
|reward_all={{QuestRewardShip|Fuyuzuki}}
+
|map_6=[[File:Winter 2022 Event E-5 Phase 5 Map.png|450px]]
|phase_1_boss= {{EnemyLink|}}
+
|map_6_text=Phase 5
|phase_2_boss= {{EnemyLink|}}
+
|map_7=[[File:Winter 2022 Event E-5 LBAS Range Map.png|450px]]
|phase_3_boss= {{EnemyLink|}}
+
|map_7_text=LBAS
 +
|boss_hard= 3300 HP + 6000 HP + 5500 HP
 +
|boss_medium= 3000 HP + 5400 HP + 5000 HP
 +
|boss_easy= 2750 HP + 5400 HP + 5000 HP
 +
|boss_casual= 2750 HP + 5400 HP + 5000 HP
 +
|reward_all={{QuestRewardShip|Fuyutsuki}}
 +
|phase_1_boss= {{EnemyLink|Aircraft Carrier Princess Kai}}
 +
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}
 +
|phase_3_boss= {{EnemyLink|Entombed Anti-Air Guardian Winter Princess}}
 
|phase_4_boss=
 
|phase_4_boss=
 
|phase_5_boss=
 
|phase_5_boss=
|reward_1=
+
 
|reward_1_medium=
+
|reward_1={{QuestRewardItem|Medal}}
|reward_1_hard=
+
|reward_1_easy=1
|reward_2=
+
|reward_1_medium=2
|reward_2_easy=
+
|reward_1_hard=3
|reward_2_medium=
+
 
|reward_2_hard=
+
|reward_2={{QuestRewardItem|Improvement Material}}
|reward_3=
+
|reward_2_easy=6
|reward_3_hard=
+
|reward_2_medium=8
|reward_4=
+
|reward_2_hard=10
|reward_4_medium=
+
 
|reward_4_hard=
+
|reward_3={{QuestRewardItem|Action Report}}
|reward_5=
+
|reward_3_medium=1
|reward_5_easy=
+
|reward_3_hard=1
|reward_5_medium=
+
 
|reward_5_hard=
+
|reward_4={{QuestRewardEquip|HF/DF + Type144/147 ASDIC}}
|reward_6=
+
|reward_4_hard=1 (★3)
|reward_6_hard=
+
 
 +
|reward_5={{QuestRewardEquip|Ki-102 B}}
 +
|reward_5_medium=1
 +
|reward_5_hard=1 (★3)
 +
 
 +
|reward_7={{QuestRewardItem|First Class Medal}}
 +
|reward_7_hard=1
 +
 
 
}}
 
}}
   Line 69: Line 84:     
==Map Overview==
 
==Map Overview==
Soon<sup>TM</sup>
      +
E5 is a 3 Phase Map with Combined Fleet and Strike Fleet Sections.
 +
*3 LBASs are available to sortie.
 +
**Special Air-raids will occur on this map, see [[#Heavy Land Base Bomber LBAS mechanic]].
 +
 +
This map uses three locks:
 +
* {{Shiplock|Winter2022EventTag7}}'''Striking Force Fleet''', a 7-Ship fleet used for Phase 1
 +
* {{Shiplock|Winter2022EventTag4}}'''Combined Fleet''', the same found on E3, used for Phase 2
 +
* {{Shiplock|Winter2022EventTag8}}'''Decisive Battle Fleet''', a combined fleet for Phase 3.
 +
** Note the following (Hard Mode): The Decisive Battle Fleet Tag is applied to a '''Surface Task Force''' containing only untagged ships '''after Phase 2 is beaten'''. Therefore Caution is advised once proceeding to the unlocks after Phase 2.
 +
 +
==Heavy Land Base Bomber [[LBAS]] mechanic==
 +
 +
'''A new mechanic known as "Heavy Land-Based Bomber Air Raid sequence" has been introduced on E5.''' Unlike previous mechanics in the game, this mechanic is a "Quick Time Event" (QTE), and requires '''monitoring and timing of releasing the LBASs to successfully intercept the enemy air-raid by pressing a button at the right time.'''
 +
 +
* This means that the player is required to pay attention while the fleet is on the map screen.
 +
* The heavy air raid will occur at random at any given point during sorties on E5 and may even sometimes not happen at all.
 +
 +
[[file:LBAS_new_raid_guide.jpg|thumb|right|The location of the first bomber indicates the timing of when to press the button]]
 +
 +
When the LBAS sequence occurs, the screen will turn darker with 1 to 3 abyssal bomber(s) flying toward the land-base point, and a button will appear on screen:
 +
* When this button is pressed during the QTE, the exact moment it is clicked on, directly affects the amount of defending land bases that can participate in air-raid combat.
 +
** No LBAS will be able to appear if this button is not pressed at all, no matter how many land bases are set to '''Air Defense.
 +
** Pressing the button '''before 2.5 seconds or after 3 seconds''' after it appears will result in fewer (1~2) land bases appearing to provide defense.
 +
** Pressing between 2.5s and 3s will result in maximal 3 land bases appearing to provide defense, depending on how many defense bases are set.
 +
** While there is no visual indicator given, the best result may be achieved when the first bomber reaches the area marked on the picture to the right.
 +
* Heavy Land Base Air Raid will consist of several waves of abyssal bombers appearing once the sequence starts with:
 +
** 1 wave in Casual and Easy
 +
** 2 waves in Medium
 +
** 3 waves in Hard
 +
** When multiple waves occur (Medium/Hard), plane losses of abyssal bombers will be reset for every wave, but losses of player's LBAS will '''NOT''' be reset.
 +
** Therefore, map unlocks requiring air superiority can be fulfilled with the result of any wave, mostly the 1st wave, that can differ from the result of the final wave which is actually displayed in-game.
 +
* The LBAS group needs to be armed in '''"Air Defense"''' mode with planes that can provide "high altitude interceptions" or are armed with "diagonal upward guns" to be more effective against those bombers. Interception fighter power bonus formula is: <ref>Source: https://twitter.com/yukicacoon/status/1507242405841432576</ref>
 +
<math>\text{Bonus multiplier} = \biggl ( \text{Group A} + \text{Group B} + \text{Group C} \biggl ) \times \text{Group D}_\text{Multiplier} + \text{Group D}_\text{Flat}</math>
 +
 +
{| class="wikitable"
 +
|-
 +
!style="text-align: center;"| Group
 +
!style="text-align: center;"| Planes
 +
!style="text-align: center;"| Effects (Hard) <ref>On lower difficulties, different multipliers may be applied, being proportionally easier.</ref>
 +
|-
 +
|style="text-align: center;"| A
 +
|style="text-align: center;"| {{QuestRewardEquip|Raiden}}{{QuestRewardEquip|Reppuu Kai}}{{QuestRewardEquip|Type 3 Fighter Hien (244th Air Combat Group)}}{{QuestRewardEquip|Type 2 Two-seat Fighter Toryuu}}
 +
|
 +
* +0.07 per plane
 +
* stacks 6 times
 +
|-
 +
|style="text-align: center;"| B
 +
|style="text-align: center;"| {{QuestRewardEquip|Shiden Kai (343 Air Group) 301st Fighter Squadron}}{{QuestRewardEquip|Fw 190 D-9}}
 +
|
 +
* +0.11 for 1 plane
 +
* +0.14 for 2 planes
 +
* +? for 3 planes
 +
|-
 +
|style="text-align: center;"| C
 +
|style="text-align: center;"| {{QuestRewardEquip|Reppuu Kai (352 Air Group/Skilled)}}{{QuestRewardEquip|Type 2 Two-seat Fighter Toryuu Model C}}{{QuestRewardEquip|Ki-96}}
 +
|
 +
* +0.177 for 1 plane
 +
* +0.287 for 2 planes
 +
* +0.397 for 3 planes
 +
|-
 +
|style="text-align: center;"| D
 +
|style="text-align: center;"| {{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}}
 +
|
 +
* Multiplier: 0.5/0.95/1.0?/1.0/1.0 for 0/1/2/3/4 planes
 +
* Flat: 0.3/0.55/0.85/1.0/1.07 for 0/1/2/3/4 planes
 +
|}
 +
 +
<references/>
 +
 +
==Phase 1: Spearhead the Attack off Kitakyushu! {{MapRoute|G|red}}==
 +
 +
* Strike Force = '''1CV, 1CVL, 1(F)BB, 1CL, 3DD''' {{Shiplock|Winter2022EventTag7}} Striking Force Fleet
 +
* Route = {{MapRoute|1|grey|A|blue|B|red|C|pink|D|red|E|blue|F|red|G|red}}
 +
** 3 {{Radar}} with ≥5 LoS on 3 separate ships are required to route to the Boss
 +
** LBAS: 116/232 AD/AP on Hard (Range '''9'''). It is recommended to send as many Bases as possible to the boss. However, sending ASW LBAS to {{MapRoute|D|red}} might be considered.
 +
** Using Fletcher/Akizuki Class for AACI/ASW/Night Gear duty is highly recommended.
 +
** Setting up the Carriers to be capable of Night Attacks should be strongly considered.
 +
 +
==Phase 2: Crush the Main Enemy Assault Fleet! {{MapRoute|N|red}}==
 +
 +
The second phase is unlocked immediately after defeating phase 1. The Boss fleet of this Phase contains the European Armoured Carrier Hime, which can have up to '''392''' armor on Hard Last Dance. Coupled with bonuses in the low 1.15x range and a night cap of 360, this means that stacking multiple high attack ships, like [[Nagato]]+[[Mutsu]] Special Attacks, [[Kitakami]], [[Ooi]], [[Ryuuhou Kai Ni E]] (CVN), to fish for critical hits is mandatory.
 +
 +
*{{Shiplock|Winter2022EventTag4}} '''Combined Fleet''' will be required for this segment.
 +
** LBAS: 100/199 AD/AP on Hard (Range 8). It is recommended to send all bases to the Boss.
 +
 +
<tabber>
 +
|-|Carrier Task Force=
 +
* '''2(F)BB, 2CV(B), 1CVL, 1CL + 1-2CLT, 1-2CA(V), 1CL, 2DD
 +
* Route: {{MapRoute|2|grey|H|blue|I|red|J|red|K|pink|L|red|M1|pink|M|blue|N|red}}
 +
** 2 {{Radar}} with ≥5 LoS on 2 separate ships are required to route to the Boss.
 +
 +
|-|Surface Task Force=
 +
* '''3(F)BB, 2CVL, 1CL/CA(V) + 1CL 1-2CLT, 0-1CA(V), 0-1CVL, 2-3DD
 +
* Route: {{MapRoute|2|grey|H|blue|I|red|J|red|K|pink|L|red|M1|pink|M|blue|N|red}}
 +
** 2 {{Radar}} with ≥5 LoS on 2 separate ships are required to route to the Boss.
 +
** 4 [DD+CL] are required to not face routing penalties.
 +
</tabber>
 +
 +
==Phase 2.3: Unlocking the Path to the third Boss==
 +
 +
{{Shiplock|Winter2022EventTag8}} '''Decisive Battle Fleet''' will be required for this segment.
 +
 +
*Note (Hard Mode): Only Surface Task Forces without any tagged ships will get The Decisive Battle Fleet Tag {{Shiplock|Winter2022EventTag8}} Decisive Battle Fleet.
 +
* The main fleet should be fitted for surface combat, the escort for ASW duties.
 +
 +
There are up to 5 requirements to unlock the path, depending on difficulty:
 +
 +
{| class="wikitable"
 +
|-
 +
!
 +
! LBAS
 +
! R2
 +
! T
 +
! S2
 +
! S1
 +
|-
 +
| Hard
 +
| AS
 +
| A+
 +
| A+
 +
| AS
 +
| A+
 +
|-
 +
| Medium
 +
| AS
 +
| A+
 +
| A+
 +
| AS
 +
|-
 +
| Easy
 +
| AS
 +
| A+
 +
| A+
 +
| AS
 +
|-
 +
| Casual
 +
| AS
 +
| A+
 +
| A+
 +
| AS
 +
|-
 +
|}
 +
 +
 +
<tabber>
 +
|-|LBAS=
 +
* Set multiple bases to defend and refer to the QTE above to intercept.
 +
 +
|-|R2=
 +
* '''STF: 2(F)BB(V), 2CVL, 2CA(V) + 1-2CA(V), 1-2CLT, 1CL, 2-3DD
 +
* Route: {{MapRoute|3|grey|O|blue|Q1|red|Q|red|C|pink|R|blue|R1|red|R2|red}}
 +
* During the final debuff phase, a Fast STF will route R1 -> S2; a Slow STF will route R1 -> R2.
 +
 +
|-|T=
 +
* '''STF: 2(F)BB(V), 2CVL, 2CA(V) + 1-2CA(V), 1-2CLT, 1CL, 2-3DD
 +
* Route: {{MapRoute|3|grey|O|blue|Q1|red|Q|red|C|pink|R|blue|S|blue|T|red}}
 +
 +
|-|S2=
 +
* '''STF: 2(F)BB(V), 2CVL, 2CA(V) + 1-2CA(V), 1-2CLT, 1CL, 2-3DD
 +
* Route: {{MapRoute|3|grey|O|blue|Q1|red|Q|red|C|pink|R|blue|S|blue|S1|red|S2|pink}}
 +
** AS requirement is 585 on Hard Mode.
 +
 +
|-|S1=
 +
* '''STF: 2(F)BB(V), 2CVL, 2CA(V) + 1-2CA(V), 1-2CLT, 1CL, 2-3DD
 +
* Route: {{MapRoute|3|grey|O|blue|Q1|red|Q|red|C|pink|R|blue|S|blue|S1|red}}
 +
</tabber>
 +
 +
==Phase 2.6: Unlock the 4th starting point==
 +
 +
To unlock the 4th starting point the following requirements must be fulfilled:
 +
 +
{| class="wikitable"
 +
|-
 +
!
 +
! G
 +
! LBAS
 +
! C
 +
|-
 +
| Hard
 +
| A+
 +
| ASx2
 +
| AS
 +
|-
 +
| Medium
 +
| A+
 +
| AS
 +
|-
 +
| Easy
 +
| A+
 +
| ?
 +
|-
 +
| Casual
 +
| A+
 +
| ?
 +
|-
 +
|}
 +
 +
Refer to Phases 1 and 2 for fulfilling these requirements.
 +
 +
==Phase 3: Final Boss {{MapRoute|Y|red}} ==
 +
{{Shiplock|Winter2022EventTag8}} '''Decisive Battle Fleet''' will be required for this segment.
 +
* The Boss {{MapRoute|Y|red}} is a mixed node containing Surface and Installation enemies as well as one PT-Imp. The Entombed Anti-Air Guardian Winter Princess is considered a surface enemy.
 +
* Node {{MapRoute|Z|blue}} is an [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]] node, where [[Akashi]] or [[Akitsushima Kai]] can be used to moderately repair the fleet, but this is usually not necessary given the nodes prior to this.
 +
 +
<tabber>
 +
 +
|-|Heavy Surface Task Force=
 +
* '''4(F)BB(V), 0-1CV(L/B), 1XX, Akitsushima/Akashi + 1CL, 0-1CLT 1-2CA(V), 3DD
 +
* Route: {{MapRoute|4|grey|C|pink|R|blue|R1|red|Z|blue|U|red|W|red|Y|red}}
 +
** 4 {{Radar}} with ≥5 LoS on 4 separate ships are required to route to the Boss.
 +
** XX can be LHA, DD, CL, AV
 +
** This fleet takes one additional Air Raid in comparison to the lighter fleet, but will be able to bring more surface firepower.
 +
 +
|-|Light Surface Task Force=
 +
* '''2(F)BB(V), 1CVL, 1XX, 1CL, Akitsushima/Akashi + 1CL, 1-2CA(V), 1-2CLT, 2DD
 +
* Route: {{MapRoute|4|grey|R|blue|R1|red|Z|blue|U|red|W|red|Y|red}}
 +
** 4 {{Radar}} on 4 separate ships are required to route to the Boss.
 +
** XX can be AV, CA(V), CL
 +
** This fleet fields a stronger escort fleet as well as having more choices in the anti-installation department as the heavier fleet.
 +
</tabber>
 +
 +
* LBAS: 100/200 AD/AP on Hard (Range 1). This changes to 50/100 AD/AP on Last Dance. It's recommended to send one ASW LBAS to {{MapRoute|U|red}} (Range 3) to help with the Submarine Princess. The remaining Bases should be sent to the Boss.
 +
* One AACI might be employed on Ise-Class Kai Ni or Nelson Kai due to the limited slots available to this fleet
 +
* One or two OASW are recommended to help with {{MapRoute|U|red}}
 +
* Special Attacks:
 +
** If using '''[[Nelson]]''', it is recommended to take one to two strong anti-installation ships in the fleet and set up at least one of them into the special attack.
 +
** If using '''[[Nagato Kai Ni]]''', it may be preferable to set up Nagato with heavy Anti-Installation Equipment while only one to two lighter setups are in the fleet.
 +
 +
==Debuff Phase==
 +
 +
Once the Boss has reaches LD, it is possible to debuff her, which is '''highly recommended'''. This requires players to perform the following:
 +
 +
{| class="wikitable"
 +
|-
 +
!
 +
! LBAS
 +
! G
 +
! N
 +
! R2
 +
! C
 +
! T
 +
|-
 +
| Hard
 +
| ASx3
 +
| S?
 +
| A+
 +
| S
 +
| AS
 +
| S
 +
|-
 +
| Medium
 +
| ASx2
 +
| A+
 +
| A+
 +
| S
 +
|-
 +
| Easy
 +
| AS?
 +
| ?
 +
| ?
 +
|-
 +
| Casual
 +
| ?
 +
| ?
 +
| ?
 +
|}
    +
The requirements are repeats of previous phases, refer to them for fleet compositions.
    +
*{{Shiplock|Winter2022EventTag4}} '''Combined Fleet ONLY''' will be required for routing to {{MapRoute|N|red}}, in ANY difficulty.
    
==Enemy Compositions==
 
==Enemy Compositions==
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