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===Dark's Guide/Initial Proposal===
+
==Sandbox Rules==
 +
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
 +
 
 +
* List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
 +
 
 +
* A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
 +
 
 +
* The Path said composition will take (To explain what path the composition will take)
 +
 
 +
* A summary or description of what kind of obstacles a composition will face.
 +
 
 +
* A description of the boss node, what it consists and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
 +
 
 +
* (Optional) Tips to farm to take the path to collect certain ships (This will also require a composition, path, and possible description.
 +
 
 +
Editors are to construct their own version of their guide and complete them in a timely fashion.
 +
 
 +
No other editors are to allowed to edit over other editors' work without the full consent of the editor and his approval to do so.
 +
 
 +
Several versions will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the [[Summer 2020 Event]] which it'll be reviewed and updated once more before it can be released.
 +
 
 +
Overall there will be 3 versions of the guide that will be constructed which will include:
 +
 
 +
*Preliminary Guide
 +
*Polished Guide
 +
*Finalized Guide
 +
 
 +
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
 +
 
 +
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
 +
 
 +
 
 +
=Dark's Guide/Initial Proposal (Jiga's cut) / (Gruns edit)=
    
==Map Overview==
 
==Map Overview==
* Only 1 [[LBAS|Land-Based Air Squadrons]] will be used throughout the map.  
+
* 1 [[LBAS]] is available to sortie, a second base is only able to be used in defense.
* There is an optional debuff phase at the end after the boss HP reaches Last Dance.
+
** Air raids will occure on this map.
* This map will utilizes the {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|'''South-Western Fleet'''}} and {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}} locks
+
* There is an optional debuff phase on the last boss.
 +
* This map utilizes the {{Shiplock|Winter2022EventTag1}}{{ToolTip|[South-Western Fleet]|South-Western Fleet}} and {{Shiplock|Winter2022EventTag2}}{{ToolTip|[31st Squadron]|'''31st Squadron'''}} locks.
    
==Phase 1: Deplete the TP Gauge at {{MapRoute|J2|red}}==
 
==Phase 1: Deplete the TP Gauge at {{MapRoute|J2|red}}==
* Composition: 1 AV, 1 CL, 4 DD
+
{{Shiplock|Winter2022EventTag2}}{{ToolTip|[31st Squadron]|'''31st Squadron'''}}
 +
* LOS Cn3 = '''Casual: 29.9, Easy: 31.00, Medium: 37.0, Hard: 47.0'''
 +
* Node {{MapRoute|J2|red}} contains {{EnemyLink|Battleship Princess|}} Destroyers escorting her.
 +
* It is recommended to use 2-3 DDs capable of carrying {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} to deplete the TP Gauge quickly.
 +
** Make sure the fleet can consistently A rank the boss while having 3 DDs carrying {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}
 +
<tabber>
 +
|-|Light fleet=
 +
* '''1AV, 1CL, 4DD
 
* Route: {{MapRoute|D|red|E|red|F|red|J|green|J2|red}}
 
* Route: {{MapRoute|D|red|E|red|F|red|J|green|J2|red}}
* LOS Cn3 = '''Casual: 29.9, Easy: 31.00, Medium: 37.0, Hard: 47.0'''
+
* Use Vanguard Formation to pass through the nodes before the boss.
* Note: Have between 1-2 DD capable of carrying Daihatsus to deplete the TP Gauge quickly.
+
** Cheaper, but might have trouble killing the boss
 +
|-|Heavy fleet=
 +
* '''1FBB, 1CVL 1CL, 3DD (Fast)
 +
* Route: {{MapRoute|D|red|E|red|H|red|F|red|J|green|J2|red}}
 +
** Stronger surface firepower at the cost of one additional node and reduced transport capacity
 +
</tabber>
    
==Phase 1.5: Unlock the Boss Node at {{MapRoute|X|red}}==
 
==Phase 1.5: Unlock the Boss Node at {{MapRoute|X|red}}==
The goal of this phase is to  
+
* There are up to 6 requirements to unlock Plum Princess at {{MapRoute|X|red}} for Phase 2:
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
 
! Node
 
! Node
! style="border-color:inherit;" | B
+
! O
 
! I
 
! I
 +
! U
 +
! T
 +
! B
 
! N
 
! N
! O
  −
! style="border-color:inherit;" | T
  −
! U
   
|-
 
|-
 
| Hard
 
| Hard
| style="border-color:inherit;" | AS
+
| S
 +
| A+
 +
| A+
 
| A+
 
| A+
 
| AS
 
| AS
 +
| AS
 +
|-
 +
| Medium
 
| S
 
| S
| style="border-color:inherit;" | A+
   
| A+
 
| A+
|-
  −
| Medium
  −
| style="border-color:inherit;" | -
   
| A+
 
| A+
| -
  −
| S
  −
| style="border-color:inherit;" | A+
   
| A+
 
| A+
 
|-
 
|-
 
| Easy
 
| Easy
| style="border-color:inherit;" | -
+
| S
 
| A+
 
| A+
| -
  −
| S
  −
| style="border-color:inherit;" | -
   
| A+
 
| A+
 
|-
 
|-
 
| Casual
 
| Casual
| style="border-color:inherit;" | -
  −
| -
  −
| -
   
| S
 
| S
| style="border-color:inherit;" | -
  −
| -
   
|}
 
|}
 
<tabber>
 
<tabber>
|-|Node B=
+
|-|Node O=
* '''CV, AV''' {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}}
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* '''FBB, CV, CVL, CL, 2 DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[South-Western Fleet]|South-Western Fleet}}
* Route = {{MapRoute|B|pink}}
+
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|P|red|O|red}}
* Fighter mule the CV and AV to gain AS against the node. Use LBAS with fighter in case CV and AV fighter power is not enough to AS
+
** LBAS Range = 3
* AP/AS = 142/318 for '''Hard'''. LBAS Range = 1
+
 
 
|-|Node I=
 
|-|Node I=
* '''(F)BB(V), AV, CL, 3 DD''' {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}}
+
* '''1(F)BB(V), 1AV, 1CL, 3DD {{Shiplock|Winter2022EventTag2}}{{ToolTip|[31st Squadron]|31st Squadron}}
 
* Route = {{MapRoute|D|red|E|red|H|red|I|red}}
 
* Route = {{MapRoute|D|red|E|red|H|red|I|red}}
* Slow Fleet will route to I. Bring anti-PT-Imps to secure the A rank at the node.  
+
** A Slow Fleet will route to {{MapRoute|I|red}}. Bringing anti-PT-Imp Setups to secure the A rank is recommended.  
* LBAS Range = 5
+
** LBAS Range = 5
|-|Node N=
+
 
* Refer to Node O, T, or U for comps as those requirements all pass through N
+
|-|Node U=
|-|Node O=
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* '''1FBB, 1CV, 1CVL, 1CL, 2DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[South-Western Fleet]|South-Western Fleet}}
* '''FBB, cv, CVL, CL, 2 DD''' ('''FAST''') {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|'''South-Western Fleet'''}}
+
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|V|pink|U|red}}
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|P|red|O|red}}
+
** Having 1-2 OASW to kill the New Submarine Princess at {{MapRoute|U|red}} is recommended.
*  
+
** The use of Support Expeditions is highly recommended.
 +
** Sending ASW LBAS to {{MapRoute|U|red}} to help achieving the required A rank is recommended.
 +
** LBAS Range = 5
 +
 
 
|-|Node T=
 
|-|Node T=
* '''FBB, CV, CVL, CL, 2 DD''' ('''FAST''') {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|'''South-Western Fleet'''}}
+
* '''1FBB, 1CV, 1CVL, 1CL, 2DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[South-Western Fleet]|South-Western Fleet}}
 
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|T|red}}
 
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|T|red}}
*  
+
** {{MapRoute|T|red}} is an Installation node. Bringing anti-installation ships and equipment to help secure the A rank is recommended.
|-|Node U=
+
** Having 1 AA and 1 ASW Ship to help pass through the nodes before reaching {{MapRoute|T|red}} is recommended.
* '''FBB, CV, CVL, CL, 2 DD''' ('''FAST''') {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|'''South-Western Fleet'''}}
+
** Using Vanguard Formation on all node before {{MapRoute|T|red}} except for {{MapRoute|N|pink}} is recommended.
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red|F|red|S|blue|V|pink|U|red}}
+
 
*  
+
|-|Node B=
 +
* '''1CV, 1AV {{Shiplock|Winter2022EventTag2}}{{ToolTip|[31st Squadron]|31st Squadron}}
 +
* Route = {{MapRoute|B|pink}}
 +
* Fighter muling the CV and AV to gain AS at the node is recommended. Failing that, LBAS can fighter sweep the node to help lower the air power requirement.
 +
* LBAS Range = 1
 +
{| class="wikitable"
 +
|-
 +
! Node B
 +
! AP
 +
! AS
 +
! AS+
 +
|-
 +
| Hard
 +
| 142
 +
| 318
 +
| 636
 +
|-
 +
| Medium
 +
| 123
 +
| 276
 +
| 552
 +
|-
 +
| Easy
 +
| 100
 +
| 225
 +
| 450
 +
|-
 +
| Casual
 +
| 55
 +
| 123
 +
| 246
 +
|}
 +
 
 +
|-|Node N=
 +
* Refer to Node {{MapRoute|O|red}}, {{MapRoute|T|red}}, or {{MapRoute|U|red}} for comps as those steps all pass through {{MapRoute|N|pink}}.
 +
* LBAS Range to N = 4
 +
{| class="wikitable"
 +
|-
 +
! Node N
 +
! AP
 +
! AS
 +
! AS+
 +
|-
 +
| Hard
 +
| 123
 +
| 276
 +
| 552
 +
|-
 +
| Medium
 +
| 98
 +
| 219
 +
| 438
 +
|-
 +
| Easy
 +
| 92
 +
| 207
 +
| 414
 +
|-
 +
| Casual
 +
| 46
 +
| 104
 +
| 207
 +
|}
 
</tabber>
 
</tabber>
    
==Phase 2: Defeat Plum Princess at {{MapRoute|X|red}}==
 
==Phase 2: Defeat Plum Princess at {{MapRoute|X|red}}==
* LOS Cn3 = '''Casual: 30.0, Easy: 35.0, Medium: 37.0, Hard: 45.0'''
+
* LOS Cn3 = '''Casual: 30.0, Easy: 35.0, Medium: 37.0, Hard: 45.0
* Uses of Vanguard Formation is highly reccomended to reach the boss safely.  
+
* Use of Vanguard Formation is highly recommended to reach the boss safely.  
* Have at least 1 OASW to pass through {{MapRoute|D|red}} and/or {{MapRoute|H|red}} depending on the composition choice.  
+
* Having at least 1 OASW to pass through {{MapRoute|D|red}} and/or {{MapRoute|H|red}} depending on the composition choice is recommended.  
 
* LBAS Range = 3
 
* LBAS Range = 3
* Plum Princess has significant anti-air. Bombers without AA Resistance will be shot down very easily.  
+
* The Node has access has significant anti-air. Bombers without AA Resistance will be prone to wipe.
 +
* Bring 1-2 Historical relevant ships to the fight to help make the boss easier to kill.  
 +
 
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
Line 118: Line 220:  
|}
 
|}
    +
{{Shiplock|Winter2022EventTag2}}{{ToolTip|[31st Squadron]|'''31st Squadron'''}}
 
<tabber>
 
<tabber>
 
|-|Heavy Fleet=
 
|-|Heavy Fleet=
* '''FBB, CVL, CL, CLT, 2 DD''' ('''FAST''') {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}}
+
* '''1FBB, 1CVL, 1CL, 1CLT, 2DD (FAST)
 
* Route = {{MapRoute|D|red|E|red|H|red|F|red|X|red}}
 
* Route = {{MapRoute|D|red|E|red|H|red|F|red|X|red}}
* Takes an additional node compare to the lighter composition.
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** Takes an additional node compared to the lighter composition.
* Fleet will be able to engage in second shelling with a FBB in the fleet.
+
** The fleet will be able to engage in second shelling with a FBB in the fleet.
 +
 
 
|-|Light Fleet=
 
|-|Light Fleet=
* '''CAV, 2 CLT, CL, 2 DD''' ('''FAST''') {{Shiplock|Winter2022EventTag2}}{{ToolTip|[Pink]|'''31st Squadron'''}}
+
* '''1CAV, 2CLT, 1CL, 2DD (FAST)
 
* Route: {{MapRoute|D|red|E|red|F|red|X|red}}
 
* Route: {{MapRoute|D|red|E|red|F|red|X|red}}
* The heaviest composition possible in the light category and will take the shortest route to the boss.
+
** The heaviest composition possible in the light category, taking the shortest route to the boss.
* Focus primary on opening torpedo and Torpedo cut in to kill the boss.
+
** This composition focuses primarly on opening torpedos and night battle capabilities.
 +
</tabber>
 +
 
 +
==Optional Debuff Phase==
 +
* There are 5 requirements needed to debuff the boss once she reaches Last Dance
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Node
 +
! style="border-color:inherit;" | LBAS
 +
! C
 +
! I
 +
! O
 +
! style="border-color:inherit;" | T
 +
|-
 +
| Hard
 +
| style="border-color:inherit;" | AS
 +
| A+
 +
| S
 +
| A+
 +
| style="border-color:inherit;" | A+
 +
|-
 +
| Medium
 +
| style="border-color:inherit;" | ?
 +
| ?
 +
| ?
 +
| ?
 +
| style="border-color:inherit;" | ?
 +
|-
 +
| Easy
 +
| style="border-color:inherit;" | ?
 +
| ?
 +
| ?
 +
| ?
 +
| style="border-color:inherit;" | ?
 +
|-
 +
| Casual
 +
| style="border-color:inherit;" | ?
 +
| ?
 +
| ?
 +
| ?
 +
| style="border-color:inherit;" | ?
 +
|}
 +
 
 +
<tabber>
 +
|-|LBAS Defense=
 +
* This can be done along with any of the other phases.
 +
* The LBAS should be set up with Interceptors for this purpose. If one base is not sufficient to meet the requirement, the second one should be set to defend as well.
 +
{| class="wikitable"
 +
|-
 +
! LBAS
 +
! AP
 +
! AS
 +
! AS+
 +
|-
 +
| Hard
 +
| 125
 +
| 281
 +
| 561
 +
|-
 +
| Medium
 +
| 100
 +
| 224
 +
| 447
 +
|-
 +
| Easy
 +
| 93
 +
| 209
 +
| 417
 +
|-
 +
| Casual
 +
| 63
 +
| 141
 +
| 282
 +
|}
 +
 
 +
|-|Node C=
 +
* '''FBB, CV, CVL, CL, 2 DD (FAST) {{Shiplock|Winter2022EventTag1}}{{ToolTip|[South-Western Fleet]|South-Western Fleet}}
 +
* Route: {{MapRoute|K|blue|M|red|N|pink|Q|blue|C|red}}
 +
* LBAS with bombers should be sent to C to help secure the A rank
 +
* Having DDs geared up with AA and ASW-Equipment for on-route threats is recommended.
 +
 
 +
|-|Node I=
 +
* Refer to the composition for Phase 1.5
 +
 
 +
|-|Node O=
 +
* Refer to the composition for Phase 1.5
 +
 
 +
|-|Node T=
 +
* Refer to the composition for Phase 1.5
 
</tabber>
 
</tabber>
 +
 +
* Once all the requirements are completed, go back to {{MapRoute|X|red}} and eliminate the boss.
 +
* Use Support Expedition to guarantee the final kill.
 +
 +
 +
 +
 +
==Branch Rules Attempt by Chrno98 (Feel free to edit)==
 +
{{MapBranchingTable
 +
|title = E-2 Branching Rules - From Point 1
 +
|expand = true
 +
|id = 53-2A
 +
|order = 0,1,A,B,D,E,F,G,H,I,J
 +
|0 -> 1 = * Starting point 2 is not unlocked
 +
* 31st Squadron fleet
 +
|0 -> 2 = * South-Western fleet
 +
|1 -> B = * Does not meet the requirements to go to D
 +
|1 -> D = * Meet '''ANY''' of the following requirements:
 +
** Amount of (F)BB(V) ≥ 2
 +
** Fleet contains CV
 +
** Fleet contains SS(V) and number of ships = 6
 +
|A -> C = Fixed routing
 +
|B -> A = * Force A, if fleet contains SS(V)
 +
* Does not meet the requirements to go to C
 +
|B -> C = * Meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≤ 1
 +
** Amount of CV(B) ≤ 1
 +
** At least 1CL 2DD or 3DD
 +
** Fast Fleet, if fleet contains AV
 +
|D -> E = * Does not meet the requirements to go to G
 +
|D -> G = * Meet '''ANY''' of the following requirements:
 +
** Amount of CVL ≥ 2
 +
** Amount of DD + DE ≥ 5
 +
** Amount of CL ≥ 2 and amount of DD + DE ≥ 3
 +
** Amount of DD + DE ≥ 3 and number of ships ≤ 5
 +
** Fleet contains SS(V)
 +
|E -> F = * Does not meet the requirements to go to H
 +
|E -> H = * Meet '''ANY''' of the following requirements:
 +
** Fleet contains (F)BB(V) and number of ships = 6
 +
** Fleet contains CVL or SS(V)
 +
|F -> I = * Does not meet the requirements to go to X when routing from C
 +
|F -> J = * Node X is not unlocked
 +
* Fail the LOS check
 +
|F -> X = * If routing from C, meet '''ALL''' of the following requirements:
 +
** Fast Fleet
 +
** Amount of (F)BB(V) + CV(B/L) ≤ 2
 +
** Amount of DD ≥ 2
 +
** Pass the LOS check
 +
* Otherwise,
 +
** Node X is unlocked
 +
** Pass the LOS check
 +
|G -> E = ???
 +
|G -> H = ???
 +
|H -> F = * Meet '''ALL''' of the following requirements:
 +
** Amount of CVL ≤ 1
 +
** Amount of DD ≥ 2
 +
** If fleet is slow and contains (F)BB(V), number of ships ≤ 5
 +
|H -> I = * Force I, if fleet contains SS(V)
 +
* Does not meet the requirements to go to F
 +
|I -> F = Fixed routing
 +
|J -> J1/empty = Fail the LOS check
 +
|J -> J2 = Pass the LOS check
 +
 +
}}
 +
 +
{{MapBranchingTable
 +
|title = E-2 Branching Rules - From Point 2
 +
|expand = true
 +
|id = 53-2B
 +
|order = 0,A,F,P,Q,S,V
 +
|0 -> 1 = * Starting point 2 is not unlocked
 +
* 31st Squadron fleet
 +
|0 -> 2 = * South-Western fleet
 +
|A -> O = Fixed routing
 +
|F -> S = Fixed routing
 +
|P -> A = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD + DE ≤ 1
 +
** Pass the LOS check
 +
|P -> L/empty = Fail the LOS check
 +
|P -> O = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD + DE ≥ 2
 +
** Pass the LOS check
 +
|Q/empty -> C, P = Choose your own adventure!
 +
|S/empty -> T, V = Choose your own adventure!
 +
|V -> R = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD ≤ 1
 +
** Pass the LOS check
 +
|V -> U = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD ≥ 2
 +
** Pass the LOS check
 +
|V -> W/empty = Fail the LOS check
 +
 +
}}
 +
Notes:
 +
* potentially CA(V) routing rules
 +
* probably more intricate failure routing at F for start point 1 east side route
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edits